Dio skripte:
PlayerTextDrawSetPreviewModel( playerid, Brzinomer[ playerid ][ 15 ], GetVehicleModel( GetPlayerVehicleID( playerid ) ) );
PlayerTextDrawShow( playerid, Brzinomer[ playerid ][ 15 ] );
if( GetSpeed(playerid) >= 15*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "IIIIIIIIIIIIIII" );
else if( GetSpeed(playerid) >= 14*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "IIIIIIIIIIIIII" );
else if( GetSpeed(playerid) >= 13*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "IIIIIIIIIIIII" );
else if( GetSpeed(playerid) >= 12*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "IIIIIIIIIIII" );
else if( GetSpeed(playerid) >= 11*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "IIIIIIIIIII" );
else if( GetSpeed(playerid) >= 10*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "IIIIIIIIII" );
else if( GetSpeed(playerid) >= 9*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "IIIIIIIII" );
else if( GetSpeed(playerid) >= 8*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "IIIIIIII" );
else if( GetSpeed(playerid) >= 7*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "IIIIIII" );
else if( GetSpeed(playerid) >= 6*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "IIIIII" );
else if( GetSpeed(playerid) >= 5*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "IIIII" );
else if( GetSpeed(playerid) >= 4*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "IIII" );
else if( GetSpeed(playerid) >= 3*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "III" );
else if( GetSpeed(playerid) >= 2*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "II" );
else if( GetSpeed(playerid) >= 1*maxspeedONE ) PlayerTextDrawSetString(playerid, Brzinomer[ playerid ][ 16 ], "I" );Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]vaš odgovor[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): // ATHLONE MOD
