Započeo Andrej_Burn
•20. Apr. 2013.• Zaključano[MAP] New House
1,526
pregleda
14
postova
Street Runner
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
23
Postovi:
4
Teme:
Pridružio se:Jan. 2011
20. Apr. 2013.
Naziv rada: New House
Vrijeme rada: 2 H
Kod(objekti):
Vozila://
Slike/Video:http://www.youtube.com/watch?v=2cmYkNJqtv0
Komentar:Volim vas 😛
PS: svi objekti su normalni na serveru prebacio sam ih iz nenormalnih u normalne xD
Vrijeme rada: 2 H
Kod(objekti):
CreateDynamicObject(5191,1080.7998047,-2455.2998047,6.4000001,0.0000000,0.0000000,318.4881592); //object(nwdkbridd_las2) (1)
CreateDynamicObject(18981,1029.0999756,-2512.6999512,11.8999996,0.0000000,90.4998779,47.2467041); //object(mp_ammu02) (3)
CreateDynamicObject(18981,1041.0000000,-2523.3994141,11.8999996,0.0000000,90.4888916,47.2467041); //object(mp_ammu02) (4)
CreateDynamicObject(18981,1014.2999878,-2499.0000000,11.8999996,0.0000000,90.4943848,47.2462158); //object(mp_ammu02) (5)
CreateDynamicObject(18981,1024.3994141,-2541.5000000,12.1000004,0.0000000,90.4943848,47.2467041); //object(mp_ammu02) (6)
CreateDynamicObject(3605,1024.5000000,-2527.1992188,18.2999992,0.0000000,0.0000000,350.5682373); //object(bevman3_law2) (1)
CreateDynamicObject(18981,1009.6992188,-2527.8994141,12.1000004,0.0000000,90.4943848,47.2467041); //object(mp_ammu02) (7)
CreateDynamicObject(18981,997.6992188,-2516.8994141,12.1000004,0.0000000,90.4943848,47.2467041); //object(mp_ammu02) (8)
CreateDynamicObject(3604,995.5000000,-2516.6000977,15.1999998,0.0000000,0.0000000,171.7857666); //object(bevmangar_law2) (1)
CreateDynamicObject(18981,982.8994141,-2503.3994141,12.1000004,0.0000000,90.4943848,47.9937744); //object(mp_ammu02) (9)
CreateDynamicObject(18981,999.5000000,-2485.1999512,11.8999996,0.0000000,90.4888916,47.2467041); //object(mp_ammu02) (10)
CreateDynamicObject(18981,1049.0000000,-2514.5000000,-0.5000000,0.0000000,0.0000000,47.4993896); //object(mp_ammu02) (2)
CreateDynamicObject(18981,1033.9000244,-2500.6999512,-0.5000000,0.0000000,0.0000000,47.7465820); //object(mp_ammu02) (11)
CreateDynamicObject(18981,1015.5999756,-2484.0000000,-0.5000000,0.0000000,0.0000000,47.7465820); //object(mp_ammu02) (12)
CreateDynamicObject(18981,1008.2000122,-2477.1000977,-0.5000000,0.0000000,0.0000000,47.7465820); //object(mp_ammu02) (13)
CreateDynamicObject(18981,990.7000122,-2478.5000000,-0.5000000,0.0000000,0.0000000,136.7413330); //object(mp_ammu02) (14)
CreateDynamicObject(18766,968.7998047,-2500.6992188,9.3999996,0.0000000,0.0000000,44.7363281); //object(inner) (3)
CreateDynamicObject(18766,979.5999756,-2490.0000000,10.1000004,0.0000000,0.0000000,43.9892578); //object(inner) (4)
CreateDynamicObject(18766,968.7998047,-2500.6992188,5.1999998,0.0000000,0.0000000,44.7363281); //object(inner) (6)
CreateDynamicObject(18766,968.7999878,-2500.6999512,0.7000000,0.0000000,0.0000000,44.7418213); //object(inner) (8)
CreateDynamicObject(18766,971.5996094,-2498.0000000,0.7000000,0.0000000,0.0000000,44.7363281); //object(inner) (9)
CreateDynamicObject(18766,971.5996094,-2498.0000000,4.5999999,0.0000000,0.0000000,44.7308350); //object(inner) (10)
CreateDynamicObject(18766,971.5996094,-2498.0000000,-2.3000000,0.0000000,0.0000000,44.7363281); //object(inner) (11)
CreateDynamicObject(18766,968.7999878,-2500.6999512,-1.6000000,0.0000000,0.0000000,44.7418213); //object(inner) (12)
CreateDynamicObject(18766,978.5000000,-2491.1000977,-4.0999999,0.0000000,0.0000000,45.2416992); //object(inner) (13)
CreateDynamicObject(18766,978.7999878,-2490.6999512,-4.4000001,0.0000000,0.0000000,45.2362061); //object(inner) (14)
CreateDynamicObject(18766,971.5999756,-2498.0000000,9.1000004,0.0000000,0.0000000,44.7363281); //object(inner) (10)
CreateDynamicObject(18766,972.9000244,-2496.8000488,10.1000004,0.0000000,0.0000000,44.7363281); //object(inner) (10)
CreateDynamicObject(18981,1049.9000244,-2532.0000000,-0.5000000,0.0000000,0.0000000,136.7413330); //object(mp_ammu02) (14)
CreateDynamicObject(18981,1033.3000488,-2549.6999512,-0.5000000,0.0000000,0.0000000,136.7413330); //object(mp_ammu02) (14)
CreateDynamicObject(18981,1015.8994141,-2550.6992188,-0.5000000,0.0000000,0.0000000,47.4993896); //object(mp_ammu02) (2)
CreateDynamicObject(18981,997.7998047,-2534.2998047,-0.5000000,0.0000000,0.0000000,47.4993896); //object(mp_ammu02) (2)
CreateDynamicObject(18981,979.9000244,-2517.8999023,-0.5000000,0.0000000,0.0000000,47.4993896); //object(mp_ammu02) (2)
CreateDynamicObject(18981,974.0999756,-2512.3999023,-0.6000000,0.0000000,0.0000000,47.4993896); //object(mp_ammu02) (2)
CreateDynamicObject(970,1047.5000000,-2508.1000977,12.8999996,0.0000000,0.0000000,46.0000000); //object(fencesmallb) (1)
CreateDynamicObject(970,1032.5996094,-2495.0996094,12.8999996,0.0000000,0.0000000,47.9992676); //object(fencesmallb) (2)
CreateDynamicObject(18766,1125.2998047,-2416.3994141,16.5000000,0.0000000,91.2469482,319.9987793); //object(inner) (16)
CreateDynamicObject(18766,1114.1999512,-2406.8999023,16.5000000,0.0000000,91.2469482,319.9987793); //object(inner) (17)
CreateDynamicObject(9833,1127.6999512,-2416.5000000,26.8999996,0.0000000,0.0000000,18.0000000); //object(fountain_sfw) (1)
CreateDynamicObject(9833,1114.0999756,-2403.6000977,26.8999996,0.0000000,0.0000000,67.9956055); //object(fountain_sfw) (2)
CreateDynamicObject(19123,1113.4000244,-2406.3999023,22.0000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd1) (5)
CreateDynamicObject(19121,1114.1999512,-2407.1999512,22.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (1)
CreateDynamicObject(19124,1114.9000244,-2407.8999023,22.0000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd2) (1)
CreateDynamicObject(19125,1115.8000488,-2408.6000977,22.0000000,0.0000000,0.0000000,0.0000000); //object(cuntetownrd3) (1)
CreateDynamicObject(19126,1123.6999512,-2415.1999512,22.1000004,0.0000000,0.0000000,0.0000000); //object(cuntetownrd4) (1)
CreateDynamicObject(19122,1124.2998047,-2415.6992188,22.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(19127,1125.0000000,-2416.2998047,22.1000004,0.0000000,0.0000000,0.0000000); //object(cunteground09b) (1)
CreateDynamicObject(1215,1125.8000488,-2417.0000000,22.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
CreateDynamicObject(2922,1115.9000244,-2407.6999512,14.8000002,0.0000000,0.0000000,320.7500000); //object(kmb_keypad) (2)
CreateDynamicObject(2921,1126.6999512,-2416.5000000,21.1000004,0.0000000,0.0000000,308.0000000); //object(kmb_cam) (1)
CreateDynamicObject(11495,1012.5999756,-2483.1999512,0.0000000,0.0000000,0.0000000,47.4993896); //object(des_ranchjetty) (1)
CreateDynamicObject(11495,1006.7999878,-2477.8999023,0.0000000,0.0000000,0.0000000,47.4993896); //object(des_ranchjetty) (2)
CreateDynamicObject(11495,1028.8000488,-2498.0000000,0.0000000,0.0000000,0.0000000,47.4993896); //object(des_ranchjetty) (3)
CreateDynamicObject(11495,1043.8000488,-2511.6999512,0.0000000,0.0000000,0.0000000,47.4993896); //object(des_ranchjetty) (4)
CreateDynamicObject(11495,1044.1999512,-2525.6000977,0.0000000,0.0000000,0.0000000,315.4993896); //object(des_ranchjetty) (5)
CreateDynamicObject(18981,1020.2998047,-2534.2998047,-0.2000000,0.0000000,90.4888916,47.2467041); //object(mp_ammu02) (6)
CreateDynamicObject(10009,1026.7998047,-2533.0996094,4.8000002,0.0000000,0.0000000,151.9958496); //object(fer_cars3_sfe) (1)
CreateDynamicObject(18765,1018.4000244,-2527.8000488,10.3000002,0.0000000,0.0000000,317.5000000); //object(midringfence) (1)
CreateDynamicObject(18980,1018.2000122,-2521.6000977,-1.4000000,0.0000000,0.0000000,318.2500000); //object(mpgun_counter06) (1)
CreateDynamicObject(18980,1024.6999512,-2527.5000000,1.3000000,0.0000000,0.0000000,318.2464600); //object(mpgun_counter06) (2)
CreateDynamicObject(18980,1012.2999878,-2528.3000488,-1.4000000,0.0000000,0.0000000,318.2464600); //object(mpgun_counter06) (3)
CreateDynamicObject(18980,1018.5000000,-2534.0000000,-1.4000000,0.0000000,0.0000000,318.2464600); //object(mpgun_counter06) (4)
CreateDynamicObject(19127,1021.7999878,-2531.6999512,8.6000004,0.0000000,0.0000000,0.0000000); //object(cunteground09b) (1)
CreateDynamicObject(19127,1023.4000244,-2530.0000000,8.6000004,0.0000000,0.0000000,0.0000000); //object(cunteground09b) (1)
CreateDynamicObject(1537,1023.0000000,-2530.1999512,7.9000001,0.0000000,0.0000000,48.5000000); //object(gen_doorext16) (1)
CreateDynamicObject(2922,974.5999756,-2494.3000488,3.7000000,0.0000000,0.0000000,39.7500000); //object(kmb_keypad) (1)
CreateDynamicObject(3515,1018.5996094,-2527.7998047,-0.4000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
CreateDynamicObject(1255,980.7000122,-2511.1000977,13.1999998,0.0000000,0.0000000,50.0000000); //object(lounger) (1)
CreateDynamicObject(1255,979.7000122,-2510.3000488,13.1999998,0.0000000,0.0000000,49.9987793); //object(lounger) (2)
CreateDynamicObject(1255,978.7000122,-2509.3999023,13.1999998,0.0000000,0.0000000,49.9987793); //object(lounger) (3)
CreateDynamicObject(1255,977.5999756,-2508.5000000,13.1999998,0.0000000,0.0000000,49.9987793); //object(lounger) (4)
CreateDynamicObject(1236,1115.5999756,-2400.8000488,11.3999996,0.0000000,0.0000000,322.0000000); //object(rcyclbank01) (1)
CreateDynamicObject(1236,1130.5000000,-2414.6000977,11.3999996,0.0000000,0.0000000,321.9982910); //object(rcyclbank01) (2)
CreateDynamicObject(10183,1011.7000122,-2485.1999512,12.3999996,0.0000000,0.0000000,2.0000000); //object(ferspaces) (1)
CreateDynamicObject(642,982.5000000,-2509.1000977,14.1000004,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (1)
CreateDynamicObject(642,979.7999878,-2506.3999023,14.1000004,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (2)
CreateDynamicObject(19122,996.0999756,-2511.1999512,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(19122,996.0999756,-2510.0000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(19122,996.2000122,-2508.6999512,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(19122,996.2999878,-2507.6000977,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(2773,1023.2999878,-2518.0000000,13.5000000,0.0000000,0.0000000,352.0000000); //object(cj_airprt_bar) (1)
CreateDynamicObject(2773,1026.4000244,-2518.6000977,13.5000000,0.0000000,0.0000000,356.0000000); //object(cj_airprt_bar) (2)
CreateDynamicObject(19122,1033.9000244,-2514.8000488,14.8000002,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(19122,1017.7000122,-2512.1000977,14.8000002,0.0000000,0.0000000,0.0000000); //object(cunte_roads75) (1)
CreateDynamicObject(3515,983.5999756,-2491.3999023,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
CreateDynamicObject(3515,980.0000000,-2495.6000977,12.5000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
new Kucakapija;
new Kucakapija2;
new Gore1;
new Gore3;
Kucakapija = CreateDynamicObject(2990,978.4000244,-2490.8000488,3.7000000,0.0000000,0.0000000,223.7475586); //object(wongs_gate) (3)
Kucakapija2 = CreateDynamicObject(2990,1119.7998047,-2411.2998047,16.0000000,0.0000000,0.0000000,138.2464600); //object(wongs_gate) (4)
Gore1 = CreateDynamicObject(3115,984.7998047,-2470.2998047,0.5000000,0.0000000,0.0000000,45.9997559); //object(carrier_lift1_sfse) (1)
Gore3 = CreateDynamicObject(3934,983.7999878,-2471.5000000,0.8000000,0.0000000,0.0000000,46.0000000); //object(helipad01) (2)
CMD:gore(playerid, params[])
{
MoveDynamicObject(Gore1, 984.7998047,-2470.2998047,12.0000000, 2.00);
MoveDynamicObject(Gore3, 983.7999878,-2471.5000000,12.6000004, 2.00);
SendClientMessage(playerid, COLOR_YELLOW, "Zatvarate kapiju kuce!");
}
CMD:dole(playerid, params[])
{
MoveDynamicObject(Gore1, 984.7998047,-2470.2998047,0.5000000, 2.00);
MoveDynamicObject(Gore3, 983.7999878,-2471.5000000,0.8000000, 2.00);
SendClientMessage(playerid, COLOR_YELLOW, "Podizete rampu");
}
CMD:kucaz(playerid, params[])
{
MoveDynamicObject(Kucakapija, 978.4000244,-2490.8000488,3.7000000, 2.00);
MoveDynamicObject(Kucakapija2, 1119.7998047,-2411.2998047,16.0000000, 2.00);
SendClientMessage(playerid, COLOR_YELLOW, "Zatvarate kapiju kuce!");
}
CMD:kucao(playerid, params[])
{
MoveDynamicObject(Kucakapija, 978.4000244,-2490.8000488,-4.5999999, 2.00);
MoveDynamicObject(Kucakapija2, 1119.8000488,-2411.3000488,7.8000002, 2.00);
SendClientMessage(playerid, COLOR_YELLOW, "Otvarate kapiju kuce!");
}
Vozila://
Slike/Video:http://www.youtube.com/watch?v=2cmYkNJqtv0
Komentar:Volim vas 😛
PS: svi objekti su normalni na serveru prebacio sam ih iz nenormalnih u normalne xD
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
660
Postovi:
110
Teme:
Pridružio se:Nov. 2012
20. Apr. 2013.
lepo je samo ima gresaka... to za helikoptere si trebao da dodas kao neke stubove jer nemoze da leti, taj prilaz za brodove preliva ga voda onda ta dole kapija kod brodova kad se otvori ona se ne drzi ni za sta sto takodje nije rp ali sve u svemu odlicne ideje imas samo usavrsi to 🙂
Street Runner
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
23
Postovi:
4
Teme:
Pridružio se:Jan. 2011
20. Apr. 2013.
Ma znam da sam tu gledo sto vise da ide rp ali jbg kad nemogu brodovi onda prolazit jer nastaje bug ali sam se trudio da sto vise bude,iducu mapu pravim int od ove kuce 😄
Enforcer
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
273
Postovi:
38
Teme:
Pridružio se:Jan. 2013
21. Apr. 2013.
ladolez wrote on April 20, 2013, 12:52 pm:
lepo je samo ima gresaka... to za helikoptere si trebao da dodas kao neke stubove jer nemoze da leti, taj prilaz za brodove preliva ga voda onda ta dole kapija kod brodova kad se otvori ona se ne drzi ni za sta sto takodje nije rp ali sve u svemu odlicne ideje imas samo usavrsi to 🙂
Magnetni su stubovi sa nuklarnim nabojom 😉
Kingpin
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
1,343
Postovi:
84
Teme:
Pridružio se:Okt. 2012
Morate biti prijavljeni da biste odgovorili na ovu temu.
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