Deo skripte:
new string;
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER), format(string, sizeof(string), "Gorivo: ~w~%d L", Fuel[GetPlayerVehicleID(playerid)]), PlayerTextDrawSetString(playerid, BRZINOMER, string);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER);
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
Nista

