Započeo ʙᴜsᴛᴇʀ ᴄᴏɴɴᴇʟʟʏ
•4. Jan. 2018.BUG oko /f !
2,186
pregleda
16
postova
Made Man
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
401
Postovi:
134
Teme:
Pridružio se:Feb. 2017
4. Jan. 2018.
Skripta koju koristim: Old Story
Detaljan opis problema: Znaci, kada dam nekome lidera, on moze da koristi /f i sve to, ali posle nekoliko sata, ili kad ide relog, vise ne moze da koristi /f, a lider je i to, on pise nesto na /f, i nista mu ne stize, nikakva povratna poruka, ni kao obicnim igracima: "Niste u mogucnosti...", nego nista se ne pojavi, pitali smo i druge clanove da li stize njegova poruka na /f kada napise nesto, oni kazu da NE! Zna li neko kako da resim? 😢
Deo skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
Detaljan opis problema: Znaci, kada dam nekome lidera, on moze da koristi /f i sve to, ali posle nekoliko sata, ili kad ide relog, vise ne moze da koristi /f, a lider je i to, on pise nesto na /f, i nista mu ne stize, nikakva povratna poruka, ni kao obicnim igracima: "Niste u mogucnosti...", nego nista se ne pojavi, pitali smo i druge clanove da li stize njegova poruka na /f kada napise nesto, oni kazu da NE! Zna li neko kako da resim? 😢
Deo skripte:
CMD:f( playerid, params[] ) {
if( PlayerInfo[ playerid ][ xZatvor ] != 0 ) return SendErrorMessage( playerid, "Ne mozes koristi ovu komandu dok si u jailu." );
if( PlayerInfo[ playerid ][ xMute ] != 0) return SendErrorMessage( playerid, "Ne mozete pricati, usutkani ste.");
if( PlayerCuffed[ playerid ] >= 1 ) return SendErrorMessage( playerid, "Ne mozes koristiti komandu kad si cuffovan ili tazovan.");
if( PlayerInfo[ playerid ][ xZatvor ] >= 1 ) return SendErrorMessage( playerid, "Ne mozete pisati dok ste u zatvoru / Area51.");
new poruka[ 128 ], string[ 234 ];
if( GetFChat( playerid ) == -1 ) return SendErrorMessage( playerid, "Niste u mogucnosti koristiti ovu komandu" );
if( sscanf(params, "s", poruka)) return SendUsageMessage( playerid, "/f ");
for( new b = 0; b < sizeof( ZabranjeneReci ); b++) {
if( strfind( poruka, ZabranjeneReci[ b ], true ) != -1 ) {
format( globalstring, sizeof( globalstring ), "[!]%s[%d]: %s", ImeIgraca( playerid ), playerid, poruka );
AdminPoruka( 0x808000AA, globalstring );
return 1;
}
}
if( PlayerInfo[ playerid ][ xLider ] > 0 || PlayerInfo[ playerid ][ xClan ] > 0) {
if( PlayerInfo[ playerid ][ xRank ] == 1) format(string, sizeof string, "[%s] %s %s: "col_white"%s.", OI[ PlayerInfo[ playerid ][ xClan ] ][ oPreFix ], OI[ PlayerInfo[ playerid ][ xClan ]][ oRank1 ], ImeIgraca( playerid ), poruka );
else if( PlayerInfo[ playerid ][ xRank ] == 2) format(string, sizeof string, "[%s] %s %s: "col_white"%s.", OI[ PlayerInfo[ playerid ][ xClan ] ][ oPreFix ], OI[ PlayerInfo[ playerid ][ xClan ]][ oRank2 ], ImeIgraca( playerid ), poruka );
else if( PlayerInfo[ playerid ][ xRank ] == 3) format(string, sizeof string, "[%s] %s %s: "col_white"%s.", OI[ PlayerInfo[ playerid ][ xClan ] ][ oPreFix ], OI[ PlayerInfo[ playerid ][ xClan ]][ oRank3 ], ImeIgraca( playerid ), poruka );
else if( PlayerInfo[ playerid ][ xRank ] == 4) format(string, sizeof string, "[%s] %s %s: "col_white"%s.", OI[ PlayerInfo[ playerid ][ xClan ] ][ oPreFix ], OI[ PlayerInfo[ playerid ][ xClan ]][ oRank4 ], ImeIgraca( playerid ), poruka );
else if( PlayerInfo[ playerid ][ xRank ] == 5) format(string, sizeof string, "[%s] %s %s: "col_white"%s.", OI[ PlayerInfo[ playerid ][ xClan ] ][ oPreFix ], OI[ PlayerInfo[ playerid ][ xClan ]][ oRank5 ], ImeIgraca( playerid ), poruka );
else if( PlayerInfo[ playerid ][ xRank ] == 6) format(string, sizeof string, "[%s] %s %s: "col_white"%s.", OI[ PlayerInfo[ playerid ][ xClan ] ][ oPreFix ], OI[ PlayerInfo[ playerid ][ xClan ]][ oRank6 ], ImeIgraca( playerid ), poruka );
OrgPoruka( PlayerInfo[ playerid ][ xClan ], 0xFFC801C8, string ); }
else { SendErrorMessage( playerid, "Niste u mogucnosti koristiti ovu komandu" ); return true; }
return true;
}Neke slike/video za lakse dobivanje pomoci(neobavezno): /
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosAktivan Član
7 / 250 XP
Početnik(0)
535
Postovi:
50
Teme:
Pridružio se:Nov. 2013
4. Jan. 2018.
Jedino Å¡to mi pada napamet je da se možda xrank ne saÄuva? Jer vidim da poruke idu po ranku(Tipa ako je rank1 to i to,ako je rank6 to i to) pa je moguće da bude rank = 0 pa da se niÅ¡ta ne dogodi.
Made Man
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
401
Postovi:
134
Teme:
Pridružio se:Feb. 2017
4. Jan. 2018.
Paul Castellano wrote on January 4, 2018, 10:12 am:
Jedino Å¡to mi pada napamet je da se možda xrank ne saÄuva? Jer vidim da poruke idu po ranku(Tipa ako je rank1 to i to,ako je rank6 to i to) pa je moguće da bude rank = 0 pa da se niÅ¡ta ne dogodi.
Znas li mozda kako to da resim sto ti pada napamet? 😄
Godfather
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosAktivan Član
103 / 250 XP
Početnik(4)
2,282
Postovi:
120
Teme:
Pridružio se:Sep. 2017
4. Jan. 2018.
Busterâ„¢.amx wrote on January 4, 2018, 10:34 am:
Znas li mozda kako to da resim sto ti pada napamet? 😄
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosAktivan Član
7 / 250 XP
Početnik(0)
535
Postovi:
50
Teme:
Pridružio se:Nov. 2013
4. Jan. 2018.
Busterâ„¢.amx wrote on January 4, 2018, 10:34 am:
Znas li mozda kako to da resim sto ti pada napamet? 😄
Ja sam ti predložio što može biti,red je da provjeriš da li je do toga...Odeš na korisnike i uđeš u tog korisnika koji je lider i vidi koja mu je vrijednost ranka...
Ili izbrisi svoju komandu i postavi ovu
CMD:f( playerid, params[] ) {
if( PlayerInfo[ playerid ][ xZatvor ] != 0 ) return SendErrorMessage( playerid, "Ne mozes koristi ovu komandu dok si u jailu." );
if( PlayerInfo[ playerid ][ xMute ] != 0) return SendErrorMessage( playerid, "Ne mozete pricati, usutkani ste.");
if( PlayerCuffed[ playerid ] >= 1 ) return SendErrorMessage( playerid, "Ne mozes koristiti komandu kad si cuffovan ili tazovan.");
if( PlayerInfo[ playerid ][ xZatvor ] >= 1 ) return SendErrorMessage( playerid, "Ne mozete pisati dok ste u zatvoru / Area51.");
new poruka[ 128 ], string[ 234 ];
if( GetFChat( playerid ) == -1 ) return SendErrorMessage( playerid, "Niste u mogucnosti koristiti ovu komandu" );
if( sscanf(params, "s", poruka)) return SendUsageMessage( playerid, "/f ");
for( new b = 0; b < sizeof( ZabranjeneReci ); b++) {
if( strfind( poruka, ZabranjeneReci[ b ], true ) != -1 ) {
format( globalstring, sizeof( globalstring ), "[!]%s[%d]: %s", ImeIgraca( playerid ), playerid, poruka );
AdminPoruka( 0x808000AA, globalstring );
return 1;
}
}
if( PlayerInfo[ playerid ][ xLider ] > 0 || PlayerInfo[ playerid ][ xClan ] > 0) {
if( PlayerInfo[ playerid ][ xRank ] == 1) format(string, sizeof string, "[%s] %s %s: "col_white"%s.", OI[ PlayerInfo[ playerid ][ xClan ] ][ oPreFix ], OI[ PlayerInfo[ playerid ][ xClan ]][ oRank1 ], ImeIgraca( playerid ), poruka );
else if( PlayerInfo[ playerid ][ xRank ] == 2) format(string, sizeof string, "[%s] %s %s: "col_white"%s.", OI[ PlayerInfo[ playerid ][ xClan ] ][ oPreFix ], OI[ PlayerInfo[ playerid ][ xClan ]][ oRank2 ], ImeIgraca( playerid ), poruka );
else if( PlayerInfo[ playerid ][ xRank ] == 3) format(string, sizeof string, "[%s] %s %s: "col_white"%s.", OI[ PlayerInfo[ playerid ][ xClan ] ][ oPreFix ], OI[ PlayerInfo[ playerid ][ xClan ]][ oRank3 ], ImeIgraca( playerid ), poruka );
else if( PlayerInfo[ playerid ][ xRank ] == 4) format(string, sizeof string, "[%s] %s %s: "col_white"%s.", OI[ PlayerInfo[ playerid ][ xClan ] ][ oPreFix ], OI[ PlayerInfo[ playerid ][ xClan ]][ oRank4 ], ImeIgraca( playerid ), poruka );
else if( PlayerInfo[ playerid ][ xRank ] == 5) format(string, sizeof string, "[%s] %s %s: "col_white"%s.", OI[ PlayerInfo[ playerid ][ xClan ] ][ oPreFix ], OI[ PlayerInfo[ playerid ][ xClan ]][ oRank5 ], ImeIgraca( playerid ), poruka );
else if( PlayerInfo[ playerid ][ xRank ] == 6) format(string, sizeof string, "[%s] %s %s: "col_white"%s.", OI[ PlayerInfo[ playerid ][ xClan ] ][ oPreFix ], OI[ PlayerInfo[ playerid ][ xClan ]][ oRank6 ], ImeIgraca( playerid ), poruka );
else {
SendErrorMessage( playerid, "Dogodila se pogreska( R0 ) ");
return 1;
}
OrgPoruka( PlayerInfo[ playerid ][ xClan ], 0xFFC801C8, string ); }
else { SendErrorMessage( playerid, "Niste u mogucnosti koristiti ovu komandu" ); return true; }
return true;
}Ako je R0 ispisat će Dogodila se pogreska ( R0 ).Pa nam javi onda ćemo vidjeti da li je do Äuvanja/uÄitavanja.
Made Man
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
401
Postovi:
134
Teme:
Pridružio se:Feb. 2017
4. Jan. 2018.
ð•Šð•™ð• ð•žð•ª ð•Šð•”ð•£ð•šð•¡ð•¥ wrote on January 4, 2018, 10:35 am:
Daj nam kod cuvanja igraca ( INI_WriteInt/INI_WriteFloat ... ) I ocitavanje igraca ( INI_Int/INI_Float ... )
forward GPS_Save( id );
public GPS_Save( id ) {
new iFile[ 60 ];
format( iFile, sizeof( iFile ), F_GPS, id );
new INI:File = INI_Open( iFile );
INI_WriteString( File, "Name", gpsInfo[ id ][ gpsName ] );
INI_WriteFloat( File, "PosX", gpsInfo[ id ][ gpsPos ][ 0 ] );
INI_WriteFloat( File, "PosY", gpsInfo[ id ][ gpsPos ][ 1 ] );
INI_WriteFloat( File, "PosZ", gpsInfo[ id ][ gpsPos ][ 2 ] );
INI_Close( File );
return (true);
}Evo i ovo drugo:
forward Garage_Save( id );
public Garage_Save( id ) {
new iFile[ 40 ];
format( iFile, sizeof( iFile ), F_GARAGE, id );
new INI:File = INI_Open( iFile );
INI_WriteBool( File, "Owned", garageInfo[ id ][ garageOwned ] );
INI_WriteString( File, "Owner", garageInfo[ id ][ garageOwner ] );
INI_WriteInt( File, "Price", garageInfo[ id ][ garagePrice ] );
INI_WriteInt( File, "Level", garageInfo[ id ][ garageLevel ] );
INI_WriteBool( File, "Locked", garageInfo[ id ][ garageLocked ] );
INI_WriteFloat( File, "Pos1", garageInfo[ id ][ garagePos ][ 0 ] );
INI_WriteFloat( File, "Pos2", garageInfo[ id ][ garagePos ][ 1 ] );
INI_WriteFloat( File, "Pos3", garageInfo[ id ][ garagePos ][ 2 ] );
INI_WriteFloat( File, "VehiclePos1", garageInfo[ id ][ garageVehiclePos ][ 0 ] );
INI_WriteFloat( File, "VehiclePos2", garageInfo[ id ][ garageVehiclePos ][ 1 ] );
INI_WriteFloat( File, "VehiclePos3", garageInfo[ id ][ garageVehiclePos ][ 2 ] );
INI_WriteFloat( File, "VehiclePos4", garageInfo[ id ][ garageVehiclePos ][ 3 ] );
INI_WriteInt( File, "VW", garageInfo[ id ][ garageVW ] );
INI_WriteInt( File, "Type", garageInfo[ id ][ garageType ] );
INI_Close( File );
return (true);
}Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosAktivan Član
7 / 250 XP
Početnik(0)
535
Postovi:
50
Teme:
Pridružio se:Nov. 2013
Made Man
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
401
Postovi:
134
Teme:
Pridružio se:Feb. 2017
4. Jan. 2018.
Paul Castellano wrote on January 4, 2018, 10:42 am:
Å ta će nam od garaže..Daj nam od uÄitavanja/spremanja korisnika/igraÄa
SavePlayer( playerid ) {
new INI:File = INI_Open( Korisnici( playerid ) );
INI_SetTag( File, "Informacije" );
INI_WriteString( File, "Lozinka", PlayerInfo[ playerid ][ xLozinka ] );
INI_WriteInt( File, "Pol", PlayerInfo[ playerid ][ xPol ] );
INI_WriteInt( File, "Godine", PlayerInfo[ playerid ][ xGodine ] );
INI_WriteInt( File, "Novac", PlayerInfo[ playerid ][ xNovac ] );
INI_WriteInt( File, "Level", PlayerInfo[ playerid ][ xLevel ] );
INI_WriteInt( File, "Respekt", PlayerInfo[ playerid ][ xRespekt ] );
INI_WriteInt( File, "Poboljsanja", PlayerInfo[ playerid ][ xPoboljsanja ] );
INI_WriteInt( File, "PayDay", PlayerInfo[ playerid ][ xPayDay ] );
INI_WriteInt( File, "Admin", PlayerInfo[ playerid ][ xAdmin ] );
INI_WriteInt( File, "Skin", PlayerInfo[ playerid ][ xSkin ] );
INI_WriteInt( File, "Spawn", PlayerInfo[ playerid ][ xSpawn ] );
INI_WriteInt( File, "Lider", PlayerInfo[ playerid ][ xLider ] );
INI_WriteInt( File, "Clan", PlayerInfo[ playerid ][ xClan ] );
INI_WriteInt( File, "Rank", PlayerInfo[ playerid ][ xRank ] );
INI_WriteInt( File, "VoziloID1", PlayerInfo[ playerid ][ xVoziloID ][ 0 ] );
INI_WriteInt( File, "VoziloID2", PlayerInfo[ playerid ][ xVoziloID ][ 1 ] );
INI_WriteInt( File, "VoziloID3", PlayerInfo[ playerid ][ xVoziloID ][ 2 ] );
INI_WriteInt( File, "VoziloID4", PlayerInfo[ playerid ][ xVoziloID ][ 3 ] );
INI_WriteInt( File, "Materijali", PlayerInfo[ playerid ][ xMaterijali ] );
INI_WriteInt( File, "FirmaID", PlayerInfo[ playerid ][ xFirmaID ] );
INI_WriteInt( File, "Posao", PlayerInfo[ playerid ][ xPosao ] );
INI_WriteInt( File, "Ugovor", PlayerInfo[ playerid ][ xUgovor ] );
INI_WriteInt( File, "MehSkill", PlayerInfo[ playerid ][ xMehSkill ] );
INI_WriteInt( File, "MDelovi", PlayerInfo[ playerid ][ xMDelovi ] );
INI_WriteInt( File, "Head", PlayerInfo[ playerid ][ xHead ] );
INI_WriteFloat( File, "HeadPos1", PlayerInfo[ playerid ][ xHeadPos ][ 0 ] );
INI_WriteFloat( File, "HeadPos2", PlayerInfo[ playerid ][ xHeadPos ][ 1 ] );
INI_WriteFloat( File, "HeadPos3", PlayerInfo[ playerid ][ xHeadPos ][ 2 ] );
INI_WriteFloat( File, "HeadPos4", PlayerInfo[ playerid ][ xHeadPos ][ 3 ] );
INI_WriteFloat( File, "HeadPos5", PlayerInfo[ playerid ][ xHeadPos ][ 4 ] );
INI_WriteFloat( File, "HeadPos6", PlayerInfo[ playerid ][ xHeadPos ][ 5 ] );
INI_WriteFloat( File, "HeadPos7", PlayerInfo[ playerid ][ xHeadPos ][ 6 ] );
INI_WriteFloat( File, "HeadPos8", PlayerInfo[ playerid ][ xHeadPos ][ 7 ] );
INI_WriteFloat( File, "HeadPos9", PlayerInfo[ playerid ][ xHeadPos ][ 8 ] );
INI_WriteInt( File, "Face", PlayerInfo[ playerid ][ xFace ] );
INI_WriteFloat( File, "FacePos1", PlayerInfo[ playerid ][ xFacePos ][ 0 ] );
INI_WriteFloat( File, "FacePos2", PlayerInfo[ playerid ][ xFacePos ][ 1 ] );
INI_WriteFloat( File, "FacePos3", PlayerInfo[ playerid ][ xFacePos ][ 2 ] );
INI_WriteFloat( File, "FacePos4", PlayerInfo[ playerid ][ xFacePos ][ 3 ] );
INI_WriteFloat( File, "FacePos5", PlayerInfo[ playerid ][ xFacePos ][ 4 ] );
INI_WriteFloat( File, "FacePos6", PlayerInfo[ playerid ][ xFacePos ][ 5 ] );
INI_WriteFloat( File, "FacePos7", PlayerInfo[ playerid ][ xFacePos ][ 6 ] );
INI_WriteFloat( File, "FacePos8", PlayerInfo[ playerid ][ xFacePos ][ 7 ] );
INI_WriteFloat( File, "FacePos9", PlayerInfo[ playerid ][ xFacePos ][ 8 ] );
INI_WriteInt( File, "SungMask", PlayerInfo[ playerid ][ xSungMask ] );
INI_WriteFloat( File, "SungMaskPos1", PlayerInfo[ playerid ][ xSungMaskPos ][ 0 ] );
INI_WriteFloat( File, "SungMaskPos2", PlayerInfo[ playerid ][ xSungMaskPos ][ 1 ] );
INI_WriteFloat( File, "SungMaskPos3", PlayerInfo[ playerid ][ xSungMaskPos ][ 2 ] );
INI_WriteFloat( File, "SungMaskPos4", PlayerInfo[ playerid ][ xSungMaskPos ][ 3 ] );
INI_WriteFloat( File, "SungMaskPos5", PlayerInfo[ playerid ][ xSungMaskPos ][ 4 ] );
INI_WriteFloat( File, "SungMaskPos6", PlayerInfo[ playerid ][ xSungMaskPos ][ 5 ] );
INI_WriteFloat( File, "SungMaskPos7", PlayerInfo[ playerid ][ xSungMaskPos ][ 6 ] );
INI_WriteFloat( File, "SungMaskPos8", PlayerInfo[ playerid ][ xSungMaskPos ][ 7 ] );
INI_WriteFloat( File, "SungMaskPos9", PlayerInfo[ playerid ][ xSungMaskPos ][ 8 ] );
INI_WriteInt( File, "Cigare", PlayerInfo[ playerid ][ xCigare ] );
INI_WriteInt( File, "Upaljac", PlayerInfo[ playerid ][ xUpaljac ] );
INI_WriteInt( File, "BStil", PlayerInfo[ playerid ][ xBStil ] );
INI_WriteInt( File, "Registrovan", PlayerInfo[ playerid ][ xRegistrovan ] );
INI_WriteFloat( File, "SHealth", PlayerInfo[ playerid ][ xSHealth ] );
INI_WriteInt( File, "BrojTelefona", PlayerInfo[ playerid ][ xBrojTelefona ] );
INI_WriteInt( File, "Vozacka", PlayerInfo[ playerid ][ xVozacka ] );
INI_WriteInt( File, "Motorska", PlayerInfo[ playerid ][ xMotorska ] );
INI_WriteInt( File, "KamionskaC1", PlayerInfo[ playerid ][ xKamionskaC1 ] );
INI_WriteInt( File, "KamionskaC2", PlayerInfo[ playerid ][ xKamionskaC2 ] );
INI_WriteInt( File, "KamionskaC3", PlayerInfo[ playerid ][ xKamionskaC3 ] );
INI_WriteInt( File, "Brodska", PlayerInfo[ playerid ][ xBrodska ] );
INI_WriteInt( File, "Letelica", PlayerInfo[ playerid ][ xLetelica ] );
INI_WriteInt( File, "Osnovna", PlayerInfo[ playerid ][ xOsnovna ] );
INI_WriteInt( File, "Srednja", PlayerInfo[ playerid ][ xSrednja ] );
INI_WriteInt( File, "Fakultet", PlayerInfo[ playerid ][ xFakultet ] );
INI_WriteInt( File, "SkolaLimit", PlayerInfo[ playerid ][ xSkolaLimit ] );
INI_WriteInt( File, "Ubijen", PlayerInfo[ playerid ][ xUbijen ] );
INI_WriteInt( File, "Drug1", PlayerInfo[ playerid ][ xDrug ][ 0 ] );
INI_WriteInt( File, "Drug2", PlayerInfo[ playerid ][ xDrug ][ 1 ] );
INI_WriteInt( File, "Drug3", PlayerInfo[ playerid ][ xDrug ][ 2 ] );
INI_WriteInt( File, "Drug4", PlayerInfo[ playerid ][ xDrug ][ 3 ] );
INI_WriteInt( File, "Drug5", PlayerInfo[ playerid ][ xDrug ][ 4 ] );
INI_WriteInt( File, "DrugCode1", PlayerInfo[ playerid ][ xDrugCode ][ 0 ] );
INI_WriteInt( File, "DrugCode2", PlayerInfo[ playerid ][ xDrugCode ][ 1 ] );
INI_WriteInt( File, "DrugCode3", PlayerInfo[ playerid ][ xDrugCode ][ 2 ] );
INI_WriteInt( File, "DrugCode4", PlayerInfo[ playerid ][ xDrugCode ][ 3 ] );
INI_WriteInt( File, "DrugCode5", PlayerInfo[ playerid ][ xDrugCode ][ 4 ] );
INI_WriteInt( File, "Solna", PlayerInfo[ playerid ][ xSolna ] );
INI_WriteInt( File, "Pseudo", PlayerInfo[ playerid ][ xPseudo ] );
INI_WriteInt( File, "SodaB", PlayerInfo[ playerid ][ xSodaB ] );
INI_WriteInt( File, "CrveniF", PlayerInfo[ playerid ][ xCrveniF ] );
INI_WriteInt( File, "LysAcid", PlayerInfo[ playerid ][ xLysAcid ] );
INI_WriteInt( File, "DesVoda", PlayerInfo[ playerid ][ xDesVoda ] );
INI_WriteInt( File, "Marihuana", PlayerInfo[ playerid ][ xMarihuana ] );
INI_WriteInt( File, "Opium", PlayerInfo[ playerid ][ xOpium ] );
INI_WriteInt( File, "Kalcijum", PlayerInfo[ playerid ][ xKalcij ] );
INI_WriteInt( File, "AmonijumHlorid", PlayerInfo[ playerid ][ xAmonijH ] );
INI_WriteInt( File, "Kokain", PlayerInfo[ playerid ][ xKokain ] );
INI_WriteInt( File, "Kokain2", PlayerInfo[ playerid ][ xKokain2 ] );
INI_WriteInt( File, "MetilAmin", PlayerInfo[ playerid ][ xMetilAmin ] );
INI_WriteInt( File, "Hunger", PlayerInfo[ playerid ][ xHunger ] );
INI_WriteBool( File, "HeroinAddict", PlayerInfo[ playerid ][ xHeroinAddict ] );
INI_WriteInt( File, "HeroinUsed", PlayerInfo[ playerid ][ xHeroinUsed ] );
INI_WriteInt( File, "HeroinIndicator", PlayerInfo[ playerid ][ xHeroinIndicator ] );
INI_WriteBool( File, "CokeCrackAddict", PlayerInfo[ playerid ][ xCokeCrackAddict ] );
INI_WriteInt( File, "CokeCrackUsed", PlayerInfo[ playerid ][ xCokeCrackUsed ] );
INI_WriteInt( File, "CokeCrackIndicator", PlayerInfo[ playerid ][ xCokeCrackIndicator ] );
INI_WriteBool( File, "MethAddict", PlayerInfo[ playerid ][ xMethAddict ] );
INI_WriteInt( File, "MethIndicator", PlayerInfo[ playerid ][ xMethIndicator ] );
INI_WriteInt( File, "MethUsed", PlayerInfo[ playerid ][ xMethUsed ] );
INI_WriteBool( File, "Inekcija", PlayerInfo[ playerid ][ xInekcija ] );
INI_WriteBool( File, "Toolkit", PlayerInfo[ playerid ][ xToolkit ] );
INI_WriteInt( File, "Property1", PlayerInfo[ playerid ][ xProperty ][ 0 ] );
INI_WriteInt( File, "Property2", PlayerInfo[ playerid ][ xProperty ][ 1 ] );
INI_WriteInt( File, "Property3", PlayerInfo[ playerid ][ xProperty ][ 2 ] );
INI_WriteBool( File, "GunLicense", PlayerInfo[ playerid ][ xGunLicense ] );
INI_WriteInt( File, "TelefonBon", PlayerInfo[ playerid ][ xTelefonBon ] );
INI_WriteInt( File, "ModelTelefona", PlayerInfo[ playerid ][ xModelTelefona ] );
INI_WriteInt( File, "Snaga", PlayerInfo[ playerid ][ xSnaga ] );
INI_WriteInt( File, "Zatvor", PlayerInfo[ playerid ][ xZatvor ] );
INI_WriteInt( File, "ZatvorVreme", PlayerInfo[ playerid ][ xZatvorVreme ] );
INI_WriteInt( File, "Wanted", PlayerInfo[ playerid ][ xWanted ] );
INI_WriteInt( File, "Uhapsen", PlayerInfo[ playerid ][ xUhapsen ] );
INI_WriteInt( File, "PDUhapsio", PlayerInfo[ playerid ][ xPDUhapsio ] );
INI_WriteInt( File, "PDStatsTicket", PlayerInfo[ playerid ][ xPDStatsTicket ] );
INI_WriteInt( File, "PDStatsTicketMoney", PlayerInfo[ playerid ][ xPDStatsTicketMoney ] );
INI_WriteInt( File, "TakenWeps", PlayerInfo[ playerid ][ xTakenWeps ] );
INI_WriteInt( File, "TakenDrugs", PlayerInfo[ playerid ][ xTakenDrugs ] );
INI_WriteInt( File, "PocetniTut", PlayerInfo[ playerid ][ xPocetniTut ] );
INI_WriteInt( File, "AKod", PlayerInfo[ playerid ][ xAKod ] );
INI_WriteInt( File, "Sat", PlayerInfo[ playerid ][ xSat ] );
INI_WriteInt( File, "MaskID", PlayerInfo[ playerid ][ xMaskID ] );
INI_WriteInt( File, "BRacun", PlayerInfo[ playerid ][ xBRacun ] );
INI_WriteInt( File, "PreostaloZaOtplatu", PlayerInfo[ playerid ][ xPreostaloZaOtplatu ] );
INI_WriteInt( File, "IznosRate", PlayerInfo[ playerid ][ xIznosRate ] );
INI_WriteInt( File, "IznosKredita", PlayerInfo[ playerid ][ xIznosKredita ] );
INI_WriteInt( File, "OnlineSati", PlayerInfo[ playerid ][ xOnlineSati ] );
INI_WriteInt( File, "RPTeacher", PlayerInfo[ playerid ][ xSupporter ] );
INI_WriteInt( File, "RPLearn", PlayerInfo[ playerid ][ xRPLearn ] );
INI_WriteInt( File, "Warn", PlayerInfo[ playerid ][ xWarn ] );
INI_WriteInt( File, "Mute", PlayerInfo[ playerid ][ xMute ] );
INI_WriteFloat( File, "Marker1", PlayerInfo[ playerid ][ xMarker ][ 0 ] );
INI_WriteFloat( File, "Marker2", PlayerInfo[ playerid ][ xMarker ][ 1 ] );
INI_WriteFloat( File, "Marker3", PlayerInfo[ playerid ][ xMarker ][ 2 ] );
INI_WriteInt( File, "BrojNews", PlayerInfo[ playerid ][ xBrojNews ] );
INI_WriteInt( File, "OrgUgovor", PlayerInfo[ playerid ][ xOrgUgovor ] );
INI_WriteInt( File, "GpsLevel", PlayerInfo[ playerid ][ xGpsLevel ] );
INI_WriteInt( File, "Helmet", PlayerInfo[ playerid ][ xHelmet ] );
INI_WriteInt( File, "BanDays", PlayerInfo[ playerid ][ xBDays ] );
INI_WriteInt( File, "BanMonths", PlayerInfo[ playerid ][ xBMonths ] );
INI_WriteInt( File, "BanYear", PlayerInfo[ playerid ][ xBYears ] );
INI_WriteInt( File, "GradRank", PlayerInfo[ playerid ][ xGradRank ] );
INI_WriteInt( File, "SkriptaRank", PlayerInfo[ playerid ][ xSkriptaRank ] );
INI_WriteInt( File, "UlazBL", PlayerInfo[ playerid ][ xUlazBL ] );
INI_WriteBool( File, "Boombox", PlayerInfo[ playerid ][ xBoombox ] );
INI_WriteFloat( File, "HelmetPos1", PlayerInfo[ playerid ][ xHelmetPos ][ 0 ] );
INI_WriteFloat( File, "HelmetPos2", PlayerInfo[ playerid ][ xHelmetPos ][ 1 ] );
INI_WriteFloat( File, "HelmetPos3", PlayerInfo[ playerid ][ xHelmetPos ][ 2 ] );
INI_WriteFloat( File, "HelmetPos4", PlayerInfo[ playerid ][ xHelmetPos ][ 3 ] );
INI_WriteFloat( File, "HelmetPos5", PlayerInfo[ playerid ][ xHelmetPos ][ 4 ] );
INI_WriteFloat( File, "HelmetPos6", PlayerInfo[ playerid ][ xHelmetPos ][ 5 ] );
INI_WriteFloat( File, "HelmetPos7", PlayerInfo[ playerid ][ xHelmetPos ][ 6 ] );
INI_WriteFloat( File, "HelmetPos8", PlayerInfo[ playerid ][ xHelmetPos ][ 7 ] );
INI_WriteFloat( File, "HelmetPos9", PlayerInfo[ playerid ][ xHelmetPos ][ 8 ] );
INI_WriteInt( File, "Drzava", PlayerInfo[ playerid ][ xDrzava ] );
INI_WriteString( File, "Email", PlayerInfo[ playerid ][ xEmail ] );
INI_WriteInt( File, "VIPLevel", PlayerInfo[ playerid ][ xVIPLevel ] );
INI_WriteInt( File, "HitmenCena", PlayerInfo[ playerid ][ xHitmenCena ] );
INI_WriteInt( File, "Objekt1", PlayerInfo[ playerid ][ xObject ][ 0 ] );
INI_WriteInt( File, "Objekt2", PlayerInfo[ playerid ][ xObject ][ 1 ] );
INI_WriteInt( File, "Objekt3", PlayerInfo[ playerid ][ xObject ][ 2 ] );
INI_WriteInt( File, "Objekt4", PlayerInfo[ playerid ][ xObject ][ 3 ] );
INI_WriteInt( File, "Objekt5", PlayerInfo[ playerid ][ xObject ][ 4 ] );
INI_WriteInt( File, "Objekt6", PlayerInfo[ playerid ][ xObject ][ 5 ] );
INI_WriteInt( File, "Objekt7", PlayerInfo[ playerid ][ xObject ][ 6 ] );
INI_WriteInt( File, "Objekt8", PlayerInfo[ playerid ][ xObject ][ 7 ] );
INI_WriteInt( File, "Objekt9", PlayerInfo[ playerid ][ xObject ][ 8 ] );
INI_WriteInt( File, "Objekt10", PlayerInfo[ playerid ][ xObject ][ 9 ] );
INI_WriteInt( File, "LesLimit", PlayerInfo[ playerid ][ xLesLimit ] );
INI_WriteInt( File, "KazneniUgovor", PlayerInfo[ playerid ][ xKazneniUgovor ] );
INI_WriteString( File, "OffPJail", PlayerInfo[ playerid ][ xOffPJail ] );
INI_WriteString( File, "OffPPrison", PlayerInfo[ playerid ][ xOffPPrison ] );
INI_WriteString( File, "OffPMute", PlayerInfo[ playerid ][ xOffPMute ] );
INI_WriteInt( File, "StaffMin", PlayerInfo[ playerid ][ xStaffMin ] );
INI_WriteString( File, "LastLogin", PlayerInfo[ playerid ][ xLastLogin ] );
INI_WriteBool( File, "Married", PlayerInfo[ playerid ][ xMarried ] );
INI_WriteString( File, "MarriedTo", PlayerInfo[ playerid ][ xMarriedTo ] );
INI_WriteBool( File, "TogMob", PlayerInfo[ playerid ][ xTogMob ] );
INI_WriteInt( File, "HotelID", PlayerInfo[ playerid ][ xHotelID ] );
INI_WriteInt( File, "HotelRoom", PlayerInfo[ playerid ][ xHotelRoom ] );
INI_WriteInt( File, "Promoter", PlayerInfo[ playerid ][ xPromoter ] );
INI_WriteInt( File, "FieldID", PlayerInfo[ playerid ][ xFieldID ] );
INI_WriteInt( File, "Sljive", PlayerInfo[ playerid ][ xSljive ] );
INI_WriteInt( File, "Kruske", PlayerInfo[ playerid ][ xKruske ] );
INI_WriteInt( File, "Jabuke", PlayerInfo[ playerid ][ xJabuke ] );
INI_WriteInt( File, "Kupus", PlayerInfo[ playerid ][ xKupus ] );
INI_WriteInt( File, "Ruze", PlayerInfo[ playerid ][ xRuze ] );
INI_WriteInt( File, "SemeSljive", PlayerInfo[ playerid ][ xSemeSljive ] );
INI_WriteInt( File, "SemeKruske", PlayerInfo[ playerid ][ xSemeKruske ] );
INI_WriteInt( File, "SemeJabuke", PlayerInfo[ playerid ][ xSemeJabuke ] );
INI_WriteInt( File, "SemeKupusa", PlayerInfo[ playerid ][ xSemeKupusa ] );
INI_WriteInt( File, "SemeRuze", PlayerInfo[ playerid ][ xSemeRuze ] );
INI_WriteInt( File, "LottoNumber", PlayerInfo[ playerid ][ xLottoNumber ] );
INI_WriteInt( File, "LottoMoney", PlayerInfo[ playerid ][ xLottoMoney ] );
INI_WriteInt( File, "GarageID", PlayerInfo[ playerid ][ xGarageID ] );
INI_WriteBool( File, "ImaBRacun", PlayerInfo[ playerid ][ xImaBRacun ] );
INI_WriteInt( File, "PlatniRacun", PlayerInfo[ playerid ][ xPlatniRacun ] );
INI_WriteBool( File, "DonatorSlot", PlayerInfo[ playerid ][ xDonatorSlot ] );
INI_WriteInt( File, "PljackaVreme", PlayerInfo[ playerid ][ xPljackaVreme ] );
INI_WriteInt( File, "Ranac", PlayerInfo[ playerid ][ xRanac ] );
INI_WriteBool( File, "LeaveJail", PlayerInfo[ playerid ][ xLeaveJail ] );
INI_WriteInt( File, "BailPrice", PlayerInfo[ playerid ][ xBailPrice ] );
INI_WriteInt( File, "HangarTime", PlayerInfo[ playerid ][ xHangarTime ] );
INI_WriteInt( File, "Event1Mesto", PlayerInfo[ playerid ][ xEvent1Mesto ] );
INI_WriteInt( File, "Event2Mesto", PlayerInfo[ playerid ][ xEvent2Mesto ] );
INI_WriteInt( File, "Event3Mesto", PlayerInfo[ playerid ][ xEvent3Mesto ] );
INI_WriteInt( File, "DMEventUbistva", PlayerInfo[ playerid ][ xDMEventUbistva ] );
INI_WriteInt( File, "RentID", PlayerInfo[ playerid ][ xRentID ] );
INI_WriteInt( File, "Zlato", PlayerInfo[ playerid ][ xZlato ] );
INI_WriteInt( File, "RezervniKljucevi", PlayerInfo[ playerid ][ xRezervniKljucevi ] );
INI_WriteInt( File, "RadarBodovi", PlayerInfo[ playerid ][ xRadarBodovi ] );
INI_WriteBool( File, "DBO", PlayerInfo[ playerid ][ xDBO ] );
INI_WriteInt( File, "DBoja", PlayerInfo[ playerid ][ xDBoja ] );
INI_Close( File );
return true;
}
//------------------------------------------------------------------------------
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosAktivan Član
7 / 250 XP
Početnik(0)
535
Postovi:
50
Teme:
Pridružio se:Nov. 2013
4. Jan. 2018.
Treba nam i uÄitavanje...Spremanje je koliko vidim ok.
(To ti je inaÄe INI_Int pa po tome mozes traziti) ako ne znaÅ¡ naziv,ili jednostavnije trazi po xrank 🙂
(To ti je inaÄe INI_Int pa po tome mozes traziti) ako ne znaÅ¡ naziv,ili jednostavnije trazi po xrank 🙂
Made Man
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
401
Postovi:
134
Teme:
Pridružio se:Feb. 2017
4. Jan. 2018.
Paul Castellano wrote on January 4, 2018, 10:58 am:
Treba nam i uÄitavanje...Spremanje je koliko vidim ok.
(To ti je inaÄe INI_Int pa po tome mozes traziti) ako ne znaÅ¡ naziv,ili jednostavnije trazi po xrank 🙂
(To ti je inaÄe INI_Int pa po tome mozes traziti) ako ne znaÅ¡ naziv,ili jednostavnije trazi po xrank 🙂
Ovo li je?
public OcitajKorisnika( playerid, name[ ], value[ ] ) {
INI_String( "Lozinka", PlayerInfo[ playerid ][ xLozinka ], LOZINKA_STRING );
INI_Int( "Pol", PlayerInfo[ playerid ][ xPol ] );
INI_Int( "Godine", PlayerInfo[ playerid ][ xGodine ] );
INI_Int( "Novac", PlayerInfo[ playerid ][ xNovac ] );
INI_Int( "Level", PlayerInfo[ playerid ][ xLevel ] );
INI_Int( "Respekt", PlayerInfo[ playerid ][ xRespekt ] );
INI_Int( "Poboljsanja", PlayerInfo[ playerid ][ xPoboljsanja ] );
INI_Int( "PayDay", PlayerInfo[ playerid ][ xPayDay ] );
INI_Int( "Admin", PlayerInfo[ playerid ][ xAdmin ] );
INI_Int( "Skin", PlayerInfo[ playerid ][ xSkin ] );
INI_Int( "Spawn", PlayerInfo[ playerid ][ xSpawn ] );
INI_Int( "Lider", PlayerInfo[ playerid ][ xLider ] );
INI_Int( "Clan", PlayerInfo[ playerid ][ xClan ] );
INI_Int( "Rank", PlayerInfo[ playerid ][ xRank ] );
INI_Int( "VoziloID1", PlayerInfo[ playerid ][ xVoziloID ][ 0 ] );
INI_Int( "VoziloID2", PlayerInfo[ playerid ][ xVoziloID ][ 1 ] );
INI_Int( "VoziloID3", PlayerInfo[ playerid ][ xVoziloID ][ 2 ] );
INI_Int( "VoziloID4", PlayerInfo[ playerid ][ xVoziloID ][ 3 ] );
INI_Int( "Materijali", PlayerInfo[ playerid ][ xMaterijali ] );
INI_Int( "FirmaID", PlayerInfo[ playerid ][ xFirmaID ] );
INI_Int( "Posao", PlayerInfo[ playerid ][ xPosao ] );
INI_Int( "Ugovor", PlayerInfo[ playerid ][ xUgovor ] );
INI_Int( "MehSkill", PlayerInfo[ playerid ][ xMehSkill ] );
INI_Int( "MDelovi", PlayerInfo[ playerid ][ xMDelovi ] );
INI_Int( "Head", PlayerInfo[ playerid ][ xHead ] );
INI_Float( "HeadPos1", PlayerInfo[ playerid ][ xHeadPos ][ 0 ] );
INI_Float( "HeadPos2", PlayerInfo[ playerid ][ xHeadPos ][ 1 ] );
INI_Float( "HeadPos3", PlayerInfo[ playerid ][ xHeadPos ][ 2 ] );
INI_Float( "HeadPos4", PlayerInfo[ playerid ][ xHeadPos ][ 3 ] );
INI_Float( "HeadPos5", PlayerInfo[ playerid ][ xHeadPos ][ 4 ] );
INI_Float( "HeadPos6", PlayerInfo[ playerid ][ xHeadPos ][ 5 ] );
INI_Float( "HeadPos7", PlayerInfo[ playerid ][ xHeadPos ][ 6 ] );
INI_Float( "HeadPos8", PlayerInfo[ playerid ][ xHeadPos ][ 7 ] );
INI_Float( "HeadPos9", PlayerInfo[ playerid ][ xHeadPos ][ 8 ] );
INI_Int( "Face", PlayerInfo[ playerid ][ xFace ] );
INI_Float( "FacePos1", PlayerInfo[ playerid ][ xFacePos ][ 0 ] );
INI_Float( "FacePos2", PlayerInfo[ playerid ][ xFacePos ][ 1 ] );
INI_Float( "FacePos3", PlayerInfo[ playerid ][ xFacePos ][ 2 ] );
INI_Float( "FacePos4", PlayerInfo[ playerid ][ xFacePos ][ 3 ] );
INI_Float( "FacePos5", PlayerInfo[ playerid ][ xFacePos ][ 4 ] );
INI_Float( "FacePos6", PlayerInfo[ playerid ][ xFacePos ][ 5 ] );
INI_Float( "FacePos7", PlayerInfo[ playerid ][ xFacePos ][ 6 ] );
INI_Float( "FacePos8", PlayerInfo[ playerid ][ xFacePos ][ 7 ] );
INI_Float( "FacePos9", PlayerInfo[ playerid ][ xFacePos ][ 8 ] );
INI_Int( "SungMask", PlayerInfo[ playerid ][ xSungMask ] );
INI_Float( "SungMaskPos1", PlayerInfo[ playerid ][ xSungMaskPos ][ 0 ] );
INI_Float( "SungMaskPos2", PlayerInfo[ playerid ][ xSungMaskPos ][ 1 ] );
INI_Float( "SungMaskPos3", PlayerInfo[ playerid ][ xSungMaskPos ][ 2 ] );
INI_Float( "SungMaskPos4", PlayerInfo[ playerid ][ xSungMaskPos ][ 3 ] );
INI_Float( "SungMaskPos5", PlayerInfo[ playerid ][ xSungMaskPos ][ 4 ] );
INI_Float( "SungMaskPos6", PlayerInfo[ playerid ][ xSungMaskPos ][ 5 ] );
INI_Float( "SungMaskPos7", PlayerInfo[ playerid ][ xSungMaskPos ][ 6 ] );
INI_Float( "SungMaskPos8", PlayerInfo[ playerid ][ xSungMaskPos ][ 7 ] );
INI_Float( "SungMaskPos9", PlayerInfo[ playerid ][ xSungMaskPos ][ 8 ] );
INI_Int( "Cigare", PlayerInfo[ playerid ][ xCigare ] );
INI_Int( "Upaljac", PlayerInfo[ playerid ][ xUpaljac ] );
INI_Int( "BStil", PlayerInfo[ playerid ][ xBStil ] );
INI_Int( "Registrovan", PlayerInfo[ playerid ][ xRegistrovan ] );
INI_Float( "SHealth", PlayerInfo[ playerid ][ xSHealth ] );
INI_Int( "BrojTelefona", PlayerInfo[ playerid ][ xBrojTelefona ] );
INI_Int( "Vozacka", PlayerInfo[ playerid ][ xVozacka ] );
INI_Int( "Motorska", PlayerInfo[ playerid ][ xMotorska ] );
INI_Int( "KamionskaC1", PlayerInfo[ playerid ][ xKamionskaC1 ] );
INI_Int( "KamionskaC2", PlayerInfo[ playerid ][ xKamionskaC2 ] );
INI_Int( "KamionskaC3", PlayerInfo[ playerid ][ xKamionskaC3 ] );
INI_Int( "Brodska", PlayerInfo[ playerid ][ xBrodska ] );
INI_Int( "Letelica", PlayerInfo[ playerid ][ xLetelica ] );
INI_Int( "Osnovna", PlayerInfo[ playerid ][ xOsnovna ] );
INI_Int( "Srednja", PlayerInfo[ playerid ][ xSrednja ] );
INI_Int( "Fakultet", PlayerInfo[ playerid ][ xFakultet ] );
INI_Int( "SkolaLimit", PlayerInfo[ playerid ][ xSkolaLimit ] );
INI_Int( "Ubijen", PlayerInfo[ playerid ][ xUbijen ] );
INI_Int( "Drug1", PlayerInfo[ playerid ][ xDrug ][ 0 ] );
INI_Int( "Drug2", PlayerInfo[ playerid ][ xDrug ][ 1 ] );
INI_Int( "Drug3", PlayerInfo[ playerid ][ xDrug ][ 2 ] );
INI_Int( "Drug4", PlayerInfo[ playerid ][ xDrug ][ 3 ] );
INI_Int( "Drug5", PlayerInfo[ playerid ][ xDrug ][ 4 ] );
INI_Int( "DrugCode1", PlayerInfo[ playerid ][ xDrugCode ][ 0 ] );
INI_Int( "DrugCode2", PlayerInfo[ playerid ][ xDrugCode ][ 1 ] );
INI_Int( "DrugCode3", PlayerInfo[ playerid ][ xDrugCode ][ 2 ] );
INI_Int( "DrugCode4", PlayerInfo[ playerid ][ xDrugCode ][ 3 ] );
INI_Int( "DrugCode5", PlayerInfo[ playerid ][ xDrugCode ][ 4 ] );
INI_Int( "Solna", PlayerInfo[ playerid ][ xSolna ] );
INI_Int( "Pseudo", PlayerInfo[ playerid ][ xPseudo ] );
INI_Int( "SodaB", PlayerInfo[ playerid ][ xSodaB ] );
INI_Int( "CrveniF", PlayerInfo[ playerid ][ xCrveniF ] );
INI_Int( "LysAcid", PlayerInfo[ playerid ][ xLysAcid ] );
INI_Int( "DesVoda", PlayerInfo[ playerid ][ xDesVoda ] );
INI_Int( "Marihuana", PlayerInfo[ playerid ][ xMarihuana ] );
INI_Int( "Opium", PlayerInfo[ playerid ][ xOpium ] );
INI_Int( "Kalcijum", PlayerInfo[ playerid ][ xKalcij ] );
INI_Int( "AmonijumHlorid", PlayerInfo[ playerid ][ xAmonijH ] );
INI_Int( "Kokain", PlayerInfo[ playerid ][ xKokain ] );
INI_Int( "Kokain2", PlayerInfo[ playerid ][ xKokain2 ] );
INI_Int( "MetilAmin", PlayerInfo[ playerid ][ xMetilAmin ] );
INI_Int( "Hunger", PlayerInfo[ playerid ][ xHunger ] );
INI_Bool( "HeroinAddict", PlayerInfo[ playerid ][ xHeroinAddict ] );
INI_Int( "HeroinUsed", PlayerInfo[ playerid ][ xHeroinUsed ] );
INI_Int( "HeroinIndicator", PlayerInfo[ playerid ][ xHeroinIndicator ] );
INI_Bool( "CokeCrackAddict", PlayerInfo[ playerid ][ xCokeCrackAddict ] );
INI_Int( "CokeCrackUsed", PlayerInfo[ playerid ][ xCokeCrackUsed ] );
INI_Int( "CokeCrackIndicator", PlayerInfo[ playerid ][ xCokeCrackIndicator ] );
INI_Bool( "MethAddict", PlayerInfo[ playerid ][ xMethAddict ] );
INI_Int( "MethIndicator", PlayerInfo[ playerid ][ xMethIndicator ] );
INI_Int( "MethUsed", PlayerInfo[ playerid ][ xMethUsed ] );
INI_Bool( "Inekcija", PlayerInfo[ playerid ][ xInekcija ] );
INI_Bool( "Toolkit", PlayerInfo[ playerid ][ xToolkit ] );
INI_Int( "Property1", PlayerInfo[ playerid ][ xProperty ][ 0 ] );
INI_Int( "Property2", PlayerInfo[ playerid ][ xProperty ][ 1 ] );
INI_Int( "Property3", PlayerInfo[ playerid ][ xProperty ][ 2 ] );
INI_Bool( "GunLicense", PlayerInfo[ playerid ][ xGunLicense ] );
INI_Int( "TelefonBon", PlayerInfo[ playerid ][ xTelefonBon ] );
INI_Int( "ModelTelefona", PlayerInfo[ playerid ][ xModelTelefona ] );
INI_Int( "Snaga", PlayerInfo[ playerid ][ xSnaga ] );
INI_Int( "Zatvor", PlayerInfo[ playerid ][ xZatvor ] );
INI_Int( "ZatvorVreme", PlayerInfo[ playerid ][ xZatvorVreme ] );
INI_Int( "Wanted", PlayerInfo[ playerid ][ xWanted ] );
INI_Int( "Uhapsen", PlayerInfo[ playerid ][ xUhapsen ] );
INI_Int( "PDUhapsio", PlayerInfo[ playerid ][ xPDUhapsio ] );
INI_Int( "PDStatsTicket", PlayerInfo[ playerid ][ xPDStatsTicket ] );
INI_Int( "PDStatsTicketMoney", PlayerInfo[ playerid ][ xPDStatsTicketMoney ] );
INI_Int( "TakenWeps", PlayerInfo[ playerid ][ xTakenWeps ] );
INI_Int( "TakenDrugs", PlayerInfo[ playerid ][ xTakenDrugs ] );
INI_Int( "PocetniTut", PlayerInfo[ playerid ][ xPocetniTut ] );
INI_Int( "AKod", PlayerInfo[ playerid ][ xAKod ] );
INI_Int( "Sat", PlayerInfo[ playerid ][ xSat ] );
INI_Int( "MaskID", PlayerInfo[ playerid ][ xMaskID ] );
INI_Int( "BRacun", PlayerInfo[ playerid ][ xBRacun ] );
INI_Int( "PreostaloZaOtplatu", PlayerInfo[ playerid ][ xPreostaloZaOtplatu ] );
INI_Int( "IznosRate", PlayerInfo[ playerid ][ xIznosRate ] );
INI_Int( "IznosKredita", PlayerInfo[ playerid ][ xIznosKredita ] );
INI_Int( "OnlineSati", PlayerInfo[ playerid ][ xOnlineSati ] );
INI_Int( "RPTeacher", PlayerInfo[ playerid ][ xSupporter ] );
INI_Int( "RPLearn", PlayerInfo[ playerid ][ xRPLearn ] );
INI_Int( "Warn", PlayerInfo[ playerid ][ xWarn ] );
INI_Int( "Mute", PlayerInfo[ playerid ][ xMute ] );
INI_Float( "Marker1", PlayerInfo[ playerid ][ xMarker ][ 0 ] );
INI_Float( "Marker2", PlayerInfo[ playerid ][ xMarker ][ 1 ] );
INI_Float( "Marker3", PlayerInfo[ playerid ][ xMarker ][ 2 ] );
INI_Int( "BrojNews", PlayerInfo[ playerid ][ xBrojNews ] );
INI_Int( "OrgUgovor", PlayerInfo[ playerid ][ xOrgUgovor ] );
INI_Int( "GpsLevel", PlayerInfo[ playerid ][ xGpsLevel ] );
INI_Int( "Helmet", PlayerInfo[ playerid ][ xHelmet ] );
INI_Int( "BanDays", PlayerInfo[ playerid ][ xBDays ] );
INI_Int( "BanMonths", PlayerInfo[ playerid ][ xBMonths ] );
INI_Int( "BanYear", PlayerInfo[ playerid ][ xBYears ] );
INI_Int( "GradRank", PlayerInfo[ playerid ][ xGradRank ] );
INI_Int( "SkriptaRank", PlayerInfo[ playerid ][ xSkriptaRank ] );
INI_Int( "UlazBL", PlayerInfo[ playerid ][ xUlazBL ] );
INI_Bool( "Boombox", PlayerInfo[ playerid ][ xBoombox ] );
INI_Float( "HelmetPos1", PlayerInfo[ playerid ][ xHelmetPos ][ 0 ] );
INI_Float( "HelmetPos2", PlayerInfo[ playerid ][ xHelmetPos ][ 1 ] );
INI_Float( "HelmetPos3", PlayerInfo[ playerid ][ xHelmetPos ][ 2 ] );
INI_Float( "HelmetPos4", PlayerInfo[ playerid ][ xHelmetPos ][ 3 ] );
INI_Float( "HelmetPos5", PlayerInfo[ playerid ][ xHelmetPos ][ 4 ] );
INI_Float( "HelmetPos6", PlayerInfo[ playerid ][ xHelmetPos ][ 5 ] );
INI_Float( "HelmetPos7", PlayerInfo[ playerid ][ xHelmetPos ][ 6 ] );
INI_Float( "HelmetPos8", PlayerInfo[ playerid ][ xHelmetPos ][ 7 ] );
INI_Float( "HelmetPos9", PlayerInfo[ playerid ][ xHelmetPos ][ 8 ] );
INI_Int( "Drzava", PlayerInfo[ playerid ][ xDrzava ] );
INI_String( "Email", PlayerInfo[ playerid ][ xEmail ], 34 );
INI_Int( "VIPLevel", PlayerInfo[ playerid ][ xVIPLevel ] );
INI_Int( "HitmenCena", PlayerInfo[ playerid ][ xHitmenCena ] );
INI_Int( "Objekt1", PlayerInfo[ playerid ][ xObject ][ 0 ] );
INI_Int( "Objekt2", PlayerInfo[ playerid ][ xObject ][ 1 ] );
INI_Int( "Objekt3", PlayerInfo[ playerid ][ xObject ][ 2 ] );
INI_Int( "Objekt4", PlayerInfo[ playerid ][ xObject ][ 3 ] );
INI_Int( "Objekt5", PlayerInfo[ playerid ][ xObject ][ 4 ] );
INI_Int( "Objekt6", PlayerInfo[ playerid ][ xObject ][ 5 ] );
INI_Int( "Objekt7", PlayerInfo[ playerid ][ xObject ][ 6 ] );
INI_Int( "Objekt8", PlayerInfo[ playerid ][ xObject ][ 7 ] );
INI_Int( "Objekt9", PlayerInfo[ playerid ][ xObject ][ 8 ] );
INI_Int( "Objekt10", PlayerInfo[ playerid ][ xObject ][ 9 ] );
INI_Int( "LesLimit", PlayerInfo[ playerid ][ xLesLimit ] );
INI_Int( "KazneniUgovor", PlayerInfo[ playerid ][ xKazneniUgovor ] );
INI_String( "OffPJail", PlayerInfo[ playerid ][ xOffPJail ], 64 );
INI_String( "OffPPrison", PlayerInfo[ playerid ][ xOffPPrison ], 64 );
INI_String( "OffPMute", PlayerInfo[ playerid ][ xOffPMute ], 64 );
INI_Int( "StaffMin", PlayerInfo[ playerid ][ xStaffMin ] );
INI_String( "LastLogin", PlayerInfo[ playerid ][ xLastLogin ], 64 );
INI_Bool( "Married", PlayerInfo[ playerid ][ xMarried ] );
INI_String( "MarriedTo", PlayerInfo[ playerid ][ xMarriedTo ], 24 );
INI_Bool( "TogMob", PlayerInfo[ playerid ][ xTogMob ] );
INI_Int( "HotelID", PlayerInfo[ playerid ][ xHotelID ] );
INI_Int( "HotelRoom", PlayerInfo[ playerid ][ xHotelRoom ] );
INI_Int( "Promoter", PlayerInfo[ playerid ][ xPromoter ] );
INI_Int( "FieldID", PlayerInfo[ playerid ][ xFieldID ] );
INI_Int( "Sljive", PlayerInfo[ playerid ][ xSljive ] );
INI_Int( "Kruske", PlayerInfo[ playerid ][ xKruske ] );
INI_Int( "Jabuke", PlayerInfo[ playerid ][ xJabuke ] );
INI_Int( "Kupus", PlayerInfo[ playerid ][ xKupus ] );
INI_Int( "Ruze", PlayerInfo[ playerid ][ xRuze ] );
INI_Int( "SemeSljive", PlayerInfo[ playerid ][ xSemeSljive ] );
INI_Int( "SemeKruske", PlayerInfo[ playerid ][ xSemeKruske ] );
INI_Int( "SemeJabuke", PlayerInfo[ playerid ][ xSemeJabuke ] );
INI_Int( "SemeKupusa", PlayerInfo[ playerid ][ xSemeKupusa ] );
INI_Int( "SemeRuze", PlayerInfo[ playerid ][ xSemeRuze ] );
INI_Int( "LottoNumber", PlayerInfo[ playerid ][ xLottoNumber ] );
INI_Int( "LottoMoney", PlayerInfo[ playerid ][ xLottoMoney ] );
INI_Int( "GarageID", PlayerInfo[ playerid ][ xGarageID ] );
INI_Bool( "ImaBRacun", PlayerInfo[ playerid ][ xImaBRacun ] );
INI_Int( "PlatniRacun", PlayerInfo[ playerid ][ xPlatniRacun ] );
INI_Bool( "DonatorSlot", PlayerInfo[ playerid ][ xDonatorSlot ] );
INI_Int( "PljackaVreme", PlayerInfo[ playerid ][ xPljackaVreme ] );
INI_Int( "Ranac", PlayerInfo[ playerid ][ xRanac ] );
INI_Bool( "LeaveJail", PlayerInfo[ playerid ][ xLeaveJail ] );
INI_Int( "BailPrice", PlayerInfo[ playerid ][ xBailPrice ] );
INI_Int( "HangarTime", PlayerInfo[ playerid ][ xHangarTime ] );
INI_Int( "Event1Mesto", PlayerInfo[ playerid ][ xEvent1Mesto ] );
INI_Int( "Event2Mesto", PlayerInfo[ playerid ][ xEvent2Mesto ] );
INI_Int( "Event3Mesto", PlayerInfo[ playerid ][ xEvent3Mesto ] );
INI_Int( "DMEventUbistva", PlayerInfo[ playerid ][ xDMEventUbistva ] );
INI_Int( "RentID", PlayerInfo[ playerid ][ xRentID ] );
INI_Int( "Zlato", PlayerInfo[ playerid ][ xZlato ] );
INI_Int( "RezervniKljucevi", PlayerInfo[ playerid ][ xRezervniKljucevi ] );
INI_Int( "RadarBodovi", PlayerInfo[ playerid ][ xRadarBodovi ] );
INI_Bool( "DBO", PlayerInfo[ playerid ][ xDBO ] );
INI_Int( "DBoja", PlayerInfo[ playerid ][ xDBoja ] );
return true;
}Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosAktivan Član
7 / 250 XP
Početnik(0)
535
Postovi:
50
Teme:
Pridružio se:Nov. 2013
Kingpin
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
1,084
Postovi:
84
Teme:
Pridružio se:Okt. 2016
4. Jan. 2018.
Jel kada upalis samp-server.exe daje ti na Run Time error 20? , imao sam isti problem fix sam runtime error i eto
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosAktivan Član
7 / 250 XP
Početnik(0)
535
Postovi:
50
Teme:
Pridružio se:Nov. 2013
4. Jan. 2018.
NapaćeniBošnjo wrote on January 4, 2018, 6:50 pm:
Jel kada upalis samp-server.exe daje ti na Run Time error 20? , imao sam isti problem fix sam runtime error i eto
ha? lol
Enforcer
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
287
Postovi:
41
Teme:
Pridružio se:Sep. 2014
4. Jan. 2018.
aj ti nama daj server.log tu kad kucas f daj si sam lidera i pisi ,odi relog probaj pisat ako nista vidi log ako sta baca daj log, al nema to veze ako ti makne rank nebi imo lidera, ako ti nece htjet pisat probaj si dat rank, 1,2 nebitno, ako ces onda moc pisat onda je do xranka..
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava