Definiranje

Sela :) Započeo 1337
pre 7 godina
447
pregleda
5
postova
Sela :)
Shot Caller
pre 7 godina
Problem(error/warning): Definiranje TDa
Dio skripte:
WARTextDraw[ playerid ][ 0 ] = CreatePlayerTextDraw(playerid,640.000000, 220.000000, "          ");
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 0 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 0 ], 1);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 0 ], 0.500000, 1.000000);
        PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 0 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 0 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 0 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 0 ], 1);
        PlayerTextDrawUseBox(playerid,WARTextDraw[ playerid ][ 0 ], 1);
        PlayerTextDrawBoxColor(playerid,WARTextDraw[ playerid ][ 0 ], 150);
        PlayerTextDrawTextSize(playerid,WARTextDraw[ playerid ][ 0 ], 500.000000, 40.000000);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 0 ], 0);

        WARTextDraw[ playerid ][ 1 ] = CreatePlayerTextDraw(playerid,567.000000, 220.000000, "WAR");
        PlayerTextDrawAlignment(playerid,WARTextDraw[ playerid ][ 1 ], 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 1 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 1 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 1 ], 0.419999, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 1 ], CROHERZE );
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 1 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 1 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 1 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 1 ], 0);

        WARTextDraw[ playerid ][ 2 ] = CreatePlayerTextDraw(playerid,568.000000, 227.000000, "-");
        PlayerTextDrawAlignment(playerid,WARTextDraw[ playerid ][ 2 ], 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 2 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 2 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 2 ], 12.080010, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 2 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 2 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 2 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 2 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 2 ], 0);

        WARTextDraw[ playerid ][ 3 ] = CreatePlayerTextDraw(playerid,527.000000, 234.000000, "Team 1");
        PlayerTextDrawAlignment(playerid,WARTextDraw[ playerid ][ 3 ], 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 3 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 3 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 3 ], 0.360000, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 3 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 3 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 3 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 3 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 3 ], 0);

        WARTextDraw[ playerid ][ 4 ] = CreatePlayerTextDraw(playerid,608.000000, 234.000000, "Team 2");
        PlayerTextDrawAlignment(playerid,WARTextDraw[ playerid ][ 4 ], 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 4 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 4 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 4 ], 0.360000, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 4 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 4 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 4 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 4 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 4 ], 0);

        WARTextDraw[ playerid ][ 5 ] = CreatePlayerTextDraw(playerid,506.000000, 248.000000, "Kills: 100~n~Deaths: 100~n~Players: 10");
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 5 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 5 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 5 ], 0.230000, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 5 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 5 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 5 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 5 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 5 ], 0);

        WARTextDraw[ playerid ][ 6 ] = CreatePlayerTextDraw(playerid,573.000000, 248.000000, "Kills: 100~n~Deaths: 100~n~Players: 10");
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 6 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 6 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 6 ], 0.230000, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 6 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 6 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 6 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 6 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 6 ], 0);

        WARTextDraw[ playerid ][ 7 ] = CreatePlayerTextDraw(playerid,568.000000, 275.000000, "-");
        PlayerTextDrawAlignment(playerid,WARTextDraw[ playerid ][ 7 ], 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 7 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 7 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 7 ], 12.080010, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 7 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 7 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 7 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 7 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 7 ], 0);

        WARTextDraw[ playerid ][ 8 ] = CreatePlayerTextDraw(playerid,567.000000, 284.000000, "10:00");
        PlayerTextDrawAlignment(playerid,WARTextDraw[ playerid ][ 8 ], 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ playerid ][ 8 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ playerid ][ 8 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ playerid ][ 8 ], 0.459999, 1.300000);
        PlayerTextDrawColor(playerid,WARTextDraw[ playerid ][ 8 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ playerid ][ 8 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ playerid ][ 8 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ playerid ][ 8 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ playerid ][ 8 ], 0);

Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]-[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): Uzeo sam ovaj war sistem od Dimija i kako god da definiram ove tdove izbacuje error ne shvatam nikako.
Khaliffa.pwn
Shot Caller
pre 7 godina
Haj probaj ovako, msm da ce raditi
Ovo new ubaci de im je mesto
new WARTextDraw;
new Text:WARTextDraw;

WARTextDraw[ 0 ] = CreatePlayerTextDraw(playerid,640.000000, 220.000000, "          ");
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ 0 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ 0 ], 1);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ 0 ], 0.500000, 1.000000);
        PlayerTextDrawColor(playerid,WARTextDraw[ 0 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ 0 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ 0 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ 0 ], 1);
        PlayerTextDrawUseBox(playerid,WARTextDraw[ 0 ], 1);
        PlayerTextDrawBoxColor(playerid,WARTextDraw[ 0 ], 150);
        PlayerTextDrawTextSize(playerid,WARTextDraw[ 0 ], 500.000000, 40.000000);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ 0 ], 0);

        WARTextDraw[ 1 ] = CreatePlayerTextDraw(playerid,567.000000, 220.000000, "WAR");
        PlayerTextDrawAlignment(playerid,WARTextDraw[ 1 ], 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ 1 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ 1 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ 1 ], 0.419999, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ 1 ], CROHERZE );
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ 1 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ 1 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ 1 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ 1 ], 0);

        WARTextDraw[ 2 ] = CreatePlayerTextDraw(playerid,568.000000, 227.000000, "-");
        PlayerTextDrawAlignment(playerid,WARTextDraw[ 2 ], 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ 2 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ 2 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ 2 ], 12.080010, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ 2 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ 2 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ 2 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ 2 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ 2 ], 0);

        WARTextDraw[ 3 ] = CreatePlayerTextDraw(playerid,527.000000, 234.000000, "Team 1");
        PlayerTextDrawAlignment(playerid,WARTextDraw[ 3 ], 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ 3 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ 3 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ 3 ], 0.360000, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ 3 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ 3 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ 3 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ 3 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ 3 ], 0);

        WARTextDraw[ 4 ] = CreatePlayerTextDraw(playerid,608.000000, 234.000000, "Team 2");
        PlayerTextDrawAlignment(playerid,WARTextDraw[ 4 ], 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ 4 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ 4 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ 4 ], 0.360000, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ 4 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ 4 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ 4 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ 4 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ 4 ], 0);

        WARTextDraw[ 5 ] = CreatePlayerTextDraw(playerid,506.000000, 248.000000, "Kills: 100~n~Deaths: 100~n~Players: 10");
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ 5 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ 5 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ 5 ], 0.230000, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ 5 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ 5 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ 5 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ 5 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ 5 ], 0);

        WARTextDraw[ 6 ] = CreatePlayerTextDraw(playerid,573.000000, 248.000000, "Kills: 100~n~Deaths: 100~n~Players: 10");
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ 6 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ 6 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ 6 ], 0.230000, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ 6 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ 6 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ 6 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ 6 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ 6 ], 0);

        WARTextDraw[ 7 ] = CreatePlayerTextDraw(playerid,568.000000, 275.000000, "-");
        PlayerTextDrawAlignment(playerid,WARTextDraw[ 7 ], 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ 7 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ 7 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ 7 ], 12.080010, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw[ 7 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ 7 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ 7 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ 7 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ 7 ], 0);

        WARTextDraw[ 8 ] = CreatePlayerTextDraw(playerid,567.000000, 284.000000, "10:00");
        PlayerTextDrawAlignment(playerid,WARTextDraw[ 8 ], 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw[ 8 ], 255);
        PlayerTextDrawFont(playerid,WARTextDraw[ 8 ], 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw[ 8 ], 0.459999, 1.300000);
        PlayerTextDrawColor(playerid,WARTextDraw[ 8 ], -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw[ 8 ], 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw[ 8 ], 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw[ 8 ], 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw[ 8 ], 0);
Exnas.pwn
Godfather
pre 7 godina
koji error ti izbaci ustalom trebas dodati


new PlayerText:WarTextDraw;
Sela :)
Shot Caller
pre 7 godina
opet isto

"error 017: undefined symbol "WARTextDraw"
Khaliffa.pwn
Shot Caller
pre 7 godina
Mora ovako da radi znaci mora
new WARTextDraw;
new Text:WARTextDraw;

WARTextDraw = CreatePlayerTextDraw(playerid,640.000000, 220.000000, "          ");
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw, 255);
        PlayerTextDrawFont(playerid,WARTextDraw, 1);
        PlayerTextDrawLetterSize(playerid,WARTextDraw, 0.500000, 1.000000);
        PlayerTextDrawColor(playerid,WARTextDraw, -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw, 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw, 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw, 1);
        PlayerTextDrawUseBox(playerid,WARTextDraw, 1);
        PlayerTextDrawBoxColor(playerid,WARTextDraw, 150);
        PlayerTextDrawTextSize(playerid,WARTextDraw, 500.000000, 40.000000);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw, 0);

        WARTextDraw = CreatePlayerTextDraw(playerid,567.000000, 220.000000, "WAR");
        PlayerTextDrawAlignment(playerid,WARTextDraw, 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw, 255);
        PlayerTextDrawFont(playerid,WARTextDraw, 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw, 0.419999, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw, CROHERZE );
        PlayerTextDrawSetOutline(playerid,WARTextDraw, 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw, 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw, 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw, 0);

        WARTextDraw = CreatePlayerTextDraw(playerid,568.000000, 227.000000, "-");
        PlayerTextDrawAlignment(playerid,WARTextDraw, 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw, 255);
        PlayerTextDrawFont(playerid,WARTextDraw, 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw, 12.080010, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw, -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw, 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw, 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw, 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw, 0);

        WARTextDraw = CreatePlayerTextDraw(playerid,527.000000, 234.000000, "Team 1");
        PlayerTextDrawAlignment(playerid,WARTextDraw, 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw, 255);
        PlayerTextDrawFont(playerid,WARTextDraw, 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw, 0.360000, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw, -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw, 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw, 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw, 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw, 0);

        WARTextDraw = CreatePlayerTextDraw(playerid,608.000000, 234.000000, "Team 2");
        PlayerTextDrawAlignment(playerid,WARTextDraw, 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw, 255);
        PlayerTextDrawFont(playerid,WARTextDraw, 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw, 0.360000, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw, -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw, 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw, 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw, 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw, 0);

        WARTextDraw = CreatePlayerTextDraw(playerid,506.000000, 248.000000, "Kills: 100~n~Deaths: 100~n~Players: 10");
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw, 255);
        PlayerTextDrawFont(playerid,WARTextDraw, 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw, 0.230000, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw, -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw, 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw, 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw, 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw, 0);

        WARTextDraw = CreatePlayerTextDraw(playerid,573.000000, 248.000000, "Kills: 100~n~Deaths: 100~n~Players: 10");
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw, 255);
        PlayerTextDrawFont(playerid,WARTextDraw, 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw, 0.230000, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw, -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw, 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw, 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw, 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw, 0);

        WARTextDraw = CreatePlayerTextDraw(playerid,568.000000, 275.000000, "-");
        PlayerTextDrawAlignment(playerid,WARTextDraw, 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw, 255);
        PlayerTextDrawFont(playerid,WARTextDraw, 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw, 12.080010, 0.899999);
        PlayerTextDrawColor(playerid,WARTextDraw, -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw, 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw, 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw, 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw, 0);

        WARTextDraw = CreatePlayerTextDraw(playerid,567.000000, 284.000000, "10:00");
        PlayerTextDrawAlignment(playerid,WARTextDraw, 2);
        PlayerTextDrawBackgroundColor(playerid,WARTextDraw, 255);
        PlayerTextDrawFont(playerid,WARTextDraw, 2);
        PlayerTextDrawLetterSize(playerid,WARTextDraw, 0.459999, 1.300000);
        PlayerTextDrawColor(playerid,WARTextDraw, -1);
        PlayerTextDrawSetOutline(playerid,WARTextDraw, 0);
        PlayerTextDrawSetProportional(playerid,WARTextDraw, 1);
        PlayerTextDrawSetShadow(playerid,WARTextDraw, 1);
        PlayerTextDrawSetSelectable(playerid,WARTextDraw, 0);

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