[MAP]Luna Park

28. Apr. 2012. Zaključano
3,159
pregleda
22
postova
[BURP]Marko_Trifunovic
3
Hustler
28. Apr. 2012.
Izradio:Marko Trifunovic(ja) 😄                                                                                              Ocenite 1/10
Vreme: 20-25 minuta
Opis:Evo izmapao sam neki mini luna park na brzinu,bilo mi je dosadno...Tamo ima prostor za publiku i tamo gde ce se voziti autici(vortex-i),napravio sam uzak ulaz zbog igraca koji uzmu vortex i vozaju se po gradu 😄
Nadam se da vam se svidja 😄
Slike:
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Objekata : 43
Vozila : 7
AddStaticVehicleEx(539,2499.79980469,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2504.59960938,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2509.59960938,-1517.00000000,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2514.69921875,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2519.69921875,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2524.69921875,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2529.10009766,-1517.09960938,23.29999924,200.00000000,-1,-1,6200); //Vortex
CreateObject(1412,2500.10009766,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (1)
CreateObject(1412,2505.30004883,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (2)
CreateObject(1412,2510.50000000,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (3)
CreateObject(1412,2515.69995117,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (4)
CreateObject(1412,2520.89990234,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (5)
CreateObject(1412,2526.10009766,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (6)
CreateObject(1412,2531.30004883,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (7)
CreateObject(1412,2541.10009766,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (8)
CreateObject(1412,2505.19995117,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (15)
CreateObject(1412,2500.00000000,-1552.40002441,23.70000076,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (16)
CreateObject(1412,2510.50000000,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (17)
CreateObject(1412,2515.80004883,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (18)
CreateObject(1412,2521.10009766,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (19)
CreateObject(1412,2526.39990234,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (20)
CreateObject(1412,2531.69995117,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (21)
CreateObject(1412,2537.00000000,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (22)
CreateObject(1412,2542.30004883,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (23)
CreateObject(1412,2544.80004883,-1549.69995117,23.50000000,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (24)
CreateObject(1412,2544.80004883,-1544.50000000,23.79999924,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (25)
CreateObject(1412,2544.80004883,-1539.30004883,24.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (26)
CreateObject(1412,2544.80004883,-1534.09997559,24.10000038,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (27)
CreateObject(1412,2544.80004883,-1528.90002441,24.10000038,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (28)
CreateObject(1413,2544.80004883,-1523.59997559,24.20000076,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_3) (6)
CreateObject(1413,2544.80004883,-1518.30004883,24.29999924,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_3) (7)
CreateObject(1237,2543.80004883,-1514.80004883,23.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
CreateObject(1237,2544.30004883,-1515.50000000,23.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2)
CreateObject(5837,2539.69995117,-1520.80004883,24.60000038,0.00000000,0.00000000,270.00000000); //object(ci_guardhouse1) (1)
CreateObject(1482,2500.69995117,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (1)
CreateObject(1482,2507.39990234,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (2)
CreateObject(1482,2514.10009766,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (3)
CreateObject(1482,2520.80004883,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (4)
CreateObject(1482,2527.50000000,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (5)
CreateObject(982,2509.89990234,-1551.09997559,23.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit) (1)
CreateObject(982,2537.09960938,-1527.29980469,23.50000000,1.00000000,0.00000000,0.00000000); //object(fenceshit) (2)
CreateObject(984,2529.10009766,-1551.19995117,22.89999962,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (3)
CreateObject(984,2537.10009766,-1551.19995117,22.89999962,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (4)
CreateObject(983,2543.30004883,-1548.00000000,23.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateObject(983,2543.30004883,-1541.59997559,23.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
CreateObject(983,2540.29980469,-1538.39941406,23.29999924,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (5)
CreateObject(982,2521.30004883,-1515.09997559,23.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit) (3)
CreateObject(982,2510.10009766,-1515.09997559,23.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit) (4)
CreateObject(983,2532.50000000,-1515.09997559,23.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (6)
CreateObject(1412,2533.10009766,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (29)
SpitFire
3
Street Runner
28. Apr. 2012.
Ne vjerujem da je to tvoje
[BURP]Marko_Trifunovic
3
Hustler
28. Apr. 2012.
Imao sam iskustva sa tim,jednom sam kopirao...Ali vise necu nema svrhe...Bolje da me ocene za nesto sto je moje....Uskoro cu i da iskriptam ovo i ubacicu sve 😄
[BURP]Marko_Trifunovic
3
Hustler
29. Apr. 2012.
Ajmo ljudi ocenite od 1/10 da znam kako radim 😄
-[The]Casso|^^
5
Underboss
29. Apr. 2012.
@Marko_Trifunovic - Prijava S.Moderatoru - SPAM!

Mappa: Mozda je tvoj rad ali ideja 100% nije! za mappu 7/10 - neprecizno postavljene ograde  😠

Evo Luna Park odakle ja mislim da si pokupio ideju: http://balkan-samp.com/forum/index.php?topic=42566.0
[BURP]Marko_Trifunovic
3
Hustler
29. Apr. 2012.
To je moj rad,ideju sam video na jednom serveru...
Ali aka Diablo
4
Enforcer
29. Apr. 2012.
Po meni lose ali za trud 4/10
Stefan Misurovic
4
Enforcer
30. Apr. 2012.
super 10/10  😉
[BURP]Marko_Trifunovic
3
Hustler
30. Apr. 2012.
|BU:RP| Stefan_Misurovic wrote on April 30, 2012, 10:20 am:
super 10/10  😉
Hvala ! 😉
SEJFO
5
Godfather
30. Apr. 2012.
7.7/10 za trud,moglo je dosta bolje,a ideja je dobra i sve to 😄
[VARGAS]Sharko
4
Shot Caller
30. Apr. 2012.
7/10 Mogao si bolje,dodati jos neka svetla urediti prostor i mesto nije bas za luna park i ovo nije luna park nego autici na sudaranje.
[BURP]Marko_Trifunovic
3
Hustler
30. Apr. 2012.
Hvala vam svima ... Treba malo doraditi ja sam to na brzinu radio kad doradim ja cu ubaciti 😄
^KinGstoN^
4
Shot Caller
30. Apr. 2012.
Ovo ja imam na srw sa istim ovizlima i na istom mestu...
KrUnOmAn?!
4
Enforcer
30. Apr. 2012.
Quote from April 30, 2012, 10:20 am:
super 10/10  😉
Hvala ! 😉

Molio bih da pogledate IP adresu ovih dvoje da nije mozda multi acc da si daje ocjene, ako nije onda nema problema 😄
[BURP]Marko_Trifunovic
3
Hustler
30. Apr. 2012.
Quote from April 30, 2012, 12:36 pm:
Ovo ja imam na srw sa istim ovizlima i na istom mestu...
Video sam na jednom serveru,na ovom mestu je karing... I ja sam napravio da bude kao neki mini luna park ! 😄

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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