Problem(error/warning): //
Dio skripte: [ pawn ]YCMD:bojatd[ /pawn ]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]//[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): // Kako da fixam bojatd kad kucam nece da promjeni nego tek kad odem relog bude ta boja help
bojatd
647
pregleda
7
postova
11. Jun 2018.
YCMD:bojatd(playerid, params[],help)
{
#pragma unused help
#pragma unused params
new colortd;
if(UlogovanProvera == 0) return SCM(playerid,-1,""BELA"Elitez"SRWBOJA"Gaming ~ "SIVA"Moras se ulogovati da bi koristio ovu komandu!");
if(sscanf(params, "s", colortd)) return SCM(playerid,-1,""BELA"/bojatd [ Opcija - default ,ljubicasta ,zelena,crvena ]");
if(strcmp(colortd, "default", true) == 0)
{
TextDrawColor(InGameTD, 255);
TextDrawColor(InGameTD, 255);
TextDrawColor(InGameTD, 255);
TextDrawColor(InGameTD, 255);
TextDrawColor(InGameTD, 255);
TextDrawColor(InGameTD, 255);
TextDrawColor(InGameTD, 255);
}
else if(strcmp(colortd, "ljubicasta", true) == 0)
{
TextDrawColor(InGameTD, 0x952E99FF);
TextDrawColor(InGameTD, 0x952E99FF);
TextDrawColor(InGameTD, 0x952E99FF);
TextDrawColor(InGameTD, 0x952E99FF);
TextDrawColor(InGameTD, 0x952E99FF);
TextDrawColor(InGameTD, 0x952E99FF);
TextDrawColor(InGameTD, 0x952E99FF);
}
else if(strcmp(colortd, "zelena", true) == 0)
{
TextDrawColor(InGameTD, 0x298C31FF);
TextDrawColor(InGameTD, 0x298C31FF);
TextDrawColor(InGameTD, 0x298C31FF);
TextDrawColor(InGameTD, 0x298C31FF);
TextDrawColor(InGameTD, 0x298C31FF);
TextDrawColor(InGameTD, 0x298C31FF);
TextDrawColor(InGameTD, 0x298C31FF);
}
else if(strcmp(colortd, "crvena", true) == 0)
{
TextDrawColor(InGameTD, 0xD62B2BFF);
TextDrawColor(InGameTD, 0xD62B2BFF);
TextDrawColor(InGameTD, 0xD62B2BFF);
TextDrawColor(InGameTD, 0xD62B2BFF);
TextDrawColor(InGameTD, 0xD62B2BFF);
TextDrawColor(InGameTD, 0xD62B2BFF);
TextDrawColor(InGameTD, 0xD62B2BFF);
}
else return SCM(playerid, -1, ""BELA"Elitez"SRWBOJA"Gaming ~ "SIVA"Nepoznato ime boje!");
return 1;
}
{
#pragma unused help
#pragma unused params
new colortd;
if(UlogovanProvera == 0) return SCM(playerid,-1,""BELA"Elitez"SRWBOJA"Gaming ~ "SIVA"Moras se ulogovati da bi koristio ovu komandu!");
if(sscanf(params, "s", colortd)) return SCM(playerid,-1,""BELA"/bojatd [ Opcija - default ,ljubicasta ,zelena,crvena ]");
if(strcmp(colortd, "default", true) == 0)
{
TextDrawColor(InGameTD, 255);
TextDrawColor(InGameTD, 255);
TextDrawColor(InGameTD, 255);
TextDrawColor(InGameTD, 255);
TextDrawColor(InGameTD, 255);
TextDrawColor(InGameTD, 255);
TextDrawColor(InGameTD, 255);
}
else if(strcmp(colortd, "ljubicasta", true) == 0)
{
TextDrawColor(InGameTD, 0x952E99FF);
TextDrawColor(InGameTD, 0x952E99FF);
TextDrawColor(InGameTD, 0x952E99FF);
TextDrawColor(InGameTD, 0x952E99FF);
TextDrawColor(InGameTD, 0x952E99FF);
TextDrawColor(InGameTD, 0x952E99FF);
TextDrawColor(InGameTD, 0x952E99FF);
}
else if(strcmp(colortd, "zelena", true) == 0)
{
TextDrawColor(InGameTD, 0x298C31FF);
TextDrawColor(InGameTD, 0x298C31FF);
TextDrawColor(InGameTD, 0x298C31FF);
TextDrawColor(InGameTD, 0x298C31FF);
TextDrawColor(InGameTD, 0x298C31FF);
TextDrawColor(InGameTD, 0x298C31FF);
TextDrawColor(InGameTD, 0x298C31FF);
}
else if(strcmp(colortd, "crvena", true) == 0)
{
TextDrawColor(InGameTD, 0xD62B2BFF);
TextDrawColor(InGameTD, 0xD62B2BFF);
TextDrawColor(InGameTD, 0xD62B2BFF);
TextDrawColor(InGameTD, 0xD62B2BFF);
TextDrawColor(InGameTD, 0xD62B2BFF);
TextDrawColor(InGameTD, 0xD62B2BFF);
TextDrawColor(InGameTD, 0xD62B2BFF);
}
else return SCM(playerid, -1, ""BELA"Elitez"SRWBOJA"Gaming ~ "SIVA"Nepoznato ime boje!");
return 1;
}
12. Jun 2018.
Wiki: TextDrawColor
Å to znaÄi da ako je TD prikazan,a koristiÅ¡ funkciju TextDrawColor,taj TD mora biti ponovo prikazan(TextDrawShowForAll/TextDrawShowForPlayer)
Quote
If the TextDraw is already shown, it must be re-shown (TextDrawShowForAll/TextDrawShowForPlayer) for the changes of this function to take effect.
Å to znaÄi da ako je TD prikazan,a koristiÅ¡ funkciju TextDrawColor,taj TD mora biti ponovo prikazan(TextDrawShowForAll/TextDrawShowForPlayer)
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava