CreateObject(4013, 2452.005615, -2966.200928, 16.108990, 0, 0, -506.249923904); // object (1)
CreateObject(4874, 2406.935059, -2942.897949, 16.499502, 0, 0, 0); // object (5)
CreateObject(8302, 2441.793701, -2940.979980, 10.984280, 0, 0, -348.750071083); // object (22)
CreateObject(1612, 2414.770508, -2951.094727, 9.815802, 0, 0, 0); // object (24)
CreateObject(980, 2461.749023, -2934.763672, 12.757381, 0, 0, -236.250037063); // object (16)
CreateObject(980, 2467.926270, -2944.055908, 12.757381, 0, 0, -56.2500170097); // object (17)
CreateObject(980, 2474.180664, -2953.555664, 12.763700, 0, 0, -56.2500170097); // object (18)
CreateObject(980, 2480.463867, -2962.991455, 12.675526, 0, 0, -56.2500170097); // object (19)
CreateObject(980, 2485.634033, -2970.363525, 12.699436, 0, 0, -56.2500170097); // object (21)
CreateObject(980, 2484.035156, -2978.455811, 12.697874, 0, 0, 33.750021665); // object (22)
CreateObject(980, 2475.656738, -2984.054199, 12.619909, 0, 0, 33.750021665); // object (23)
CreateObject(980, 2460.968018, -2993.701416, 12.757381, 0, 0, 33.750021665); // object (24)
CreateObject(980, 2451.392334, -3000.195068, 12.757381, 0, 0, 33.750021665); // object (25)
CreateObject(980, 2442.999756, -2998.916748, 12.711208, 0, 0, -56.2500170097); // object (26)
CreateObject(980, 2436.552002, -2989.267090, 12.595551, 0, 0, -56.2500170097); // object (27)
CreateObject(980, 2430.137207, -2979.666504, 12.654694, 0, 0, -56.2500170097); // object (28)
CreateObject(980, 2423.814941, -2970.204834, 12.735909, 0, 0, -56.2500170097); // object (29)
CreateObject(980, 2419.189209, -2963.281982, 12.728704, 0, 0, -56.2500170097); // object (30)
CreateObject(980, 2420.817871, -2955.187500, 12.695906, 0, 0, 33.750021665); // object (31)
CreateObject(980, 2429.814453, -2949.065674, 12.757381, 0, 0, 33.750021665); // object (32)
CreateObject(980, 2453.871338, -2933.237305, 12.763401, 0, 0, 33.750021665); // object (33)
CreateObject(974, 2448.013916, -2937.161865, 12.768066, 0, 0, 33.750021665); // object (34)
CreateObject(974, 2436.824219, -2944.762207, 11.622803, 0, 0, 33.750021665); // object (35)
CreateObject(4865, 2464.395264, -2991.578857, 10.306555, 0, 0, 0); // object (37)
CreateObject(3749, 2467.529053, -2988.670898, 16.164970, 0, 0, -146.249998389); // object (39)
CreateObject(988, 2468.402100, -2988.824219, 11.345617, 0, 0, 33.750021665); // object (43)
CreateObject(974, 2463.499756, -2992.217773, 13.084295, 0, 0, 33.750021665); // object (44)
CreateObject(974, 2473.770264, -2987.026367, 13.547058, 0, 0, 0); // object (46)
CreateObject(18292, 2485.130859, -3018.286377, 12.185255, 0, 0, -157.499967413); // object (48)
CreateObject(18292, 2500.752441, -3008.672119, 12.185255, 0, 0, 22.4999953447); // object (50)
CreateObject(16683, 2546.733643, -3041.832520, 11.208769, 0, 0, 0); // object (53)
CreateObject(16683, 2569.871826, -3030.581787, 11.208769, 0, 0, 0); // object (54)
CreateObject(16136, 2590.203613, -3037.722900, 11.186141, 0, 0, -89.9999813789); // object (56)
CreateObject(16052, 2567.995850, -3035.344971, 11.952551, 0, 0, -89.9999813789); // object (58)
CreateObject(974, 2567.232422, -3030.895996, 13.084295, 0, 0, -78.7500123544); // object (60)
CreateObject(974, 2567.537842, -3039.408203, 13.084295, 0, 0, -101.250007699); // object (61)
CreateObject(973, 2592.114014, -3047.893555, 11.146775, 0, 0, -89.9999813789); // object (63)
CreateObject(973, 2592.226318, -3054.270996, 11.146775, 0, 0, -89.9999813789); // object (64)
CreateObject(973, 2592.166260, -3060.819580, 11.146775, 0, 0, -89.9999813789); // object (65)
CreateObject(971, 2572.929199, -3063.891357, 14.876472, 0, 0, 0); // object (66)
CreateObject(971, 2581.481201, -3063.948486, 14.876472, 0, 0, 0); // object (67)
CreateObject(971, 2590.175049, -3063.863525, 14.876472, 0, 0, 0); // object (68)
CreateObject(971, 2598.960449, -3063.791016, 14.876472, 0, 0, 0); // object (69)
CreateObject(971, 2607.898926, -3063.745605, 14.876472, 0, 0, 0); // object (70)
CreateObject(971, 2615.067139, -3063.705811, 15.752188, 0, 0, 0); // object (72)
CreateObject(971, 2617.854980, -3059.743896, 15.210456, 0, 0, -89.9999813789); // object (73)
CreateObject(971, 2617.847412, -3050.781494, 14.876472, 0, 0, -89.9999813789); // object (74)
CreateObject(971, 2617.812988, -3041.821289, 14.876472, 0, 0, -89.9999813789); // object (75)
CreateObject(971, 2617.854980, -3032.849365, 15.096142, 0, 0, -89.9999813789); // object (76)
CreateObject(971, 2617.813232, -3023.934326, 14.876472, 0, 0, -89.9999813789); // object (77)
CreateObject(971, 2617.581299, -3019.076172, 14.876472, 0, 0, -89.9999813789); // object (78)
CreateObject(971, 2613.552246, -3013.590576, 15.012205, 0, 0, -11.2500263202); // object (79)
CreateObject(971, 2605.506592, -3013.767822, 14.876472, 0, 0, 0); // object (80)
CreateObject(971, 2597.125244, -3014.195557, 14.876472, 0, 0, 0); // object (81)
CreateObject(971, 2588.464111, -3013.926758, 14.876472, 0, 0, 0); // object (83)
CreateObject(971, 2579.688965, -3013.804932, 14.876472, 0, 0, 0); // object (84)
CreateObject(971, 2572.627930, -3013.783691, 14.876472, 0, 0, 0); // object (85)
CreateObject(971, 2568.176270, -3017.974609, 14.876472, 0, 0, -89.9999813789); // object (86)
CreateObject(971, 2568.380371, -3026.421143, 14.876472, 0, 0, -89.9999813789); // object (87)
CreateObject(971, 2568.294922, -3045.955566, 14.876472, 0, 0, -89.9999813789); // object (88)
CreateObject(971, 2567.933838, -3054.277100, 15.242264, 0, 0, -89.9999813789); // object (89)
CreateObject(971, 2567.551758, -3059.026123, 14.876472, 0, 0, -89.9999813789); // object (90)
CreateObject(971, 2457.333984, -3001.954102, 14.876472, 0, 0, -56.2500170097); // object (91)
CreateObject(971, 2462.226807, -3009.075684, 14.876472, 0, 0, -56.2500170097); // object (92)
CreateObject(971, 2466.997070, -3016.194092, 14.876472, 0, 0, -56.2500170097); // object (93)
CreateObject(971, 2471.965088, -3023.341797, 14.876472, 0, 0, -56.2500170097); // object (94)
CreateObject(971, 2477.389404, -3029.948730, 14.876472, 0, 0, -44.9999906894); // object (95)
CreateObject(971, 2483.903320, -3035.419922, 14.876472, 0, 0, -33.750021665); // object (96)
CreateObject(971, 2491.205322, -3039.355225, 14.876472, 0, 0, -22.4999953447); // object (97)
CreateObject(971, 2498.696777, -3042.483398, 14.876472, 0, 0, -22.4999953447); // object (98)
CreateObject(971, 2506.806885, -3044.313477, 14.876472, 0, 0, 0); // object (99)
CreateObject(971, 2514.370850, -3043.911865, 14.876472, 0, 0, 0); // object (100)
CreateObject(971, 2523.036621, -3044.010742, 14.876472, 0, 0, 0); // object (101)
CreateObject(971, 2531.260498, -3043.867432, 14.876472, 0, 0, 0); // object (102)
CreateObject(971, 2539.697998, -3043.836914, 14.876472, 0, 0, 0); // object (103)
CreateObject(971, 2548.354492, -3043.733643, 14.876472, 0, 0, 0); // object (104)
CreateObject(971, 2556.084473, -3043.896973, 14.876472, 0, 0, 0); // object (105)
CreateObject(971, 2563.444824, -3043.991455, 14.876472, 0, 0, 0); // object (106)
CreateObject(971, 2561.096436, -3027.027588, 14.876472, 0, 0, 0); // object (107)
CreateObject(971, 2552.533691, -3027.031982, 14.876472, 0, 0, 0); // object (108)
CreateObject(971, 2543.648926, -3027.231934, 14.876472, 0, 0, 0); // object (109)
CreateObject(971, 2535.132080, -3027.108154, 14.876472, 0, 0, 0); // object (110)
CreateObject(971, 2527.452148, -3024.405518, 14.876472, 0, 0, -33.750021665); // object (111)
CreateObject(971, 2521.630127, -3018.804932, 14.876472, 0, 0, -56.2500170097); // object (112)
CreateObject(971, 2516.701660, -3012.513428, 14.876472, 0, 0, -44.9999906894); // object (113)
CreateObject(971, 2511.095947, -3006.873535, 14.876472, 0, 0, -44.9999906894); // object (114)
CreateObject(971, 2504.396973, -3001.499023, 14.876472, 0, 0, -33.750021665); // object (115)
CreateObject(971, 2497.478516, -2996.678223, 14.876473, 0, 0, -33.750021665); // object (116)
CreateObject(971, 2490.234619, -2991.830078, 14.876472, 0, 0, -33.750021665); // object (117)
CreateObject(971, 2483.197510, -2986.215332, 14.876472, 0, 0, -44.9999906894); // object (118)I na kraju par slika: http://img696.imageshack.us/gal.php?g=mtascreen0031w.jpg
Ona arena na kraju je boriliste gde se fight zatvorenici i ubacite neki int u onu zgradu i komentirajte.
