Dio skripte:
/*CMD:testwe(playerid, const params[])
return CreateWETDs(playerid, true);
*/
stock KreirajTextDrawe(playerid)
{
//In-Game TD by eksepted
TDEditor_TD = CreatePlayerTextDraw(playerid, -2.047629, 428.499786, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 679.000000, 18.390008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 0.961921, 426.313232, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 23.769994, 23.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 673720575);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 2.361921, 427.113281, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 21.370008, 21.510011);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 4.461919, 429.013397, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 17.000000, 17.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 4.604723, 435.199829, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 17.000000, 4.360008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 5.399961, 434.066802, "ELTANO");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.131428, 0.618666);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 4.604723, 438.000000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 17.000000, 4.360008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 4.399962, 437.667022, "GAMING");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.131428, 0.618666);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 11.942866, 431.866577, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.093333, 0.362666);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 30.114273, 436.926605, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 31.000000, 0.690000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 38.333297, 434.339965, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 6.000000, 6.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 46.433174, 434.339965, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 6.000000, 6.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, -4.028528, 451.539916, "particle:lamp_shad_64");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 733.000000, -23.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596656);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 70.190490, 433.973358, "22:22");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.119999, 0.686933);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 88.990203, 433.973358, "/___22/22/2222");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.119999, 0.686933);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 138.913482, 436.926605, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 31.000000, 0.690000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 146.523757, 434.139953, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 6.000000, 6.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 155.124282, 434.139953, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 6.000000, 6.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 178.362350, 430.726623, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 12.599990, 12.380008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 180.766754, 433.033264, "ld_chat:thumbdn");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 7.540035, 7.770040);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 264.476257, 434.079925, "DOBRODOSLI_NA_ELTANO_GAMING_SA:MP_SERVER");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.117714, 0.652933);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 2);
PlayerTextDrawColor(playerid, TDEditor_TD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 356.226745, 436.926605, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 31.000000, 0.690000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 364.166595, 434.339965, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 6.000000, 6.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 372.967132, 434.339965, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 6.000000, 6.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 398.295501, 431.453308, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 12.599990, 12.380008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 402.019073, 432.693328, "B");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.277714, 0.989866);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
// TDEditor_TD = CreatePlayerTextDraw(playerid, 439.038391, 433.846649, "99999999");
// PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.123047, 0.691199);
// PlayerTextDrawAlignment(playerid, TDEditor_TD, 2);
// PlayerTextDrawColor(playerid, TDEditor_TD, -1);
// PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
// PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
// PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
// PlayerTextDrawFont(playerid, TDEditor_TD, 2);
// PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
// PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 472.200012, 431.453308, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 12.599990, 12.380008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 475.223754, 432.919982, "G");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.277714, 0.989866);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
// TDEditor_TD = CreatePlayerTextDraw(playerid, 511.419250, 433.899932, "99999999");
// PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.123047, 0.691199);
// PlayerTextDrawAlignment(playerid, TDEditor_TD, 2);
// PlayerTextDrawColor(playerid, TDEditor_TD, -1);
// PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
// PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
// PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
// PlayerTextDrawFont(playerid, TDEditor_TD, 2);
// PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
// PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 545.724182, 431.806610, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 12.599990, 12.380008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 548.485290, 433.293365, "N");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.277714, 0.989866);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
// TDEditor_TD = CreatePlayerTextDraw(playerid, 597.895568, 434.179870, "EKSEPTED_TDEDITORLONE");
// PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.123047, 0.691199);
// PlayerTextDrawAlignment(playerid, TDEditor_TD, 2);
// PlayerTextDrawColor(playerid, TDEditor_TD, -1);
// PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
// PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
// PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
// PlayerTextDrawFont(playerid, TDEditor_TD, 2);
// PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
// PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 608.234619, 6.393291, "eltano~w~gaming");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.313142, 1.190400);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 3);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 1);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 3);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
TDEditor_TD = CreatePlayerTextDraw(playerid, 536.857360, 17.533351, "your_vision_starts_here_:)");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.174095, 0.721066);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);Errori:
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5392) : error 017: undefined symbol "F_TogglePlayerSpectating"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5394) : error 017: undefined symbol "F_PlayerSpectateVehicle"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5395) : error 017: undefined symbol "F_PlayerSpectatePlayer"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5443) : error 017: undefined symbol "F_TogglePlayerSpectating"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5445) : error 017: undefined symbol "F_TogglePlayerSpectating"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5447) : error 017: undefined symbol "F_TogglePlayerSpectating"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5449) : error 017: undefined symbol "F_TogglePlayerSpectating"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6540) : error 017: undefined symbol "F_SetVehicleToRespawn"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6557) : error 017: undefined symbol "F_SCMF"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6559) : error 017: undefined symbol "Update_Banka"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6567) : error 017: undefined symbol "Firma_NovacPlus"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6580) : error 017: undefined symbol "F_SetVehicleToRespawn"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6592) : error 017: undefined symbol "KonvertBroj"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6615) : error 017: undefined symbol "GetWeaponModel"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6636) : error 017: undefined symbol "GetWeaponModel"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6657) : error 017: undefined symbol "GetWeaponModel"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6708) : error 017: undefined symbol "F_SCMF"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6709) : error 017: undefined symbol "F_SCMF"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6710) : error 017: undefined symbol "F_SCMF"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6723) : error 017: undefined symbol "IsPlayerUsingWeapon"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6743) : error 017: undefined symbol "F_SetPlayerAmmo"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6752) : error 017: undefined symbol "F_SetPlayerHealth"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6893) : error 017: undefined symbol "GetPlayer2DZone"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6894) : error 017: undefined symbol "ZonaIgraca"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6991) : error 017: undefined symbol "F_SetVehicleToRespawn"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6998) : error 017: undefined symbol "F_TogglePlayerControllable"Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]vaš odgovor[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): link slike