26 errora pomoc????

pre 5 godina
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pregleda
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postova
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Luka_Scripting
Enforcer
pre 5 godina
Problem(error/warning): 26 errora koji iskacu kad ubacim nove ingametd
Dio skripte:
/*CMD:testwe(playerid, const params[])
return CreateWETDs(playerid, true);
*/
stock KreirajTextDrawe(playerid)
{
//In-Game TD by eksepted
TDEditor_TD = CreatePlayerTextDraw(playerid, -2.047629, 428.499786, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 679.000000, 18.390008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 0.961921, 426.313232, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 23.769994, 23.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 673720575);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 2.361921, 427.113281, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 21.370008, 21.510011);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 4.461919, 429.013397, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 17.000000, 17.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 4.604723, 435.199829, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 17.000000, 4.360008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 5.399961, 434.066802, "ELTANO");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.131428, 0.618666);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 4.604723, 438.000000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 17.000000, 4.360008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 4.399962, 437.667022, "GAMING");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.131428, 0.618666);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 11.942866, 431.866577, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.093333, 0.362666);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 30.114273, 436.926605, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 31.000000, 0.690000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 38.333297, 434.339965, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 6.000000, 6.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 46.433174, 434.339965, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 6.000000, 6.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, -4.028528, 451.539916, "particle:lamp_shad_64");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 733.000000, -23.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596656);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 70.190490, 433.973358, "22:22");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.119999, 0.686933);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 88.990203, 433.973358, "/___22/22/2222");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.119999, 0.686933);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 138.913482, 436.926605, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 31.000000, 0.690000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 146.523757, 434.139953, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 6.000000, 6.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 155.124282, 434.139953, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 6.000000, 6.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 178.362350, 430.726623, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 12.599990, 12.380008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 180.766754, 433.033264, "ld_chat:thumbdn");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 7.540035, 7.770040);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 264.476257, 434.079925, "DOBRODOSLI_NA_ELTANO_GAMING_SA:MP_SERVER");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.117714, 0.652933);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 2);
PlayerTextDrawColor(playerid, TDEditor_TD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 356.226745, 436.926605, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 31.000000, 0.690000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 364.166595, 434.339965, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 6.000000, 6.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 372.967132, 434.339965, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 6.000000, 6.000000);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 398.295501, 431.453308, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 12.599990, 12.380008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 402.019073, 432.693328, "B");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.277714, 0.989866);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

//  TDEditor_TD = CreatePlayerTextDraw(playerid, 439.038391, 433.846649, "99999999");
// PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.123047, 0.691199);
// PlayerTextDrawAlignment(playerid, TDEditor_TD, 2);
// PlayerTextDrawColor(playerid, TDEditor_TD, -1);
// PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
// PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
// PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
// PlayerTextDrawFont(playerid, TDEditor_TD, 2);
// PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
// PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 472.200012, 431.453308, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 12.599990, 12.380008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 475.223754, 432.919982, "G");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.277714, 0.989866);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

// TDEditor_TD = CreatePlayerTextDraw(playerid, 511.419250, 433.899932, "99999999");
// PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.123047, 0.691199);
// PlayerTextDrawAlignment(playerid, TDEditor_TD, 2);
// PlayerTextDrawColor(playerid, TDEditor_TD, -1);
// PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
// PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
// PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
// PlayerTextDrawFont(playerid, TDEditor_TD, 2);
// PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
// PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 545.724182, 431.806610, "LD_BEAT:CHIT");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, TDEditor_TD, 12.599990, 12.380008);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 4);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 0);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 548.485290, 433.293365, "N");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.277714, 0.989866);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

// TDEditor_TD = CreatePlayerTextDraw(playerid, 597.895568, 434.179870, "EKSEPTED_TDEDITORLONE");
// PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.123047, 0.691199);
// PlayerTextDrawAlignment(playerid, TDEditor_TD, 2);
// PlayerTextDrawColor(playerid, TDEditor_TD, -1);
// PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
// PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
// PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
// PlayerTextDrawFont(playerid, TDEditor_TD, 2);
// PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
// PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 608.234619, 6.393291, "eltano~w~gaming");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.313142, 1.190400);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 3);
PlayerTextDrawColor(playerid, TDEditor_TD, 7596799);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 1);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 3);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

TDEditor_TD = CreatePlayerTextDraw(playerid, 536.857360, 17.533351, "your_vision_starts_here_:)");
PlayerTextDrawLetterSize(playerid, TDEditor_TD, 0.174095, 0.721066);
PlayerTextDrawAlignment(playerid, TDEditor_TD, 1);
PlayerTextDrawColor(playerid, TDEditor_TD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_TD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_TD, 255);
PlayerTextDrawFont(playerid, TDEditor_TD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_TD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_TD, 0);

Errori:
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5392) : error 017: undefined symbol "F_TogglePlayerSpectating"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5394) : error 017: undefined symbol "F_PlayerSpectateVehicle"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5395) : error 017: undefined symbol "F_PlayerSpectatePlayer"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5443) : error 017: undefined symbol "F_TogglePlayerSpectating"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5445) : error 017: undefined symbol "F_TogglePlayerSpectating"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5447) : error 017: undefined symbol "F_TogglePlayerSpectating"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(5449) : error 017: undefined symbol "F_TogglePlayerSpectating"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6540) : error 017: undefined symbol "F_SetVehicleToRespawn"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6557) : error 017: undefined symbol "F_SCMF"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6559) : error 017: undefined symbol "Update_Banka"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6567) : error 017: undefined symbol "Firma_NovacPlus"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6580) : error 017: undefined symbol "F_SetVehicleToRespawn"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6592) : error 017: undefined symbol "KonvertBroj"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6615) : error 017: undefined symbol "GetWeaponModel"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6636) : error 017: undefined symbol "GetWeaponModel"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6657) : error 017: undefined symbol "GetWeaponModel"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6708) : error 017: undefined symbol "F_SCMF"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6709) : error 017: undefined symbol "F_SCMF"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6710) : error 017: undefined symbol "F_SCMF"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6723) : error 017: undefined symbol "IsPlayerUsingWeapon"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6743) : error 017: undefined symbol "F_SetPlayerAmmo"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6752) : error 017: undefined symbol "F_SetPlayerHealth"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6893) : error 017: undefined symbol "GetPlayer2DZone"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6894) : error 017: undefined symbol "ZonaIgraca"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6991) : error 017: undefined symbol "F_SetVehicleToRespawn"
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(6998) : error 017: undefined symbol "F_TogglePlayerControllable"

Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]vaš odgovor[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): link slike
Luka_Scripting
Enforcer
pre 5 godina
Ko obrisa poruke?
Luka_Scripting
Enforcer
pre 5 godina
CMD:FSO(playerid, params[])
{
var
}
}
else return Greska(playerid, "Nemate dozvolu da koristite ovu komandu!");
return 1;
}

ugl dodao sam ovo i resio vecinu
ali je izaslo jos par novih errora
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(30) : error 054: unmatched closing brace ("}")
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(30 -- 35) : error 010: invalid function or declaration
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(30 -- 36) : error 010: invalid function or declaration
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(30 -- 36) : fatal error 107: too many error messages on one line

Compilation aborted.

Pawn compiler 3.10.4 Copyright (c) 1997-2006, ITB CompuPhase

4 Errors.
MatriiX.aMx
Underboss
pre 5 godina
Zaboravio si } na kraju stocka za TDove..
Luka_Scripting
Enforcer
pre 5 godina
mtyGOD wrote on June 11, 2020, 10:26 pm:
Zaboravio si } na kraju stocka za TDove..

nisam vidi stock za td
stock KreirajInGameTD(playerid) //IGTD
{
  for(new i = 0; i < 51; i++)
{
    TDEditor_TD = PlayerText:ITD;
}

new boja;
if(PlayerInfo == 0) boja = -110742785;
else if(PlayerInfo == 1) boja = -16776961;
else if(PlayerInfo == 2) boja = -109248001;
else if(PlayerInfo == 3) boja = 1497559807;
else if(PlayerInfo == 4) boja = -2038833409;
else if(PlayerInfo == 5) boja = -96479745;
else if(PlayerInfo == 6) boja = -522241;
else if(PlayerInfo == 7) boja = 1824152831;
else if(PlayerInfo == 8) boja = 210177279;
else if(PlayerInfo == 9) boja = 16711935;
else if(PlayerInfo == 10) boja = 481532671;
else if(PlayerInfo == 11) boja = 478516735;
else if(PlayerInfo == 12) boja = 176909823;
else boja = 8454143;

/*CMD:testwe(playerid, const params[])
return CreateWETDs(playerid, true);
*/
stock KreirajTextDrawe(playerid)
{
MatriiX.aMx
Underboss
pre 5 godina
Na ovaj stock KreirajTextDrawe(playerid) si zaboravio ; 😁
Luka_Scripting
Enforcer
pre 5 godina
mtyGOD wrote on June 11, 2020, 10:30 pm:
Na ovaj stock KreirajTextDrawe(playerid) si zaboravio ; 😁

isti errori kada dodam
MatriiX.aMx
Underboss
pre 5 godina
Luka_Scripting wrote on June 11, 2020, 10:32 pm:
isti errori kada dodam

Obriši fso komandu očito nisi lepo napisao kod
Exnas.pwn
Godfather
pre 5 godina
Luka_Scripting wrote on June 11, 2020, 10:26 pm:
CMD:FSO(playerid, params[])
{
var
      }
  }
  else return Greska(playerid, "Nemate dozvolu da koristite ovu komandu!");
  return 1;
}

ugl dodao sam ovo i resio vecinu
ali je izaslo jos par novih errora
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(30) : error 054: unmatched closing brace ("}")
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(30 -- 35) : error 010: invalid function or declaration
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(30 -- 36) : error 010: invalid function or declaration
C:\Users\LUKA ZA SKOLU\Desktop\SMF\gamemodes\IG.pwn(30 -- 36) : fatal error 107: too many error messages on one line

Compilation aborted.

Pawn compiler 3.10.4          Copyright (c) 1997-2006, ITB CompuPhase

4 Errors.

STA BI OVO TREBALO DA RADI AHHAHAHAHAHHAH WTFFF
MatriiX.aMx
Underboss
pre 5 godina
//>> Vedran wrote on June 11, 2020, 10:33 pm:
STA BI OVO TREBALO DA RADI AHHAHAHAHAHHAH WTFFF

ALO BRE PUSTI ME DA POMOGNEM ČOVEKU , NEMOJ DA MUTIŠ ČOVEKU MOZAK PUSTI NEKA KRIPTA
Exnas.pwn
Godfather
pre 5 godina
mtyGOD wrote on June 11, 2020, 10:34 pm:
ALO BRE PUSTI ME DA POMOGNEM ČOVEKU , NEMOJ DA MUTIŠ ČOVEKU MOZAK PUSTI NEKA KRIPTA

Uredu sefe nastavicu pratiti vas razgovor u tajnosti
MatriiX.aMx
Underboss
pre 5 godina
GOSN LUKA_SCRIPTING , SLEDEĆE ŠTO MORATE DA URADITE JESTE :
Napravite novu komandu
CMD:kys(params[])
{ SCM("BUGFIX");} return 0;
TO BI TREBALO DA REŠI PRETHODNE ERRORE
Scripter Vladimir
Underboss
pre 5 godina
Kod stocka kreirajtextdrawove dodaj } na kraju, obrisi komandu fso,
Balsa.
Crime Lord
pre 5 godina
To fso ti je "rešilo" mnogo errore jer tu imaš 3 zatvorene i 2 otvorene {} ali u prethodnom stocku kreirajtdove ti je falila 1 i onda je skripta prepoznala da ima otvorenih koliko i zatvorenih i smanjila ti broj errora ali je greška i dalje isto loša na koliko errora pisalo. Znači to fso obriši i dodaj} na kraju te funkcije kreirajtdove. Nadam se da sam ti detaljno objasnio sve
Grebovic_Danijel
Godfather
pre 5 godina
Imas tamo SPEC info td, vidi to dal si povezao dobro i skini bracket finder vidi gde ti fale zagrade ili si negde dodao komentar a nisi ga otvorio/zatvorio (/*  */)

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava