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[MAP]Zgrada kraj kolodvora by: |...Mihael...|

pre 13 godina
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mihael22
Enforcer
pre 13 godina
Odlucio sam vam prestaviti mapu koju sam sad radio da ubijem dosadu, radio sam ju oko 20 minuta, nema puno objekata, maknio sam jednu zgradu kraj kolodvora i stavio novu, malo sam uredio u zelji da uljepsam podrucje oko kolodvora, uostalom sve se vidi na slikama...
Kodovi:
Pod OnPlayerConnect, trebate staviti:
RemoveBuildingForPlayer(playerid, 4025, 1777.8359, -1773.9063, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4215, 1777.5547, -1775.0391, 36.7500, 0.25);
RemoveBuildingForPlayer(playerid, 4019, 1777.8359, -1773.9063, 12.5234, 0.25);

Pod OnGameModeInit trebate staviti:
CreateObject(14479, 450.21, 492.36, 1002.06,  356.86, 0.00, 3.14);
CreateObject(2024, 233.83, 1080.58, 1083.13,  0.00, 0.00, 270.22);
CreateObject(1702, 236.77, 1078.86, 1083.13,  0.00, 0.00, -124.26);
CreateObject(1702, 232.95, 1077.03, 1083.13,  0.00, 0.00, 118.14);
CreateObject(1702, 236.83, 1082.72, 1083.13,  0.00, 0.00, -90.60);
CreateObject(1702, 231.99, 1080.79, 1083.13,  0.00, 0.00, 91.06);
CreateObject(14806, 234.41, 1086.16, 1084.33,  0.00, 0.00, 0.00);
CreateObject(2133, 222.80, 1083.80, 1083.15,  0.00, 0.00, 88.85);
CreateObject(2132, 222.77, 1081.82, 1083.16,  0.00, 0.00, 89.02);
CreateObject(2133, 222.75, 1080.82, 1083.16,  0.00, 0.00, 89.22);
CreateObject(2141, 222.71, 1079.83, 1083.15,  0.00, 0.00, 88.82);
CreateObject(2141, 222.80, 1084.80, 1083.14,  0.00, 0.00, 88.82);
CreateObject(2141, 223.81, 1085.84, 1083.14,  0.00, 0.00, 2.44);
CreateObject(2133, 224.79, 1085.83, 1083.15,  0.00, 0.00, 1.01);
CreateObject(2133, 224.79, 1085.83, 1083.15,  0.00, 0.00, 1.01);
CreateObject(2133, 225.80, 1085.84, 1083.15,  0.00, 0.00, 1.01);
CreateObject(2341, 222.86, 1085.81, 1084.57,  0.00, 0.00, 87.28);
CreateObject(2341, 222.86, 1085.81, 1083.12,  0.00, 0.00, 87.28);
CreateObject(2117, 244.27, 1073.90, 1083.19,  0.00, 0.00, 180.00);
CreateObject(2117, 245.24, 1073.89, 1083.19,  0.00, 0.00, 0.00);
CreateObject(1739, 242.95, 1075.00, 1083.96,  0.00, 0.00, 90.24);
CreateObject(1739, 244.15, 1075.03, 1083.96,  0.00, 0.00, 90.24);
CreateObject(1739, 245.32, 1075.06, 1083.96,  0.00, 0.00, 90.24);
CreateObject(1739, 246.54, 1075.09, 1083.96,  0.00, 0.00, 90.24);
CreateObject(1739, 242.92, 1072.72, 1083.96,  0.00, 0.00, -90.66);
CreateObject(1739, 244.14, 1072.69, 1083.96,  0.00, 0.00, -90.66);
CreateObject(1739, 245.26, 1072.70, 1083.96,  0.00, 0.00, -90.66);
CreateObject(1739, 246.42, 1072.69, 1083.96,  0.00, 0.00, -90.66);
CreateObject(1502, 240.82, 1078.83, 1083.14,  0.00, 0.00, 90.11);
CreateObject(1703, 242.57, 1083.04, 1083.09,  0.00, 0.00, 0.00);
CreateObject(1704, 241.62, 1081.02, 1083.09,  0.00, 0.00, 89.40);
CreateObject(1701, 247.55, 1080.12, 1083.19,  0.00, 0.00, 0.00);
CreateObject(1730, 246.15, 1083.31, 1082.68,  0.00, 0.00, 0.00);
CreateObject(2103, 246.39, 1083.15, 1083.83,  0.00, 0.00, 0.00);
CreateObject(1822, 243.19, 1081.00, 1083.22,  0.00, 0.00, 0.00);
CreateObject(2029, 243.17, 1078.10, 1082.88,  0.00, 0.00, 0.00);
CreateObject(2233, 242.57, 1077.50, 1083.66,  0.00, 0.00, 180.06);
CreateObject(1752, 243.65, 1077.70, 1083.67,  0.00, 0.00, -179.82);
CreateObject(2233, 244.05, 1077.46, 1083.66,  0.00, 0.00, 180.06);
CreateObject(2298, 236.84, 1082.68, 1086.81,  0.00, 0.00, 270.12);
CreateObject(2204, 238.16, 1084.29, 1086.88,  0.00, 0.00, 0.00);
CreateObject(1742, 240.07, 1078.16, 1086.83,  0.00, 0.00, 180.02);
CreateObject(1822, 235.06, 1080.93, 1086.82,  0.00, 0.00, 0.10);
CreateObject(1702, 237.47, 1082.36, 1086.72,  0.00, 0.00, -89.40);
CreateObject(1752, 233.90, 1078.75, 1087.33,  0.00, 0.00, 124.44);
CreateObject(2233, 233.47, 1079.98, 1087.36,  0.00, 0.00, 89.94);
CreateObject(2024, 234.14, 1078.62, 1086.82,  0.00, 0.00, 0.00);
CreateObject(2103, 235.07, 1078.52, 1087.34,  0.00, 0.00, -182.52);
CreateObject(1742, 237.72, 1075.33, 1083.23,  0.00, 0.00, 271.58);
CreateObject(1742, 230.54, 1074.78, 1083.23,  0.00, 0.00, 90.03);
CreateObject(1215, 232.64, 1077.78, 1082.96,  0.00, 0.00, 0.00);
CreateObject(1215, 232.04, 1081.88, 1082.96,  0.00, 0.00, 0.00);
CreateObject(1215, 236.78, 1081.78, 1082.96,  0.00, 0.00, 0.00);
CreateObject(1215, 236.44, 1078.19, 1082.96,  0.00, 0.00, 0.00);
CreateObject(1215, 237.03, 1068.84, 1084.42,  0.00, 0.00, 0.00);
CreateObject(1215, 231.34, 1068.84, 1084.42,  0.00, 0.00, 0.00);
CreateObject(1703, 236.99, 1066.93, 1083.09,  0.00, 0.00, 269.72);
CreateObject(1703, 231.32, 1064.92, 1083.09,  0.00, 0.00, 89.65);
CreateObject(4828, 1777.55, -1779.58, 26.46,  0.00, 0.00, -179.40);
CreateObject(10378, 1777.63, -1779.47, 12.58,  0.00, 0.00, 0.00);
CreateObject(2773, 1811.41, -1792.96, 13.14,  0.00, 0.00, 0.00);
CreateObject(2773, 1811.38, -1790.02, 13.14,  0.00, 0.00, 0.00);
CreateObject(2773, 1811.39, -1787.16, 13.14,  0.00, 0.00, 0.00);
CreateObject(2773, 1811.38, -1784.21, 13.14,  0.00, 0.00, 0.00);
CreateObject(2773, 1809.41, -1783.17, 13.14,  0.00, 0.00, -88.26);
CreateObject(2773, 1806.56, -1783.19, 13.14,  0.00, 0.00, -88.26);
CreateObject(2773, 1803.81, -1783.21, 13.14,  0.00, 0.00, -88.26);
CreateObject(2773, 1803.75, -1774.96, 13.14,  0.00, 0.00, -88.26);
CreateObject(2773, 1806.64, -1774.84, 13.14,  0.00, 0.00, -88.26);
CreateObject(2773, 1809.38, -1774.77, 13.14,  0.00, 0.00, -88.26);
CreateObject(2773, 1811.31, -1773.76, 13.14,  0.00, 0.00, 0.00);
CreateObject(2773, 1811.37, -1771.00, 13.14,  0.00, 0.00, 0.00);
CreateObject(2773, 1811.39, -1768.28, 13.14,  0.00, 0.00, 0.00);
CreateObject(2773, 1811.40, -1765.60, 13.14,  0.00, 0.00, 0.00);
CreateObject(700, 1797.48, -1796.98, 12.75,  356.86, 0.00, 3.14);
CreateObject(700, 1802.17, -1796.91, 12.75,  356.86, 0.00, 3.14);
CreateObject(700, 1806.35, -1796.86, 12.75,  356.86, 0.00, 3.14);
CreateObject(700, 1810.02, -1796.80, 12.75,  356.86, 0.00, 3.14);
CreateObject(700, 1810.06, -1799.87, 12.75,  356.86, 0.00, 3.14);
CreateObject(700, 1810.11, -1803.14, 12.75,  356.86, 0.00, 3.14);
CreateObject(700, 1810.18, -1806.23, 12.75,  356.86, 0.00, 3.14);
CreateObject(700, 1809.93, -1808.83, 12.75,  356.86, 0.00, 3.14);
CreateObject(700, 1798.92, -1762.53, 13.35,  356.86, 0.00, 3.14);
CreateObject(700, 1802.73, -1762.64, 13.35,  356.86, 0.00, 3.14);
CreateObject(700, 1806.64, -1762.70, 13.35,  356.86, 0.00, 3.14);
CreateObject(700, 1809.89, -1762.62, 13.35,  356.86, 0.00, 3.14);
CreateObject(700, 1809.91, -1759.60, 13.35,  356.86, 0.00, 3.14);
CreateObject(700, 1809.94, -1756.66, 13.35,  356.86, 0.00, 3.14);
CreateObject(700, 1809.99, -1753.54, 13.35,  356.86, 0.00, 3.14);
CreateObject(700, 1810.01, -1750.40, 13.35,  356.86, 0.00, 3.14);

Cimbur
Kingpin
pre 13 godina
10/10, najverovatnije cu tu napraviti spawn ! 🙂
mihael22
Enforcer
pre 13 godina
Cimburovic wrote on November 5, 2012, 11:26 am:
10/10, najverovatnije cu tu napraviti spawn ! 🙂


hahah, ajd hvala 😄
eQ| Cubee
Kingpin
pre 13 godina
Lijepo, 9/10
Davidoff
Crime Lord
pre 13 godina
Dobra mapa🙂
mihael22
Enforcer
pre 13 godina
Hvala 😄
Antonio_Leko
Kingpin
pre 13 godina
Fora  😁
mihael22
Enforcer
pre 13 godina
TNX 😄
Velo_King
Enforcer
pre 13 godina
Dobro malo previse drveca 9/10
mihael22
Enforcer
pre 13 godina
Pr3d4toR wrote on November 5, 2012, 3:13 pm:
Dobro malo previse drveca 9/10


ma nije previse jer izgleda prazno i ruzno bez njih, ako me razumes 😉
ivan.pwn
Wheel Man
pre 13 godina
Lepo 😄

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