[MAP]Bolnica

24. Jun 2012. Zaključano
3,082
pregleda
25
postova
isk0
5
Underboss
24. Jun 2012.
Naziv rada: Bolnica by Lucky
Vrijeme rada: 1h
Kod(objekti):
CreateDynamicObject(9131,1308.19995117,-802.59997559,84.19999695,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (5)
CreateDynamicObject(9131,1308.19995117,-802.59997559,86.50000000,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (6)
CreateDynamicObject(1215,1308.09997559,-802.59997559,88.19999695,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateDynamicObject(9131,1181.59997559,-1328.80004883,13.00000000,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (1)
CreateDynamicObject(9131,1183.80004883,-1328.80004883,13.00000000,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (2)
CreateDynamicObject(9131,1181.50000000,-1318.80004883,13.00000000,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (3)
CreateDynamicObject(9131,1183.69995117,-1318.80004883,13.00000000,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (4)
CreateDynamicObject(3095,1181.59997559,-1325.00000000,17.00000000,0.00000000,0.00000000,90.00000000); //object(a51_jetdoor) (3)
CreateDynamicObject(3095,1181.69995117,-1322.80004883,17.00000000,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (4)
CreateDynamicObject(1649,1177.90002441,-1329.09997559,15.30000019,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (3)
CreateDynamicObject(1649,1182.59997559,-1329.09997559,15.00000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (4)
CreateDynamicObject(9131,1180.09997559,-1328.80004883,15.69999981,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (7)
CreateDynamicObject(9131,1185.00000000,-1328.80004883,13.69999981,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (9)
CreateDynamicObject(9131,1185.00000000,-1328.80004883,15.80000019,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (10)
CreateDynamicObject(9131,1180.09997559,-1328.80004883,14.10000038,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (11)
CreateDynamicObject(9131,1178.59997559,-1328.80004883,13.30000019,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (12)
CreateDynamicObject(9131,1176.59997559,-1328.80004883,13.30000019,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (13)
CreateDynamicObject(9131,1185.00000000,-1318.80004883,13.69999981,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (15)
CreateDynamicObject(9131,1185.00000000,-1318.80004883,15.80000019,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (16)
CreateDynamicObject(9131,1180.40002441,-1318.80004883,14.30000019,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (17)
CreateDynamicObject(9131,1180.40002441,-1318.80004883,15.39999962,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (18)
CreateDynamicObject(9131,1178.90002441,-1318.80004883,13.30000019,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (19)
CreateDynamicObject(9131,1176.69995117,-1318.80004883,13.30000019,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (21)
CreateDynamicObject(1649,1182.90002441,-1318.59997559,15.00000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (7)
CreateDynamicObject(1649,1178.09997559,-1318.50000000,15.30000019,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (8)
CreateDynamicObject(3095,1173.19995117,-1324.90002441,17.00000000,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (5)
CreateDynamicObject(9131,1180.40002441,-1318.80004883,16.00000000,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (24)
CreateDynamicObject(9131,1180.90002441,-1329.09997559,16.60000038,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (25)
CreateDynamicObject(9131,1183.00000000,-1329.09997559,16.60000038,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (26)
CreateDynamicObject(9131,1184.50000000,-1329.09997559,16.60000038,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (27)
CreateDynamicObject(9131,1178.69995117,-1329.09997559,16.60000038,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (28)
CreateDynamicObject(9131,1177.00000000,-1329.09997559,16.60000038,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (29)
CreateDynamicObject(9131,1182.50000000,-1318.59997559,16.60000038,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (30)
CreateDynamicObject(9131,1184.40002441,-1318.59997559,16.60000038,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (31)
CreateDynamicObject(9131,1181.00000000,-1318.59997559,16.60000038,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (32)
CreateDynamicObject(9131,1178.80004883,-1318.50000000,16.60000038,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (33)
CreateDynamicObject(9131,1176.59997559,-1318.50000000,16.60000038,0.00000000,90.00000000,0.00000000); //object(shbbyhswall13_lvs) (34)
CreateDynamicObject(1649,1185.09997559,-1326.90002441,12.80000019,0.00000000,0.00000000,90.00000000); //object(wglasssmash) (9)
CreateDynamicObject(1649,1185.09997559,-1320.69995117,12.80000019,0.00000000,0.00000000,90.00000000); //object(wglasssmash) (10)
CreateDynamicObject(1649,1185.09997559,-1326.90002441,16.00000000,0.00000000,0.00000000,90.00000000); //object(wglasssmash) (11)
CreateDynamicObject(1649,1185.09997559,-1320.69995117,16.00000000,0.00000000,0.00000000,90.00000000); //object(wglasssmash) (12)
CreateDynamicObject(1649,1185.09997559,-1324.09997559,16.00000000,0.00000000,0.00000000,90.00000000); //object(wglasssmash) (13)
CreateDynamicObject(3095,1176.00000000,-1322.09997559,17.00000000,0.00000000,0.00000000,0.00000000); //object(a51_jetdoor) (7)
CreateDynamicObject(970,1184.00000000,-1329.50000000,18.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
CreateDynamicObject(970,1179.00000000,-1329.50000000,18.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (2)
CreateDynamicObject(970,1184.19995117,-1318.40002441,18.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)
CreateDynamicObject(970,1186.19995117,-1326.50000000,18.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (6)
CreateDynamicObject(970,1186.19995117,-1321.50000000,18.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (7)
CreateDynamicObject(1215,1186.09997559,-1318.90002441,18.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateDynamicObject(1215,1186.09997559,-1324.00000000,18.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateDynamicObject(1215,1186.00000000,-1329.09997559,18.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateDynamicObject(1215,1181.50000000,-1329.40002441,18.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateDynamicObject(1215,1176.50000000,-1329.30004883,18.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateDynamicObject(1215,1185.19995117,-1324.69995117,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateDynamicObject(1215,1185.19995117,-1323.00000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateDynamicObject(1432,1184.00000000,-1327.30004883,17.60000038,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (1)
CreateDynamicObject(1432,1184.00000000,-1322.19995117,17.60000038,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (2)
CreateDynamicObject(1432,1178.69995117,-1327.19995117,17.60000038,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (3)
CreateDynamicObject(14409,1179.09997559,-1333.90002441,15.30000019,0.00000000,0.00000000,270.00000000); //object(carter-stairs02) (1)
CreateDynamicObject(970,1173.90002441,-1336.00000000,19.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (8)
CreateDynamicObject(970,1176.00000000,-1329.69995117,19.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (9)
CreateDynamicObject(970,1173.90002441,-1317.80004883,19.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (10)
CreateDynamicObject(970,1176.00000000,-1322.50000000,19.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (11)
CreateDynamicObject(1215,1176.00000000,-1319.40002441,19.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateDynamicObject(1215,1185.90002441,-1335.90002441,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateDynamicObject(1215,1185.90002441,-1331.90002441,13.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateDynamicObject(1215,1182.19995117,-1335.80004883,15.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateDynamicObject(1215,1182.19995117,-1332.00000000,15.60000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateDynamicObject(1215,1177.30004883,-1335.69995117,19.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateDynamicObject(1215,1177.19995117,-1332.09997559,19.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateDynamicObject(983,1180.59997559,-1315.09997559,13.89999962,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (5)
CreateDynamicObject(9131,1180.30004883,-1312.09997559,14.30000019,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (35)
CreateDynamicObject(984,1173.50000000,-1311.80004883,13.60000038,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (2)
CreateDynamicObject(1215,1180.30004883,-1312.09997559,14.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
CreateDynamicObject(983,1180.59997559,-1332.40002441,13.89999962,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (7)
CreateDynamicObject(9131,1180.30004883,-1335.40002441,14.30000019,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (36)
CreateDynamicObject(984,1173.59997559,-1335.59997559,13.60000038,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (3)
CreateDynamicObject(1215,1180.30004883,-1335.40002441,14.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateDynamicObject(1215,1185.50000000,-1342.50000000,14.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
CreateDynamicObject(1652,1185.80004883,-1355.09997559,13.89999962,0.00000000,0.00000000,90.00000000); //object(fencehaiti) (1)
CreateDynamicObject(9131,1185.50000000,-1342.50000000,14.30000019,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (37)
CreateDynamicObject(983,1182.00000000,-1342.40002441,13.80000019,0.00000000,0.00000000,93.00000000); //object(fenceshit3) (8)
CreateDynamicObject(9131,1185.80004883,-1355.19995117,14.39999962,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (38)
CreateDynamicObject(1215,1185.69995117,-1355.19995117,14.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
CreateDynamicObject(1215,1185.40002441,-1291.09997559,14.80000019,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21)
CreateDynamicObject(1215,1185.30004883,-1304.90002441,14.50000000,0.00000000,0.00000000,0.00000000); //object(bollardlight) (22)
CreateDynamicObject(983,1182.40002441,-1305.19995117,13.89999962,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (9)
CreateDynamicObject(9131,1185.30004883,-1304.90002441,14.30000019,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (39)
CreateDynamicObject(9131,1185.40002441,-1291.09997559,14.30000019,0.00000000,0.00000000,0.00000000); //object(shbbyhswall13_lvs) (40)
CreateDynamicObject(983,1182.40002441,-1290.80004883,13.89999962,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (10)
CreateDynamicObject(1215,1185.00000000,-1300.00000000,13.80000019,0.00000000,0.00000000,0.00000000); //object(bollardlight) (23)
CreateDynamicObject(1215,1185.09997559,-1296.30004883,13.80000019,0.00000000,0.00000000,0.00000000); //object(bollardlight) (24)
CreateDynamicObject(16151,1179.00000000,-1320.30004883,17.60000038,0.00000000,0.00000000,90.00000000); //object(ufo_bar) (1)
CreateDynamicObject(970,1177.69995117,-1317.69995117,18.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (12)
CreateDynamicObject(1215,1180.09997559,-1317.69995117,18.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (25)
CreateDynamicObject(1215,1181.19995117,-1318.50000000,18.10000038,0.00000000,0.00000000,0.00000000); //object(bollardlight) (26)
CreateDynamicObject(9833,1180.00000000,-1361.30004883,16.29999924,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)

Video: http://youtu.be/nN3z-0v4kdE
Slike:
http://ch-slike.com/WC7
http://ch-slike.com/WCN
http://ch-slike.com/WCY
http://ch-slike.com/WC1
http://ch-slike.com/WCE
http://ch-slike.com/WCR

Komentar: Molim vas da ocijenite 1/10 🙂
Velo_King
4
Enforcer
24. Jun 2012.
Nemoye se otvoriti video?
isk0
5
Underboss
24. Jun 2012.
|GH| VeGa wrote on June 24, 2012, 1:30 pm:
Nemoye se otvoriti video?

Video se jos upload, sad cu ja dodati slike 🙂
Stole_Legia
4
Shot Caller
24. Jun 2012.
dobro je 8/10 😉
Don Eagle
4
Made Man
24. Jun 2012.
Dobro je 9/10 , samo nastavi 🙂
Bogdan_Crazy
3
Hustler
24. Jun 2012.
Mnogo mi se svidja 10/10 samo tako nastavi  😎
Taco
5
Underboss
24. Jun 2012.
Dobra mapa 9/10!  😁
isk0
5
Underboss
24. Jun 2012.
Hvala svima 🙂
TheShoky77
4
Enforcer
24. Jun 2012.
Nije lose 8/10
JoPa
4
Shot Caller
24. Jun 2012.
Lijepo 9/10
The Woozie
5
Kingpin
25. Jun 2012.
Dobro uradjeno, 8/10
isk0
5
Underboss
25. Jun 2012.
Hvala svima 😄
Jovan_Kingspin
2
Street Runner
25. Jun 2012.
8/10 nema stvarno razloga za kafic kod bolnice da se neki alkoholicar u RL posle saobracajne nesrece ide ponovo opijati xD
isk0
5
Underboss
25. Jun 2012.
Jovan_Kingspin wrote on June 25, 2012, 12:04 pm:
8/10 nema stvarno razloga za kafic kod bolnice da se neki alkoholicar u RL posle saobracajne nesrece ide ponovo opijati xD


Pa treba valjda kafic, jer mozda neko ceka nekoga da izadje iz bolnice, ili je neko na operaciji pa ceka da izadje... Ili kad postanes tata da se mozes napit odma 😄
-[The]Casso|^^
5
Underboss
25. Jun 2012.
Quote from June 25, 2012, 1:34 pm:
Pa treba valjda kafic, jer mozda neko ceka nekoga da izadje iz bolnice, ili je neko na operaciji pa ceka da izadje... Ili kad postanes tata da se mozes napit odma 😄


Ovo za tatu ti je ono 😉 Bravo .. Mappa mi se svidja ali nesto nedostaje 9.5/10!

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