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[Map by нυDιgα™] Stambena zgrada

Započeo hudiga
pre 13 godina
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16
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Ova tema je zaključana. Samo moderatori i administratori mogu odgovarati.
goran
Kingpin
pre 13 godina
Naziv rada: Stambena zgrada (int)
Vrijeme rada: 15-ak minuta
Kod(objekti): /
Vozila: 0
Komentar: Mozda nisam pogodio bas najbolji ID za zidove,al ajd..ovo je samo da pokazem nekim osobama da nije tesko uraditi.Puno ljespe izgleda InGame nego na slikama,i moglo je tu biti jos malo detalja al nemam vremena oko toga sad 🙂

CreateObject(14877, 7.71, 2727.58, -44.41,  0.00, 0.00, 0.00);
CreateObject(19378, -1.83, 2724.38, -46.46,  0.00, 90.00, 0.00);
CreateObject(19378, 13.84, 2724.37, -42.41,  0.00, 90.00, 0.00);
CreateObject(14877, 4.13, 2724.49, -40.36,  0.00, 0.00, 180.00);
CreateObject(19377, -1.86, 2724.38, -38.34,  0.00, 90.00, 0.00);
CreateObject(19378, 8.67, 2724.38, -46.46,  0.00, 90.00, 0.00);
CreateObject(19445, -4.50, 2724.36, -44.68,  0.00, 0.00, 0.00);
CreateObject(19445, 0.37, 2729.15, -44.68,  0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2729.15, -41.18,  0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2729.15, -37.69,  0.00, 0.00, 90.00);
CreateObject(19445, -4.50, 2724.36, -41.18,  0.00, 0.00, 0.00);
CreateObject(19445, -4.50, 2724.36, -37.69,  0.00, 0.00, 0.00);
CreateObject(19445, 9.99, 2729.15, -44.68,  0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2729.15, -41.18,  0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2729.15, -37.69,  0.00, 0.00, 90.00);
CreateObject(19445, 0.30, 2722.94, -44.68,  0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2722.94, -41.18,  0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2722.94, -37.69,  0.00, 0.00, 90.00);
CreateObject(19445, 9.93, 2722.94, -44.68,  0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2722.94, -41.18,  0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2722.94, -37.69,  0.00, 0.00, 90.00);
CreateObject(19445, 14.68, 2724.25, -41.18,  0.00, 0.00, 0.00);
CreateObject(19445, 14.68, 2724.36, -44.68,  0.00, 0.00, 0.00);
CreateObject(19445, 14.68, 2724.36, -37.69,  0.00, 0.00, 0.00);
CreateObject(19377, 19.15, 2724.57, -46.46,  0.00, 90.00, 0.00);
CreateObject(19445, -4.50, 2724.36, -34.19,  0.00, 0.00, 0.00);
CreateObject(19445, 0.37, 2722.94, -34.19,  0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2729.15, -34.19,  0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2729.15, -34.23,  0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2722.94, -34.19,  0.00, 0.00, 90.00);
CreateObject(19445, 14.68, 2724.36, -34.23,  0.00, 0.00, 0.00);
CreateObject(1569, -4.43, 2724.61, -46.37,  0.00, 0.00, 90.00);
CreateObject(1569, -4.43, 2727.61, -46.37,  0.00, 0.00, -90.00);
CreateObject(948, -4.14, 2728.12, -46.40,  0.00, 0.00, 0.00);
CreateObject(948, -4.17, 2724.05, -46.40,  0.00, 0.00, 0.00);
CreateObject(19377, 4.45, 2730.84, -45.44,  0.00, 55.00, 0.00);
CreateObject(19362, 7.48, 2724.37, -41.43,  0.00, -55.00, 0.00);
CreateObject(19362, 4.66, 2724.37, -39.46,  0.00, -55.00, 0.00);
CreateObject(19353, 4.36, 2726.02, -44.68,  0.00, 0.00, 90.00);
CreateObject(19353, 7.57, 2726.02, -44.68,  0.00, 0.00, 90.00);
CreateObject(19353, 7.57, 2726.02, -41.18,  0.00, 0.00, 90.00);
CreateObject(19353, 4.36, 2726.02, -41.18,  0.00, 0.00, 90.00);
CreateObject(19353, 7.57, 2726.02, -37.69,  0.00, 0.00, 90.00);
CreateObject(19353, 4.36, 2726.02, -37.69,  0.00, 0.00, 90.00);
CreateObject(19445, 3.44, 2730.85, -37.69,  0.00, 0.00, 0.00);
CreateObject(19377, 12.57, 2724.80, -37.04,  0.00, 90.00, 0.00);
CreateObject(19377, -0.89, 2724.34, -39.35,  0.00, 90.00, 0.00);
CreateObject(19377, 3.07, 2727.65, -34.04,  0.00, -55.00, 0.00);
CreateObject(19445, 3.44, 2730.85, -34.19,  0.00, 0.00, 0.00);
CreateObject(19353, 4.36, 2726.02, -34.19,  0.00, 0.00, 90.00);
CreateObject(19377, -1.86, 2724.38, -33.21,  0.00, 90.00, 0.00);
CreateObject(1506, 11.14, 2729.07, -42.32,  0.00, 0.00, 0.00);
CreateObject(1506, 14.61, 2725.23, -42.32,  0.00, 0.00, 90.00);
CreateObject(1506, 11.14, 2723.05, -42.32,  0.00, 0.00, 0.00);
CreateObject(1506, -4.37, 2725.26, -38.27,  0.00, 0.00, 90.00);
CreateObject(1506, -2.80, 2729.04, -38.27,  0.00, 0.00, 0.00);
CreateObject(1506, 0.04, 2729.04, -38.27,  0.00, 0.00, 0.00);
CreateObject(1506, -1.82, 2723.03, -38.27,  0.00, 0.00, 0.00);
CreateObject(948, 14.26, 2728.72, -42.33,  0.00, 0.00, 0.00);
CreateObject(948, 14.31, 2723.31, -42.33,  0.00, 0.00, 0.00);
CreateObject(948, -4.12, 2723.30, -38.27,  0.00, 0.00, 0.00);
CreateObject(948, -4.16, 2728.79, -38.27,  0.00, 0.00, 0.00);
CreateObject(948, -0.62, 2728.79, -38.27,  0.00, 0.00, 0.00);
CreateObject(19445, 4.33, 2721.14, -44.68,  0.00, 0.00, 0.00);
CreateObject(19445, 4.33, 2721.14, -41.18,  0.00, 0.00, 0.00);
CreateObject(19445, 4.29, 2730.85, -37.69,  0.00, 0.00, 0.00);
CreateObject(1498, 4.28, 2723.79, -46.37,  0.00, 0.00, 90.00);
CreateObject(2690, -0.78, 2723.04, -44.88,  0.00, 0.00, 0.00);
CreateObject(19378, -1.85, 2724.38, -38.31,  0.00, 90.00, 0.00);


Na 2. slici je ulaz u podrum,da vas ne zbuni to sto vrata nisu kao kod stanova 🙂
[Shelby]Davizz
Underboss
pre 13 godina
Extra mapa 😉 pohvala
Adnan Lord
Made Man
pre 13 godina
bravo, lijepo je..  🙄
goran
Kingpin
pre 13 godina
Hvala vam 🙂
...LaNeX...
Enforcer
pre 13 godina
TerminuS wrote on November 3, 2012, 12:48 pm:
Extra mapa 😉 pohvala
Jops
Underboss
pre 13 godina
Odlicna, mapa al nisi bas trebo roze zidove hehe 😛
Obrisan korisnik Obrisan korisnik
pre 13 godina
Quote from November 3, 2012, 12:41 pm:
Naziv rada: Stambena zgrada (int)
Vrijeme rada: 15-ak minuta
Kod(objekti): /
Vozila: 0
Komentar: Mozda nisam pogodio bas najbolji ID za zidove,al ajd..ovo je samo da pokazem nekim osobama da nije tesko uraditi.Puno ljespe izgleda InGame nego na slikama,i moglo je tu biti jos malo detalja al nemam vremena oko toga sad 🙂

CreateObject(14877, 7.71, 2727.58, -44.41,  0.00, 0.00, 0.00);
CreateObject(19378, -1.83, 2724.38, -46.46,  0.00, 90.00, 0.00);
CreateObject(19378, 13.84, 2724.37, -42.41,  0.00, 90.00, 0.00);
CreateObject(14877, 4.13, 2724.49, -40.36,  0.00, 0.00, 180.00);
CreateObject(19377, -1.86, 2724.38, -38.34,  0.00, 90.00, 0.00);
CreateObject(19378, 8.67, 2724.38, -46.46,  0.00, 90.00, 0.00);
CreateObject(19445, -4.50, 2724.36, -44.68,  0.00, 0.00, 0.00);
CreateObject(19445, 0.37, 2729.15, -44.68,  0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2729.15, -41.18,  0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2729.15, -37.69,  0.00, 0.00, 90.00);
CreateObject(19445, -4.50, 2724.36, -41.18,  0.00, 0.00, 0.00);
CreateObject(19445, -4.50, 2724.36, -37.69,  0.00, 0.00, 0.00);
CreateObject(19445, 9.99, 2729.15, -44.68,  0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2729.15, -41.18,  0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2729.15, -37.69,  0.00, 0.00, 90.00);
CreateObject(19445, 0.30, 2722.94, -44.68,  0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2722.94, -41.18,  0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2722.94, -37.69,  0.00, 0.00, 90.00);
CreateObject(19445, 9.93, 2722.94, -44.68,  0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2722.94, -41.18,  0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2722.94, -37.69,  0.00, 0.00, 90.00);
CreateObject(19445, 14.68, 2724.25, -41.18,  0.00, 0.00, 0.00);
CreateObject(19445, 14.68, 2724.36, -44.68,  0.00, 0.00, 0.00);
CreateObject(19445, 14.68, 2724.36, -37.69,  0.00, 0.00, 0.00);
CreateObject(19377, 19.15, 2724.57, -46.46,  0.00, 90.00, 0.00);
CreateObject(19445, -4.50, 2724.36, -34.19,  0.00, 0.00, 0.00);
CreateObject(19445, 0.37, 2722.94, -34.19,  0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2729.15, -34.19,  0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2729.15, -34.23,  0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2722.94, -34.19,  0.00, 0.00, 90.00);
CreateObject(19445, 14.68, 2724.36, -34.23,  0.00, 0.00, 0.00);
CreateObject(1569, -4.43, 2724.61, -46.37,  0.00, 0.00, 90.00);
CreateObject(1569, -4.43, 2727.61, -46.37,  0.00, 0.00, -90.00);
CreateObject(948, -4.14, 2728.12, -46.40,  0.00, 0.00, 0.00);
CreateObject(948, -4.17, 2724.05, -46.40,  0.00, 0.00, 0.00);
CreateObject(19377, 4.45, 2730.84, -45.44,  0.00, 55.00, 0.00);
CreateObject(19362, 7.48, 2724.37, -41.43,  0.00, -55.00, 0.00);
CreateObject(19362, 4.66, 2724.37, -39.46,  0.00, -55.00, 0.00);
CreateObject(19353, 4.36, 2726.02, -44.68,  0.00, 0.00, 90.00);
CreateObject(19353, 7.57, 2726.02, -44.68,  0.00, 0.00, 90.00);
CreateObject(19353, 7.57, 2726.02, -41.18,  0.00, 0.00, 90.00);
CreateObject(19353, 4.36, 2726.02, -41.18,  0.00, 0.00, 90.00);
CreateObject(19353, 7.57, 2726.02, -37.69,  0.00, 0.00, 90.00);
CreateObject(19353, 4.36, 2726.02, -37.69,  0.00, 0.00, 90.00);
CreateObject(19445, 3.44, 2730.85, -37.69,  0.00, 0.00, 0.00);
CreateObject(19377, 12.57, 2724.80, -37.04,  0.00, 90.00, 0.00);
CreateObject(19377, -0.89, 2724.34, -39.35,  0.00, 90.00, 0.00);
CreateObject(19377, 3.07, 2727.65, -34.04,  0.00, -55.00, 0.00);
CreateObject(19445, 3.44, 2730.85, -34.19,  0.00, 0.00, 0.00);
CreateObject(19353, 4.36, 2726.02, -34.19,  0.00, 0.00, 90.00);
CreateObject(19377, -1.86, 2724.38, -33.21,  0.00, 90.00, 0.00);
CreateObject(1506, 11.14, 2729.07, -42.32,  0.00, 0.00, 0.00);
CreateObject(1506, 14.61, 2725.23, -42.32,  0.00, 0.00, 90.00);
CreateObject(1506, 11.14, 2723.05, -42.32,  0.00, 0.00, 0.00);
CreateObject(1506, -4.37, 2725.26, -38.27,  0.00, 0.00, 90.00);
CreateObject(1506, -2.80, 2729.04, -38.27,  0.00, 0.00, 0.00);
CreateObject(1506, 0.04, 2729.04, -38.27,  0.00, 0.00, 0.00);
CreateObject(1506, -1.82, 2723.03, -38.27,  0.00, 0.00, 0.00);
CreateObject(948, 14.26, 2728.72, -42.33,  0.00, 0.00, 0.00);
CreateObject(948, 14.31, 2723.31, -42.33,  0.00, 0.00, 0.00);
CreateObject(948, -4.12, 2723.30, -38.27,  0.00, 0.00, 0.00);
CreateObject(948, -4.16, 2728.79, -38.27,  0.00, 0.00, 0.00);
CreateObject(948, -0.62, 2728.79, -38.27,  0.00, 0.00, 0.00);
CreateObject(19445, 4.33, 2721.14, -44.68,  0.00, 0.00, 0.00);
CreateObject(19445, 4.33, 2721.14, -41.18,  0.00, 0.00, 0.00);
CreateObject(19445, 4.29, 2730.85, -37.69,  0.00, 0.00, 0.00);
CreateObject(1498, 4.28, 2723.79, -46.37,  0.00, 0.00, 90.00);
CreateObject(2690, -0.78, 2723.04, -44.88,  0.00, 0.00, 0.00);
CreateObject(19378, -1.85, 2724.38, -38.31,  0.00, 90.00, 0.00);


Na 2. slici je ulaz u podrum,da vas ne zbuni to sto vrata nisu kao kod stanova 🙂

sve je odlicno samo si trebao da stavis lift
goran
Kingpin
pre 13 godina
Stace lift kad imaju samo 2 sparata..omg 😛
kocho
Underboss
pre 13 godina
kolega nije lose 😄
[AxoneCoa]
Street Runner
pre 13 godina
Svidja mi se mapa 10/10 samo mi reci id ili tacan naziv ovih zidova 😉
...:::Nenad:::...
Underboss
pre 13 godina
Quote from November 3, 2012, 12:48 pm:
Extra mapa 😉 pohvala
Stefan Misurovic
Enforcer
pre 13 godina
Raspada se.
1/10 prelose
Non-RP mappa totalno.
goran
Kingpin
pre 13 godina
Quote from November 4, 2012, 9:12 am:
Raspada se.
1/10 prelose
Non-RP mappa totalno.


Hvala od srca :=)
Davidoff
Crime Lord
pre 13 godina
Predobro ovo je lagano uradit🙂
Velo_King
Enforcer
pre 13 godina
Jako dobro 😄

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