Deo skripte:
YCMD:cc(playerid, params[], help) {
if(!player_Admin || !player_Helper) return SendClientMessage(playerid, x_red, "ERROR: "c_white"Niste ovlasceni!");
for(new cc; cc < 110; cc++) return SendClientMessageToAll(-1, "");
if(player_Admin == 1) {
va_SendClientMessageToAll(-1, ""c_red"Administrator "c_white"%s je ocistio chat.", ReturnPlayerName(playerid));
}
if(player_Admin == 2) {
va_SendClientMessageToAll(-1, ""c_red"Administrator "c_white"%s je ocistio chat.", ReturnPlayerName(playerid));
}
if(player_Admin == 3) {
va_SendClientMessageToAll(-1, ""c_red"Administrator "c_white"%s je ocistio chat.", ReturnPlayerName(playerid));
}
if(player_Admin == 4) {
va_SendClientMessageToAll(-1, ""c_red"Head Administrator "c_white"%s je ocistio chat.", ReturnPlayerName(playerid));
}
if(player_Admin == 5) {
va_SendClientMessageToAll(-1, ""c_red"Director "c_white"%s je ocistio chat.", ReturnPlayerName(playerid));
}
if(player_Admin == 6) {
va_SendClientMessageToAll(-1, ""c_red"Owner "c_white"%s je ocistio chat.", ReturnPlayerName(playerid));
}
if(player_Helper == 1) {
va_SendClientMessageToAll(-1, ""c_green"Helper "c_white"%s je ocistio chat.", ReturnPlayerName(playerid));
}
return 1;
}
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):/
Slika/video ingame problema(obavezno ako je ingame problem): /
