Vreme: 20-25 minuta
Opis:Evo izmapao sam neki mini luna park na brzinu,bilo mi je dosadno...Tamo ima prostor za publiku i tamo gde ce se voziti autici(vortex-i),napravio sam uzak ulaz zbog igraca koji uzmu vortex i vozaju se po gradu 😄
Nadam se da vam se svidja 😄
Slike:
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Objekata : 43
Vozila : 7
AddStaticVehicleEx(539,2499.79980469,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2504.59960938,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2509.59960938,-1517.00000000,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2514.69921875,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2519.69921875,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2524.69921875,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2529.10009766,-1517.09960938,23.29999924,200.00000000,-1,-1,6200); //Vortex
CreateObject(1412,2500.10009766,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (1)
CreateObject(1412,2505.30004883,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (2)
CreateObject(1412,2510.50000000,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (3)
CreateObject(1412,2515.69995117,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (4)
CreateObject(1412,2520.89990234,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (5)
CreateObject(1412,2526.10009766,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (6)
CreateObject(1412,2531.30004883,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (7)
CreateObject(1412,2541.10009766,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (8)
CreateObject(1412,2505.19995117,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (15)
CreateObject(1412,2500.00000000,-1552.40002441,23.70000076,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (16)
CreateObject(1412,2510.50000000,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (17)
CreateObject(1412,2515.80004883,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (18)
CreateObject(1412,2521.10009766,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (19)
CreateObject(1412,2526.39990234,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (20)
CreateObject(1412,2531.69995117,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (21)
CreateObject(1412,2537.00000000,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (22)
CreateObject(1412,2542.30004883,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (23)
CreateObject(1412,2544.80004883,-1549.69995117,23.50000000,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (24)
CreateObject(1412,2544.80004883,-1544.50000000,23.79999924,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (25)
CreateObject(1412,2544.80004883,-1539.30004883,24.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (26)
CreateObject(1412,2544.80004883,-1534.09997559,24.10000038,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (27)
CreateObject(1412,2544.80004883,-1528.90002441,24.10000038,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (28)
CreateObject(1413,2544.80004883,-1523.59997559,24.20000076,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_3) (6)
CreateObject(1413,2544.80004883,-1518.30004883,24.29999924,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_3) (7)
CreateObject(1237,2543.80004883,-1514.80004883,23.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
CreateObject(1237,2544.30004883,-1515.50000000,23.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2)
CreateObject(5837,2539.69995117,-1520.80004883,24.60000038,0.00000000,0.00000000,270.00000000); //object(ci_guardhouse1) (1)
CreateObject(1482,2500.69995117,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (1)
CreateObject(1482,2507.39990234,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (2)
CreateObject(1482,2514.10009766,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (3)
CreateObject(1482,2520.80004883,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (4)
CreateObject(1482,2527.50000000,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (5)
CreateObject(982,2509.89990234,-1551.09997559,23.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit) (1)
CreateObject(982,2537.09960938,-1527.29980469,23.50000000,1.00000000,0.00000000,0.00000000); //object(fenceshit) (2)
CreateObject(984,2529.10009766,-1551.19995117,22.89999962,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (3)
CreateObject(984,2537.10009766,-1551.19995117,22.89999962,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (4)
CreateObject(983,2543.30004883,-1548.00000000,23.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateObject(983,2543.30004883,-1541.59997559,23.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
CreateObject(983,2540.29980469,-1538.39941406,23.29999924,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (5)
CreateObject(982,2521.30004883,-1515.09997559,23.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit) (3)
CreateObject(982,2510.10009766,-1515.09997559,23.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit) (4)
CreateObject(983,2532.50000000,-1515.09997559,23.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (6)
CreateObject(1412,2533.10009766,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (29)
