Započeo monkeypantzz
•3. Dec. 2010.[MAP] Taxi Baza
4,544
pregleda
22
postova
Enforcer
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
286
Postovi:
30
Teme:
Pridružio se:Nov. 2010
3. Dec. 2010.
Evo moja prva mapa,znaci ono,totalni sam pocetnik al cini mi se da brzo ucim..Jedino me hebu ID-ovi objekata,da ih znam mnogo bi lakse islo..Al' ajd' sta je tu je 😛..Ima par nekih najosnovnijih stvari i nije bas do kraja dovrsena,planirao sam da je dovrsim al' odustao...A i ko ga hebe,i ovako deluje potpuna 😄 E da,kad budete ocenjivali nemojte da me ubijete mnooogo slabim ocenama 😄 I jos jedna stvar..Nije mi jasno zasto su slike ovako mutne al jbga.. 😮
Izradio: Djea Djea
Vrijeme izrade: 30 min
Slike:
Slika 1
Slika 2
Slika 3
Slika 4
Slika 5
Slika 6
Slika 7
Download: Nema download,samo kod 😛 Na njemu imate svaki objekat,mada ne verujem da ce neko uopste da uzme ovo al ajd',sto da ne postavim 😁
Izradio: Djea Djea
Vrijeme izrade: 30 min
Slike:
Slika 1
Slika 2
Slika 3
Slika 4
Slika 5
Slika 6
Slika 7
Download: Nema download,samo kod 😛 Na njemu imate svaki objekat,mada ne verujem da ce neko uopste da uzme ovo al ajd',sto da ne postavim 😁
Quote
AddStaticVehicleEx(420,1794.20227051,-1916.28442383,13.24438095,90.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1794.38635254,-1921.38317871,13.24189091,90.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1794.35449219,-1911.80395508,13.24656868,90.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1794.41149902,-1907.28027344,13.24987316,90.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1794.51379395,-1902.79406738,13.24994850,90.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1794.45458984,-1898.32519531,13.24990463,90.00000000,6,1,15); //Taxi
AddStaticVehicleEx(438,1786.49829102,-1916.23486328,13.59407711,270.00000000,6,1,15); //Cabbie
AddStaticVehicleEx(438,1786.17016602,-1920.73327637,13.59220886,270.00000000,6,1,15); //Cabbie
AddStaticVehicleEx(438,1786.98730469,-1898.26562500,13.59443474,270.00000000,6,1,15); //Cabbie
AddStaticVehicleEx(438,1786.84960938,-1903.20019531,13.59433460,270.00000000,6,1,15); //Cabbie
AddStaticVehicleEx(438,1786.82617188,-1907.30761719,13.59431648,270.00000000,6,1,15); //Cabbie
AddStaticVehicleEx(438,1786.76293945,-1911.64099121,13.59427071,270.00000000,6,1,15); //Cabbie
AddStaticVehicleEx(409,1796.28466797,-1893.97875977,13.32624722,90.00000000,6,1,15); //Stretch
AddStaticVehicleEx(409,1785.49804688,-1893.92041016,13.31834316,270.00000000,6,1,15); //Stretch
AddStaticVehicleEx(409,1785.61718750,-1925.13769531,13.31505775,270.00000000,6,1,15); //Stretch
AddStaticVehicleEx(409,1795.21069336,-1925.42797852,13.31491661,90.00000000,6,1,15); //Stretch
AddStaticVehicleEx(487,1763.65087891,-1896.12475586,13.82735825,86.00000000,6,1,15); //Maverick
CreateObject(1215,1811.32849121,-1894.37231445,12.96952724,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1811.44726562,-1884.77343750,12.97667789,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1799.21411133,-1885.14184570,12.96771526,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1805.31640625,-1884.78125000,12.97218609,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1761.85119629,-1814.59521484,-2.23140335,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1792.91308594,-1884.78808594,12.96310043,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1787.13671875,-1884.58398438,12.95886803,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1780.71093750,-1884.60351562,12.95416069,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8 )
CreateObject(1215,1774.50390625,-1925.81921387,12.94961262,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(1215,1774.48046875,-1884.76464844,12.94959545,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateObject(1215,1774.47265625,-1890.63574219,12.94958973,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateObject(1215,1774.58691406,-1897.21484375,12.94967365,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(1215,1774.72070312,-1902.44921875,12.94977188,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateObject(1215,1774.68164062,-1907.72265625,12.94974327,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateObject(1215,1774.83984375,-1913.93066406,12.94985962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateObject(1215,1774.45312500,-1920.20898438,12.94957542,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
CreateObject(1215,1774.43359375,-1935.48254395,12.85454559,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
CreateObject(1215,1774.56933594,-1930.38964844,12.94966125,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1😎
CreateObject(1215,1779.96423340,-1935.09179688,13.00130749,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
CreateObject(1215,1785.34423828,-1935.24389648,13.04149342,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
CreateObject(1215,1796.79980469,-1935.24658203,13.04220295,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21)
CreateObject(1215,1791.39843750,-1935.33007812,13.06426334,0.00000000,0.00000000,0.00000000); //object(bollardlight) (22)
CreateObject(1215,1801.88830566,-1935.28088379,13.05126572,0.00000000,0.00000000,0.00000000); //object(bollardlight) (23)
CreateObject(1215,1806.99291992,-1935.58215332,12.86119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (24)
CreateObject(1215,1806.62634277,-1929.86523438,12.95207214,0.00000000,0.00000000,0.00000000); //object(bollardlight) (25)
CreateObject(1215,1806.48815918,-1925.06347656,12.95441818,0.00000000,0.00000000,0.00000000); //object(bollardlight) (26)
CreateObject(1215,1806.37463379,-1920.30175781,12.95674324,0.00000000,0.00000000,0.00000000); //object(bollardlight) (27)
CreateObject(1215,1806.48278809,-1910.71667480,12.96142387,0.00000000,0.00000000,0.00000000); //object(bollardlight) (28 )
CreateObject(1215,1806.34472656,-1914.99218750,12.95933628,0.00000000,0.00000000,0.00000000); //object(bollardlight) (29)
CreateObject(1215,1806.62133789,-1905.19653320,12.96411991,0.00000000,0.00000000,0.00000000); //object(bollardlight) (30)
CreateObject(1215,1806.64099121,-1900.13244629,12.96659374,0.00000000,0.00000000,0.00000000); //object(bollardlight) (31)
CreateObject(4691,1783.30163574,-1922.69091797,12.51196957,0.00000000,0.00000000,0.00000000); //object(csp3gm_lan2) (1)
CreateObject(983,1794.62158203,-1891.73510742,13.08358192,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (1)
CreateObject(983,1794.75891113,-1896.15185547,13.08368301,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (2)
CreateObject(983,1794.59411621,-1900.71606445,13.08356190,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (3)
CreateObject(983,1794.65722656,-1905.32678223,13.08360863,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (4)
CreateObject(983,1794.56091309,-1909.75134277,13.08112717,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (5)
CreateObject(983,1794.44689941,-1914.20275879,13.07895279,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (6)
CreateObject(983,1794.62951660,-1923.14501953,13.07458591,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (7)
CreateObject(983,1794.62109375,-1918.66992188,13.07677078,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (8 )
CreateObject(983,1787.00598145,-1927.42260742,13.07249641,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (9)
CreateObject(984,1791.37963867,-1921.37915039,13.02857304,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (2)
CreateObject(984,1791.50036621,-1908.59851074,13.03442097,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (3)
CreateObject(984,1791.50000000,-1908.59765625,13.03442097,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (4)
CreateObject(984,1791.54870605,-1898.05139160,13.03445625,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (5)
CreateObject(984,1790.21667480,-1897.99523926,13.03347969,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (6)
CreateObject(984,1790.19079590,-1910.74047852,13.03346157,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (7)
CreateObject(984,1790.21008301,-1921.11535645,13.02870178,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (8 )
CreateObject(983,1794.60644531,-1927.72363281,13.07234859,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (10)
CreateObject(983,1786.95153809,-1896.10253906,13.07796383,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (11)
CreateObject(983,1786.87011719,-1923.17968750,13.07456875,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (12)
CreateObject(983,1787.00195312,-1918.70605469,13.07675266,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (13)
CreateObject(983,1786.98925781,-1914.27832031,13.07799149,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (14)
CreateObject(983,1786.97558594,-1909.61328125,13.07798100,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (15)
CreateObject(983,1787.03222656,-1905.24023438,13.07802296,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (16)
CreateObject(983,1786.96875000,-1900.72949219,13.07797718,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (17)
CreateObject(983,1786.94799805,-1891.73889160,13.07796097,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (18 )
CreateObject(3934,1764.60742188,-1896.10742188,12.37956142,0.00000000,0.00000000,0.00000000); //object(helipad01) (1)
CreateObject(3928,1764.60742188,-1896.10742188,12.39323330,0.00000000,0.00000000,0.00000000); //object(helipad) (1)
CreateObject(3934,1764.60742188,-1896.10742188,12.37956142,0.00000000,0.00000000,0.00000000); //object(helipad01) (2)
CreateObject(3934,1763.85241699,-1895.73901367,12.81221962,0.00000000,0.00000000,0.00000000); //object(helipad01) (3)
CreateObject(8656,1767.97436523,-1942.09521484,13.70105171,0.00000000,0.00000000,90.00000000); //object(shbbyhswall09_lvs) (2)
CreateObject(3749,1810.48315430,-1890.09240723,17.26559448,0.00000000,0.00000000,88.00000000); //object(clubgate01_lax) (1)
CreateObject(3850,1758.68188477,-1920.42199707,13.11891937,0.00000000,0.00000000,0.00000000); //object(carshowbann_sfsx) (6)
CreateObject(3850,1758.89208984,-1928.09008789,13.12271500,0.00000000,0.00000000,0.00000000); //object(carshowbann_sfsx) (7)
CreateObject(980,1812.36425781,-1890.09631348,15.18745422,0.00000000,0.00000000,270.00000000); //object(airportgate) (1)
AddStaticVehicleEx(420,1794.38635254,-1921.38317871,13.24189091,90.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1794.35449219,-1911.80395508,13.24656868,90.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1794.41149902,-1907.28027344,13.24987316,90.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1794.51379395,-1902.79406738,13.24994850,90.00000000,6,1,15); //Taxi
AddStaticVehicleEx(420,1794.45458984,-1898.32519531,13.24990463,90.00000000,6,1,15); //Taxi
AddStaticVehicleEx(438,1786.49829102,-1916.23486328,13.59407711,270.00000000,6,1,15); //Cabbie
AddStaticVehicleEx(438,1786.17016602,-1920.73327637,13.59220886,270.00000000,6,1,15); //Cabbie
AddStaticVehicleEx(438,1786.98730469,-1898.26562500,13.59443474,270.00000000,6,1,15); //Cabbie
AddStaticVehicleEx(438,1786.84960938,-1903.20019531,13.59433460,270.00000000,6,1,15); //Cabbie
AddStaticVehicleEx(438,1786.82617188,-1907.30761719,13.59431648,270.00000000,6,1,15); //Cabbie
AddStaticVehicleEx(438,1786.76293945,-1911.64099121,13.59427071,270.00000000,6,1,15); //Cabbie
AddStaticVehicleEx(409,1796.28466797,-1893.97875977,13.32624722,90.00000000,6,1,15); //Stretch
AddStaticVehicleEx(409,1785.49804688,-1893.92041016,13.31834316,270.00000000,6,1,15); //Stretch
AddStaticVehicleEx(409,1785.61718750,-1925.13769531,13.31505775,270.00000000,6,1,15); //Stretch
AddStaticVehicleEx(409,1795.21069336,-1925.42797852,13.31491661,90.00000000,6,1,15); //Stretch
AddStaticVehicleEx(487,1763.65087891,-1896.12475586,13.82735825,86.00000000,6,1,15); //Maverick
CreateObject(1215,1811.32849121,-1894.37231445,12.96952724,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1811.44726562,-1884.77343750,12.97667789,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1799.21411133,-1885.14184570,12.96771526,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1805.31640625,-1884.78125000,12.97218609,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1761.85119629,-1814.59521484,-2.23140335,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1792.91308594,-1884.78808594,12.96310043,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1787.13671875,-1884.58398438,12.95886803,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1780.71093750,-1884.60351562,12.95416069,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8 )
CreateObject(1215,1774.50390625,-1925.81921387,12.94961262,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(1215,1774.48046875,-1884.76464844,12.94959545,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateObject(1215,1774.47265625,-1890.63574219,12.94958973,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateObject(1215,1774.58691406,-1897.21484375,12.94967365,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(1215,1774.72070312,-1902.44921875,12.94977188,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateObject(1215,1774.68164062,-1907.72265625,12.94974327,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateObject(1215,1774.83984375,-1913.93066406,12.94985962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateObject(1215,1774.45312500,-1920.20898438,12.94957542,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
CreateObject(1215,1774.43359375,-1935.48254395,12.85454559,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
CreateObject(1215,1774.56933594,-1930.38964844,12.94966125,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1😎
CreateObject(1215,1779.96423340,-1935.09179688,13.00130749,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
CreateObject(1215,1785.34423828,-1935.24389648,13.04149342,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
CreateObject(1215,1796.79980469,-1935.24658203,13.04220295,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21)
CreateObject(1215,1791.39843750,-1935.33007812,13.06426334,0.00000000,0.00000000,0.00000000); //object(bollardlight) (22)
CreateObject(1215,1801.88830566,-1935.28088379,13.05126572,0.00000000,0.00000000,0.00000000); //object(bollardlight) (23)
CreateObject(1215,1806.99291992,-1935.58215332,12.86119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (24)
CreateObject(1215,1806.62634277,-1929.86523438,12.95207214,0.00000000,0.00000000,0.00000000); //object(bollardlight) (25)
CreateObject(1215,1806.48815918,-1925.06347656,12.95441818,0.00000000,0.00000000,0.00000000); //object(bollardlight) (26)
CreateObject(1215,1806.37463379,-1920.30175781,12.95674324,0.00000000,0.00000000,0.00000000); //object(bollardlight) (27)
CreateObject(1215,1806.48278809,-1910.71667480,12.96142387,0.00000000,0.00000000,0.00000000); //object(bollardlight) (28 )
CreateObject(1215,1806.34472656,-1914.99218750,12.95933628,0.00000000,0.00000000,0.00000000); //object(bollardlight) (29)
CreateObject(1215,1806.62133789,-1905.19653320,12.96411991,0.00000000,0.00000000,0.00000000); //object(bollardlight) (30)
CreateObject(1215,1806.64099121,-1900.13244629,12.96659374,0.00000000,0.00000000,0.00000000); //object(bollardlight) (31)
CreateObject(4691,1783.30163574,-1922.69091797,12.51196957,0.00000000,0.00000000,0.00000000); //object(csp3gm_lan2) (1)
CreateObject(983,1794.62158203,-1891.73510742,13.08358192,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (1)
CreateObject(983,1794.75891113,-1896.15185547,13.08368301,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (2)
CreateObject(983,1794.59411621,-1900.71606445,13.08356190,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (3)
CreateObject(983,1794.65722656,-1905.32678223,13.08360863,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (4)
CreateObject(983,1794.56091309,-1909.75134277,13.08112717,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (5)
CreateObject(983,1794.44689941,-1914.20275879,13.07895279,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (6)
CreateObject(983,1794.62951660,-1923.14501953,13.07458591,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (7)
CreateObject(983,1794.62109375,-1918.66992188,13.07677078,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (8 )
CreateObject(983,1787.00598145,-1927.42260742,13.07249641,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (9)
CreateObject(984,1791.37963867,-1921.37915039,13.02857304,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (2)
CreateObject(984,1791.50036621,-1908.59851074,13.03442097,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (3)
CreateObject(984,1791.50000000,-1908.59765625,13.03442097,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (4)
CreateObject(984,1791.54870605,-1898.05139160,13.03445625,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (5)
CreateObject(984,1790.21667480,-1897.99523926,13.03347969,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (6)
CreateObject(984,1790.19079590,-1910.74047852,13.03346157,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (7)
CreateObject(984,1790.21008301,-1921.11535645,13.02870178,0.00000000,0.00000000,0.00000000); //object(fenceshit2) (8 )
CreateObject(983,1794.60644531,-1927.72363281,13.07234859,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (10)
CreateObject(983,1786.95153809,-1896.10253906,13.07796383,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (11)
CreateObject(983,1786.87011719,-1923.17968750,13.07456875,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (12)
CreateObject(983,1787.00195312,-1918.70605469,13.07675266,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (13)
CreateObject(983,1786.98925781,-1914.27832031,13.07799149,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (14)
CreateObject(983,1786.97558594,-1909.61328125,13.07798100,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (15)
CreateObject(983,1787.03222656,-1905.24023438,13.07802296,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (16)
CreateObject(983,1786.96875000,-1900.72949219,13.07797718,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (17)
CreateObject(983,1786.94799805,-1891.73889160,13.07796097,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (18 )
CreateObject(3934,1764.60742188,-1896.10742188,12.37956142,0.00000000,0.00000000,0.00000000); //object(helipad01) (1)
CreateObject(3928,1764.60742188,-1896.10742188,12.39323330,0.00000000,0.00000000,0.00000000); //object(helipad) (1)
CreateObject(3934,1764.60742188,-1896.10742188,12.37956142,0.00000000,0.00000000,0.00000000); //object(helipad01) (2)
CreateObject(3934,1763.85241699,-1895.73901367,12.81221962,0.00000000,0.00000000,0.00000000); //object(helipad01) (3)
CreateObject(8656,1767.97436523,-1942.09521484,13.70105171,0.00000000,0.00000000,90.00000000); //object(shbbyhswall09_lvs) (2)
CreateObject(3749,1810.48315430,-1890.09240723,17.26559448,0.00000000,0.00000000,88.00000000); //object(clubgate01_lax) (1)
CreateObject(3850,1758.68188477,-1920.42199707,13.11891937,0.00000000,0.00000000,0.00000000); //object(carshowbann_sfsx) (6)
CreateObject(3850,1758.89208984,-1928.09008789,13.12271500,0.00000000,0.00000000,0.00000000); //object(carshowbann_sfsx) (7)
CreateObject(980,1812.36425781,-1890.09631348,15.18745422,0.00000000,0.00000000,270.00000000); //object(airportgate) (1)
3. Dec. 2010.
po opisu sam mislio da je ovo neka bzvz mappa...ali vidim da je dobra.... meni se svida.... 10/10
3. Dec. 2010.
mafica,ti i onaj cristiane,morate,ali bas morate svaki post komentirat.... jel imas kakve koristi od tolikog spamanja😕?
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3. Dec. 2010.
Cobra 11 wrote on December 3, 2010, 3:18 pm:
mafica,ti i onaj cristiane,morate,ali bas morate svaki post komentirat.... jel imas kakve koristi od tolikog spamanja😕?
Koji je tebi K**** mape su ovdije postavljene da s vide,da se ocjene i dade jos kojo komentar ili zamjerku..
Administratori pogledajte malo na njega pravi se prevse vazan...
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3. Dec. 2010.
Cobra 11 wrote on December 3, 2010, 3:16 pm:
po opisu sam mislio da je ovo neka bzvz mappa...ali vidim da je dobra.... meni se svida.... 10/10
mafica wrote on December 3, 2010, 3:17 pm:
s obzirom da ti je prva mapa predobro je 9/10
Hvala..🙂
Cobra 11 wrote on December 3, 2010, 3:18 pm:
mafica,ti i onaj cristiane,morate,ali bas morate svaki post komentirat.... jel imas kakve koristi od tolikog spamanja😕?
Ajde nemojte da se svadjate bez veze 🙂
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Pridružio se:Okt. 2010
3. Dec. 2010.
mafica ja se slazem sa cobra11 malo se pretjerao dobro je da komentiras svaku mapu, ali nemoraÅ¡ spamat dost je da komentiraÅ¡ 😉
3. Dec. 2010.
mafica wrote on December 3, 2010, 3:20 pm:
Koji je tebi K**** mape su ovdije postavljene da s vide,da se ocjene i dade jos kojo komentar ili zamjerku..
Administratori pogledajte malo na njega pravi se prevse vazan...
Administratori pogledajte malo na njega pravi se prevse vazan...
omg..... mape je ok ocjenjivat,ali svaki post😕 pa daj malo razmisli😕?
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3. Dec. 2010.
Nicky_Boss wrote on December 3, 2010, 3:23 pm:
mafica ja se slazem sa cobra11 malo se pretjerao dobro je da komentiras svaku mapu, ali nemoraÅ¡ spamat dost je da komentiraÅ¡ 😉
pa jesam ja ovdije samo stavio svoj komentar i ocjenu,odmah se on javio da spamam...Ako spamam SIGURNO bih vec bio bar opomenut,ili cak banan,al niko mi nista nije rekao,ti prvi.
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3. Dec. 2010.
Cobra 11 wrote on December 3, 2010, 3:20 pm:
Koji je tebi K**** mape su ovdije postavljene da s vide,da se ocjene i dade jos kojo komentar ili zamjerku..
Administratori pogledajte malo na njega pravi se prevse vazan...
Administratori pogledajte malo na njega pravi se prevse vazan...
omg..... mape je ok ocjenjivat,ali svaki post😕 pa daj malo razmisli😕?
lol javio se sa 240 postova... inace
ako ti je prva mapa onda je super... posto mi se neda mappat posluzit ce mi za server... za server cu skupit dosta mapa sa BS (koje su vama najbolje... gledam ocjene)
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Pridružio se:Nov. 2010
3. Dec. 2010.
Lucifer / Louis_Cyphere wrote on December 3, 2010, 3:20 pm:
Koji je tebi K**** mape su ovdije postavljene da s vide,da se ocjene i dade jos kojo komentar ili zamjerku..
Administratori pogledajte malo na njega pravi se prevse vazan...
Administratori pogledajte malo na njega pravi se prevse vazan...
omg..... mape je ok ocjenjivat,ali svaki post😕 pa daj malo razmisli😕?
lol javio se sa 240 postova... inace
ako ti je prva mapa onda je super... posto mi se neda mappat posluzit ce mi za server... za server cu skupit dosta mapa sa BS (koje su vama najbolje... gledam ocjene)
Drago mi je sto si odlucio da je stavis na svoj server 😁
Quote from December 3, 2010, 3:54 pm:
Po meni odliÄna mapa, Äista desetka 😄
Samo jedno pitanje - gdje je ovaj objekt parkinga? Bio sam ga nasao pa se ne sjecam vise .... ?
Samo jedno pitanje - gdje je ovaj objekt parkinga? Bio sam ga nasao pa se ne sjecam vise .... ?
Hvala punoo...🙂 A za ovo mislim da je pod CarParks ali opet nisam siguran.. 🙂
AND1 wrote on December 3, 2010, 4:09 pm:
solidna mapa 8/10
Hvala..🙂
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3. Dec. 2010.
Hvala.... 🙂
Btw Da ne znate mozda zasto su mi se pojavile ove tackice na slikama...Slikam u MTA sa F12...Unapred zahvaljujem.. 😁
Btw Da ne znate mozda zasto su mi se pojavile ove tackice na slikama...Slikam u MTA sa F12...Unapred zahvaljujem.. 😁
Morate biti prijavljeni da biste odgovorili na ovu temu.
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