Paul Castellano wrote on January 4, 2018, 10:42 am:
Å ta će nam od garaže..Daj nam od uÄitavanja/spremanja korisnika/igraÄa
SavePlayer( playerid ) {
new INI:File = INI_Open( Korisnici( playerid ) );
INI_SetTag( File, "Informacije" );
INI_WriteString( File, "Lozinka", PlayerInfo[ playerid ][ xLozinka ] );
INI_WriteInt( File, "Pol", PlayerInfo[ playerid ][ xPol ] );
INI_WriteInt( File, "Godine", PlayerInfo[ playerid ][ xGodine ] );
INI_WriteInt( File, "Novac", PlayerInfo[ playerid ][ xNovac ] );
INI_WriteInt( File, "Level", PlayerInfo[ playerid ][ xLevel ] );
INI_WriteInt( File, "Respekt", PlayerInfo[ playerid ][ xRespekt ] );
INI_WriteInt( File, "Poboljsanja", PlayerInfo[ playerid ][ xPoboljsanja ] );
INI_WriteInt( File, "PayDay", PlayerInfo[ playerid ][ xPayDay ] );
INI_WriteInt( File, "Admin", PlayerInfo[ playerid ][ xAdmin ] );
INI_WriteInt( File, "Skin", PlayerInfo[ playerid ][ xSkin ] );
INI_WriteInt( File, "Spawn", PlayerInfo[ playerid ][ xSpawn ] );
INI_WriteInt( File, "Lider", PlayerInfo[ playerid ][ xLider ] );
INI_WriteInt( File, "Clan", PlayerInfo[ playerid ][ xClan ] );
INI_WriteInt( File, "Rank", PlayerInfo[ playerid ][ xRank ] );
INI_WriteInt( File, "VoziloID1", PlayerInfo[ playerid ][ xVoziloID ][ 0 ] );
INI_WriteInt( File, "VoziloID2", PlayerInfo[ playerid ][ xVoziloID ][ 1 ] );
INI_WriteInt( File, "VoziloID3", PlayerInfo[ playerid ][ xVoziloID ][ 2 ] );
INI_WriteInt( File, "VoziloID4", PlayerInfo[ playerid ][ xVoziloID ][ 3 ] );
INI_WriteInt( File, "Materijali", PlayerInfo[ playerid ][ xMaterijali ] );
INI_WriteInt( File, "FirmaID", PlayerInfo[ playerid ][ xFirmaID ] );
INI_WriteInt( File, "Posao", PlayerInfo[ playerid ][ xPosao ] );
INI_WriteInt( File, "Ugovor", PlayerInfo[ playerid ][ xUgovor ] );
INI_WriteInt( File, "MehSkill", PlayerInfo[ playerid ][ xMehSkill ] );
INI_WriteInt( File, "MDelovi", PlayerInfo[ playerid ][ xMDelovi ] );
INI_WriteInt( File, "Head", PlayerInfo[ playerid ][ xHead ] );
INI_WriteFloat( File, "HeadPos1", PlayerInfo[ playerid ][ xHeadPos ][ 0 ] );
INI_WriteFloat( File, "HeadPos2", PlayerInfo[ playerid ][ xHeadPos ][ 1 ] );
INI_WriteFloat( File, "HeadPos3", PlayerInfo[ playerid ][ xHeadPos ][ 2 ] );
INI_WriteFloat( File, "HeadPos4", PlayerInfo[ playerid ][ xHeadPos ][ 3 ] );
INI_WriteFloat( File, "HeadPos5", PlayerInfo[ playerid ][ xHeadPos ][ 4 ] );
INI_WriteFloat( File, "HeadPos6", PlayerInfo[ playerid ][ xHeadPos ][ 5 ] );
INI_WriteFloat( File, "HeadPos7", PlayerInfo[ playerid ][ xHeadPos ][ 6 ] );
INI_WriteFloat( File, "HeadPos8", PlayerInfo[ playerid ][ xHeadPos ][ 7 ] );
INI_WriteFloat( File, "HeadPos9", PlayerInfo[ playerid ][ xHeadPos ][ 8 ] );
INI_WriteInt( File, "Face", PlayerInfo[ playerid ][ xFace ] );
INI_WriteFloat( File, "FacePos1", PlayerInfo[ playerid ][ xFacePos ][ 0 ] );
INI_WriteFloat( File, "FacePos2", PlayerInfo[ playerid ][ xFacePos ][ 1 ] );
INI_WriteFloat( File, "FacePos3", PlayerInfo[ playerid ][ xFacePos ][ 2 ] );
INI_WriteFloat( File, "FacePos4", PlayerInfo[ playerid ][ xFacePos ][ 3 ] );
INI_WriteFloat( File, "FacePos5", PlayerInfo[ playerid ][ xFacePos ][ 4 ] );
INI_WriteFloat( File, "FacePos6", PlayerInfo[ playerid ][ xFacePos ][ 5 ] );
INI_WriteFloat( File, "FacePos7", PlayerInfo[ playerid ][ xFacePos ][ 6 ] );
INI_WriteFloat( File, "FacePos8", PlayerInfo[ playerid ][ xFacePos ][ 7 ] );
INI_WriteFloat( File, "FacePos9", PlayerInfo[ playerid ][ xFacePos ][ 8 ] );
INI_WriteInt( File, "SungMask", PlayerInfo[ playerid ][ xSungMask ] );
INI_WriteFloat( File, "SungMaskPos1", PlayerInfo[ playerid ][ xSungMaskPos ][ 0 ] );
INI_WriteFloat( File, "SungMaskPos2", PlayerInfo[ playerid ][ xSungMaskPos ][ 1 ] );
INI_WriteFloat( File, "SungMaskPos3", PlayerInfo[ playerid ][ xSungMaskPos ][ 2 ] );
INI_WriteFloat( File, "SungMaskPos4", PlayerInfo[ playerid ][ xSungMaskPos ][ 3 ] );
INI_WriteFloat( File, "SungMaskPos5", PlayerInfo[ playerid ][ xSungMaskPos ][ 4 ] );
INI_WriteFloat( File, "SungMaskPos6", PlayerInfo[ playerid ][ xSungMaskPos ][ 5 ] );
INI_WriteFloat( File, "SungMaskPos7", PlayerInfo[ playerid ][ xSungMaskPos ][ 6 ] );
INI_WriteFloat( File, "SungMaskPos8", PlayerInfo[ playerid ][ xSungMaskPos ][ 7 ] );
INI_WriteFloat( File, "SungMaskPos9", PlayerInfo[ playerid ][ xSungMaskPos ][ 8 ] );
INI_WriteInt( File, "Cigare", PlayerInfo[ playerid ][ xCigare ] );
INI_WriteInt( File, "Upaljac", PlayerInfo[ playerid ][ xUpaljac ] );
INI_WriteInt( File, "BStil", PlayerInfo[ playerid ][ xBStil ] );
INI_WriteInt( File, "Registrovan", PlayerInfo[ playerid ][ xRegistrovan ] );
INI_WriteFloat( File, "SHealth", PlayerInfo[ playerid ][ xSHealth ] );
INI_WriteInt( File, "BrojTelefona", PlayerInfo[ playerid ][ xBrojTelefona ] );
INI_WriteInt( File, "Vozacka", PlayerInfo[ playerid ][ xVozacka ] );
INI_WriteInt( File, "Motorska", PlayerInfo[ playerid ][ xMotorska ] );
INI_WriteInt( File, "KamionskaC1", PlayerInfo[ playerid ][ xKamionskaC1 ] );
INI_WriteInt( File, "KamionskaC2", PlayerInfo[ playerid ][ xKamionskaC2 ] );
INI_WriteInt( File, "KamionskaC3", PlayerInfo[ playerid ][ xKamionskaC3 ] );
INI_WriteInt( File, "Brodska", PlayerInfo[ playerid ][ xBrodska ] );
INI_WriteInt( File, "Letelica", PlayerInfo[ playerid ][ xLetelica ] );
INI_WriteInt( File, "Osnovna", PlayerInfo[ playerid ][ xOsnovna ] );
INI_WriteInt( File, "Srednja", PlayerInfo[ playerid ][ xSrednja ] );
INI_WriteInt( File, "Fakultet", PlayerInfo[ playerid ][ xFakultet ] );
INI_WriteInt( File, "SkolaLimit", PlayerInfo[ playerid ][ xSkolaLimit ] );
INI_WriteInt( File, "Ubijen", PlayerInfo[ playerid ][ xUbijen ] );
INI_WriteInt( File, "Drug1", PlayerInfo[ playerid ][ xDrug ][ 0 ] );
INI_WriteInt( File, "Drug2", PlayerInfo[ playerid ][ xDrug ][ 1 ] );
INI_WriteInt( File, "Drug3", PlayerInfo[ playerid ][ xDrug ][ 2 ] );
INI_WriteInt( File, "Drug4", PlayerInfo[ playerid ][ xDrug ][ 3 ] );
INI_WriteInt( File, "Drug5", PlayerInfo[ playerid ][ xDrug ][ 4 ] );
INI_WriteInt( File, "DrugCode1", PlayerInfo[ playerid ][ xDrugCode ][ 0 ] );
INI_WriteInt( File, "DrugCode2", PlayerInfo[ playerid ][ xDrugCode ][ 1 ] );
INI_WriteInt( File, "DrugCode3", PlayerInfo[ playerid ][ xDrugCode ][ 2 ] );
INI_WriteInt( File, "DrugCode4", PlayerInfo[ playerid ][ xDrugCode ][ 3 ] );
INI_WriteInt( File, "DrugCode5", PlayerInfo[ playerid ][ xDrugCode ][ 4 ] );
INI_WriteInt( File, "Solna", PlayerInfo[ playerid ][ xSolna ] );
INI_WriteInt( File, "Pseudo", PlayerInfo[ playerid ][ xPseudo ] );
INI_WriteInt( File, "SodaB", PlayerInfo[ playerid ][ xSodaB ] );
INI_WriteInt( File, "CrveniF", PlayerInfo[ playerid ][ xCrveniF ] );
INI_WriteInt( File, "LysAcid", PlayerInfo[ playerid ][ xLysAcid ] );
INI_WriteInt( File, "DesVoda", PlayerInfo[ playerid ][ xDesVoda ] );
INI_WriteInt( File, "Marihuana", PlayerInfo[ playerid ][ xMarihuana ] );
INI_WriteInt( File, "Opium", PlayerInfo[ playerid ][ xOpium ] );
INI_WriteInt( File, "Kalcijum", PlayerInfo[ playerid ][ xKalcij ] );
INI_WriteInt( File, "AmonijumHlorid", PlayerInfo[ playerid ][ xAmonijH ] );
INI_WriteInt( File, "Kokain", PlayerInfo[ playerid ][ xKokain ] );
INI_WriteInt( File, "Kokain2", PlayerInfo[ playerid ][ xKokain2 ] );
INI_WriteInt( File, "MetilAmin", PlayerInfo[ playerid ][ xMetilAmin ] );
INI_WriteInt( File, "Hunger", PlayerInfo[ playerid ][ xHunger ] );
INI_WriteBool( File, "HeroinAddict", PlayerInfo[ playerid ][ xHeroinAddict ] );
INI_WriteInt( File, "HeroinUsed", PlayerInfo[ playerid ][ xHeroinUsed ] );
INI_WriteInt( File, "HeroinIndicator", PlayerInfo[ playerid ][ xHeroinIndicator ] );
INI_WriteBool( File, "CokeCrackAddict", PlayerInfo[ playerid ][ xCokeCrackAddict ] );
INI_WriteInt( File, "CokeCrackUsed", PlayerInfo[ playerid ][ xCokeCrackUsed ] );
INI_WriteInt( File, "CokeCrackIndicator", PlayerInfo[ playerid ][ xCokeCrackIndicator ] );
INI_WriteBool( File, "MethAddict", PlayerInfo[ playerid ][ xMethAddict ] );
INI_WriteInt( File, "MethIndicator", PlayerInfo[ playerid ][ xMethIndicator ] );
INI_WriteInt( File, "MethUsed", PlayerInfo[ playerid ][ xMethUsed ] );
INI_WriteBool( File, "Inekcija", PlayerInfo[ playerid ][ xInekcija ] );
INI_WriteBool( File, "Toolkit", PlayerInfo[ playerid ][ xToolkit ] );
INI_WriteInt( File, "Property1", PlayerInfo[ playerid ][ xProperty ][ 0 ] );
INI_WriteInt( File, "Property2", PlayerInfo[ playerid ][ xProperty ][ 1 ] );
INI_WriteInt( File, "Property3", PlayerInfo[ playerid ][ xProperty ][ 2 ] );
INI_WriteBool( File, "GunLicense", PlayerInfo[ playerid ][ xGunLicense ] );
INI_WriteInt( File, "TelefonBon", PlayerInfo[ playerid ][ xTelefonBon ] );
INI_WriteInt( File, "ModelTelefona", PlayerInfo[ playerid ][ xModelTelefona ] );
INI_WriteInt( File, "Snaga", PlayerInfo[ playerid ][ xSnaga ] );
INI_WriteInt( File, "Zatvor", PlayerInfo[ playerid ][ xZatvor ] );
INI_WriteInt( File, "ZatvorVreme", PlayerInfo[ playerid ][ xZatvorVreme ] );
INI_WriteInt( File, "Wanted", PlayerInfo[ playerid ][ xWanted ] );
INI_WriteInt( File, "Uhapsen", PlayerInfo[ playerid ][ xUhapsen ] );
INI_WriteInt( File, "PDUhapsio", PlayerInfo[ playerid ][ xPDUhapsio ] );
INI_WriteInt( File, "PDStatsTicket", PlayerInfo[ playerid ][ xPDStatsTicket ] );
INI_WriteInt( File, "PDStatsTicketMoney", PlayerInfo[ playerid ][ xPDStatsTicketMoney ] );
INI_WriteInt( File, "TakenWeps", PlayerInfo[ playerid ][ xTakenWeps ] );
INI_WriteInt( File, "TakenDrugs", PlayerInfo[ playerid ][ xTakenDrugs ] );
INI_WriteInt( File, "PocetniTut", PlayerInfo[ playerid ][ xPocetniTut ] );
INI_WriteInt( File, "AKod", PlayerInfo[ playerid ][ xAKod ] );
INI_WriteInt( File, "Sat", PlayerInfo[ playerid ][ xSat ] );
INI_WriteInt( File, "MaskID", PlayerInfo[ playerid ][ xMaskID ] );
INI_WriteInt( File, "BRacun", PlayerInfo[ playerid ][ xBRacun ] );
INI_WriteInt( File, "PreostaloZaOtplatu", PlayerInfo[ playerid ][ xPreostaloZaOtplatu ] );
INI_WriteInt( File, "IznosRate", PlayerInfo[ playerid ][ xIznosRate ] );
INI_WriteInt( File, "IznosKredita", PlayerInfo[ playerid ][ xIznosKredita ] );
INI_WriteInt( File, "OnlineSati", PlayerInfo[ playerid ][ xOnlineSati ] );
INI_WriteInt( File, "RPTeacher", PlayerInfo[ playerid ][ xSupporter ] );
INI_WriteInt( File, "RPLearn", PlayerInfo[ playerid ][ xRPLearn ] );
INI_WriteInt( File, "Warn", PlayerInfo[ playerid ][ xWarn ] );
INI_WriteInt( File, "Mute", PlayerInfo[ playerid ][ xMute ] );
INI_WriteFloat( File, "Marker1", PlayerInfo[ playerid ][ xMarker ][ 0 ] );
INI_WriteFloat( File, "Marker2", PlayerInfo[ playerid ][ xMarker ][ 1 ] );
INI_WriteFloat( File, "Marker3", PlayerInfo[ playerid ][ xMarker ][ 2 ] );
INI_WriteInt( File, "BrojNews", PlayerInfo[ playerid ][ xBrojNews ] );
INI_WriteInt( File, "OrgUgovor", PlayerInfo[ playerid ][ xOrgUgovor ] );
INI_WriteInt( File, "GpsLevel", PlayerInfo[ playerid ][ xGpsLevel ] );
INI_WriteInt( File, "Helmet", PlayerInfo[ playerid ][ xHelmet ] );
INI_WriteInt( File, "BanDays", PlayerInfo[ playerid ][ xBDays ] );
INI_WriteInt( File, "BanMonths", PlayerInfo[ playerid ][ xBMonths ] );
INI_WriteInt( File, "BanYear", PlayerInfo[ playerid ][ xBYears ] );
INI_WriteInt( File, "GradRank", PlayerInfo[ playerid ][ xGradRank ] );
INI_WriteInt( File, "SkriptaRank", PlayerInfo[ playerid ][ xSkriptaRank ] );
INI_WriteInt( File, "UlazBL", PlayerInfo[ playerid ][ xUlazBL ] );
INI_WriteBool( File, "Boombox", PlayerInfo[ playerid ][ xBoombox ] );
INI_WriteFloat( File, "HelmetPos1", PlayerInfo[ playerid ][ xHelmetPos ][ 0 ] );
INI_WriteFloat( File, "HelmetPos2", PlayerInfo[ playerid ][ xHelmetPos ][ 1 ] );
INI_WriteFloat( File, "HelmetPos3", PlayerInfo[ playerid ][ xHelmetPos ][ 2 ] );
INI_WriteFloat( File, "HelmetPos4", PlayerInfo[ playerid ][ xHelmetPos ][ 3 ] );
INI_WriteFloat( File, "HelmetPos5", PlayerInfo[ playerid ][ xHelmetPos ][ 4 ] );
INI_WriteFloat( File, "HelmetPos6", PlayerInfo[ playerid ][ xHelmetPos ][ 5 ] );
INI_WriteFloat( File, "HelmetPos7", PlayerInfo[ playerid ][ xHelmetPos ][ 6 ] );
INI_WriteFloat( File, "HelmetPos8", PlayerInfo[ playerid ][ xHelmetPos ][ 7 ] );
INI_WriteFloat( File, "HelmetPos9", PlayerInfo[ playerid ][ xHelmetPos ][ 8 ] );
INI_WriteInt( File, "Drzava", PlayerInfo[ playerid ][ xDrzava ] );
INI_WriteString( File, "Email", PlayerInfo[ playerid ][ xEmail ] );
INI_WriteInt( File, "VIPLevel", PlayerInfo[ playerid ][ xVIPLevel ] );
INI_WriteInt( File, "HitmenCena", PlayerInfo[ playerid ][ xHitmenCena ] );
INI_WriteInt( File, "Objekt1", PlayerInfo[ playerid ][ xObject ][ 0 ] );
INI_WriteInt( File, "Objekt2", PlayerInfo[ playerid ][ xObject ][ 1 ] );
INI_WriteInt( File, "Objekt3", PlayerInfo[ playerid ][ xObject ][ 2 ] );
INI_WriteInt( File, "Objekt4", PlayerInfo[ playerid ][ xObject ][ 3 ] );
INI_WriteInt( File, "Objekt5", PlayerInfo[ playerid ][ xObject ][ 4 ] );
INI_WriteInt( File, "Objekt6", PlayerInfo[ playerid ][ xObject ][ 5 ] );
INI_WriteInt( File, "Objekt7", PlayerInfo[ playerid ][ xObject ][ 6 ] );
INI_WriteInt( File, "Objekt8", PlayerInfo[ playerid ][ xObject ][ 7 ] );
INI_WriteInt( File, "Objekt9", PlayerInfo[ playerid ][ xObject ][ 8 ] );
INI_WriteInt( File, "Objekt10", PlayerInfo[ playerid ][ xObject ][ 9 ] );
INI_WriteInt( File, "LesLimit", PlayerInfo[ playerid ][ xLesLimit ] );
INI_WriteInt( File, "KazneniUgovor", PlayerInfo[ playerid ][ xKazneniUgovor ] );
INI_WriteString( File, "OffPJail", PlayerInfo[ playerid ][ xOffPJail ] );
INI_WriteString( File, "OffPPrison", PlayerInfo[ playerid ][ xOffPPrison ] );
INI_WriteString( File, "OffPMute", PlayerInfo[ playerid ][ xOffPMute ] );
INI_WriteInt( File, "StaffMin", PlayerInfo[ playerid ][ xStaffMin ] );
INI_WriteString( File, "LastLogin", PlayerInfo[ playerid ][ xLastLogin ] );
INI_WriteBool( File, "Married", PlayerInfo[ playerid ][ xMarried ] );
INI_WriteString( File, "MarriedTo", PlayerInfo[ playerid ][ xMarriedTo ] );
INI_WriteBool( File, "TogMob", PlayerInfo[ playerid ][ xTogMob ] );
INI_WriteInt( File, "HotelID", PlayerInfo[ playerid ][ xHotelID ] );
INI_WriteInt( File, "HotelRoom", PlayerInfo[ playerid ][ xHotelRoom ] );
INI_WriteInt( File, "Promoter", PlayerInfo[ playerid ][ xPromoter ] );
INI_WriteInt( File, "FieldID", PlayerInfo[ playerid ][ xFieldID ] );
INI_WriteInt( File, "Sljive", PlayerInfo[ playerid ][ xSljive ] );
INI_WriteInt( File, "Kruske", PlayerInfo[ playerid ][ xKruske ] );
INI_WriteInt( File, "Jabuke", PlayerInfo[ playerid ][ xJabuke ] );
INI_WriteInt( File, "Kupus", PlayerInfo[ playerid ][ xKupus ] );
INI_WriteInt( File, "Ruze", PlayerInfo[ playerid ][ xRuze ] );
INI_WriteInt( File, "SemeSljive", PlayerInfo[ playerid ][ xSemeSljive ] );
INI_WriteInt( File, "SemeKruske", PlayerInfo[ playerid ][ xSemeKruske ] );
INI_WriteInt( File, "SemeJabuke", PlayerInfo[ playerid ][ xSemeJabuke ] );
INI_WriteInt( File, "SemeKupusa", PlayerInfo[ playerid ][ xSemeKupusa ] );
INI_WriteInt( File, "SemeRuze", PlayerInfo[ playerid ][ xSemeRuze ] );
INI_WriteInt( File, "LottoNumber", PlayerInfo[ playerid ][ xLottoNumber ] );
INI_WriteInt( File, "LottoMoney", PlayerInfo[ playerid ][ xLottoMoney ] );
INI_WriteInt( File, "GarageID", PlayerInfo[ playerid ][ xGarageID ] );
INI_WriteBool( File, "ImaBRacun", PlayerInfo[ playerid ][ xImaBRacun ] );
INI_WriteInt( File, "PlatniRacun", PlayerInfo[ playerid ][ xPlatniRacun ] );
INI_WriteBool( File, "DonatorSlot", PlayerInfo[ playerid ][ xDonatorSlot ] );
INI_WriteInt( File, "PljackaVreme", PlayerInfo[ playerid ][ xPljackaVreme ] );
INI_WriteInt( File, "Ranac", PlayerInfo[ playerid ][ xRanac ] );
INI_WriteBool( File, "LeaveJail", PlayerInfo[ playerid ][ xLeaveJail ] );
INI_WriteInt( File, "BailPrice", PlayerInfo[ playerid ][ xBailPrice ] );
INI_WriteInt( File, "HangarTime", PlayerInfo[ playerid ][ xHangarTime ] );
INI_WriteInt( File, "Event1Mesto", PlayerInfo[ playerid ][ xEvent1Mesto ] );
INI_WriteInt( File, "Event2Mesto", PlayerInfo[ playerid ][ xEvent2Mesto ] );
INI_WriteInt( File, "Event3Mesto", PlayerInfo[ playerid ][ xEvent3Mesto ] );
INI_WriteInt( File, "DMEventUbistva", PlayerInfo[ playerid ][ xDMEventUbistva ] );
INI_WriteInt( File, "RentID", PlayerInfo[ playerid ][ xRentID ] );
INI_WriteInt( File, "Zlato", PlayerInfo[ playerid ][ xZlato ] );
INI_WriteInt( File, "RezervniKljucevi", PlayerInfo[ playerid ][ xRezervniKljucevi ] );
INI_WriteInt( File, "RadarBodovi", PlayerInfo[ playerid ][ xRadarBodovi ] );
INI_WriteBool( File, "DBO", PlayerInfo[ playerid ][ xDBO ] );
INI_WriteInt( File, "DBoja", PlayerInfo[ playerid ][ xDBoja ] );
INI_Close( File );
return true;
}
//------------------------------------------------------------------------------