Pomoc

Započeo DraX scripter
•17. Avg. 2021.• Zaključano
682
pregleda
3
postova
DraX scripter
2
Rookie
Balkan SA:MPBalkan SA:MP
17. Avg. 2021.
Kada ubacim mapu u pawno sve radi a kada  udem na server odem do lokacije mape jednostavno  nema objekata sve sam pokusao prvo sam napravio svoju mapu pa je ubacio
i nista probao sam i tude mape da ubacim ali ih nema na mjestima gdje su mapane
pokusao sam da skinem novi streamer  ali opet nema mapa na serveru
pokusao sam sve moguce nacine ali nista moze pomoc ako neko zna do cega je problem
viktor_adams
2
Wheel Man
Balkan SA:MPBalkan SA:MP
SA-MP DoprinosSA-MP Doprinos
18. Avg. 2021.
Je l objekte ubacuješ pod OnGameModeInit?
Takođe ukoliko koristiš CreateObject postoji limit od 1000.
DraX scripter
2
Rookie
Balkan SA:MPBalkan SA:MP
18. Avg. 2021.
aha aha wrote on August 18, 2021, 8:34 am:
Je l objekte ubacuješ pod OnGameModeInit?
Takođe ukoliko koristiš CreateObject postoji limit od 1000.

ovako nekako i opet nema mape na serveru
dio skripte
#include
#include

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}

public OnFilterScriptExit()
{
return 1;
}

#else

main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
///////////////////////////////////MAPE/////////////////////////////////////////
CreateDynamicObject(19447, 1684.68384, -1455.69080, 14.29225,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19447, 1692.58752, -1455.71191, 14.25995,  0.00000, 0.00000, 179.7599😎;
CreateDynamicObject(19380, 1689.56262, -1460.13623, 10.81920,  0.00000, 0.00000, 269.16016);
CreateDynamicObject(19447, 1686.28418, -1455.69751, 16.00650,  0.00000, -91.00000, 0.00000);
CreateDynamicObject(19447, 1689.56287, -1455.67114, 16.07085,  0.00000, -91.00000, 0.00000);
CreateDynamicObject(19447, 1691.92639, -1455.70166, 16.11082,  0.00000, -91.00000, 0.00000);
CreateDynamicObject(19391, 1688.65430, -1450.93359, 14.29535,  0.00000, 0.00000, 88.38003);
CreateDynamicObject(19372, 1685.47375, -1450.93542, 11.66344,  0.00000, 0.00000, 91.9799😎;
CreateDynamicObject(19372, 1691.83398, -1450.97144, 11.69856,  0.00000, 0.00000, 90.23999);
CreateDynamicObject(1649, 1692.28601, -1450.93970, 14.91832,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(1649, 1685.12439, -1450.87195, 14.91832,  0.00000, 0.00000, 1.14000);
return 1;
}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}

public OnPlayerConnect(playerid)
{
/////////////////////////REMOVE/////////////////////////////////////////////////
RemoveBuildingForPlayer(playerid, 673, 1958.8828, -1395.1953, 13.3281, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1933.2422, -1376.1719, 13.3281, 0.25);
return 1;
}

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