Započeo hudiga
•3. Nov. 2012.• Zaključano[Map by нυDιgα™] Stambena zgrada
1,798
pregleda
16
postova
Kingpin
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
1,360
Postovi:
145
Teme:
Pridružio se:Sep. 2010
3. Nov. 2012.
Naziv rada: Stambena zgrada (int)
Vrijeme rada: 15-ak minuta
Kod(objekti): /
Vozila: 0
Komentar: Mozda nisam pogodio bas najbolji ID za zidove,al ajd..ovo je samo da pokazem nekim osobama da nije tesko uraditi.Puno ljespe izgleda InGame nego na slikama,i moglo je tu biti jos malo detalja al nemam vremena oko toga sad 🙂
Na 2. slici je ulaz u podrum,da vas ne zbuni to sto vrata nisu kao kod stanova 🙂
Vrijeme rada: 15-ak minuta
Kod(objekti): /
Vozila: 0
Komentar: Mozda nisam pogodio bas najbolji ID za zidove,al ajd..ovo je samo da pokazem nekim osobama da nije tesko uraditi.Puno ljespe izgleda InGame nego na slikama,i moglo je tu biti jos malo detalja al nemam vremena oko toga sad 🙂
CreateObject(14877, 7.71, 2727.58, -44.41, 0.00, 0.00, 0.00);
CreateObject(19378, -1.83, 2724.38, -46.46, 0.00, 90.00, 0.00);
CreateObject(19378, 13.84, 2724.37, -42.41, 0.00, 90.00, 0.00);
CreateObject(14877, 4.13, 2724.49, -40.36, 0.00, 0.00, 180.00);
CreateObject(19377, -1.86, 2724.38, -38.34, 0.00, 90.00, 0.00);
CreateObject(19378, 8.67, 2724.38, -46.46, 0.00, 90.00, 0.00);
CreateObject(19445, -4.50, 2724.36, -44.68, 0.00, 0.00, 0.00);
CreateObject(19445, 0.37, 2729.15, -44.68, 0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2729.15, -41.18, 0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2729.15, -37.69, 0.00, 0.00, 90.00);
CreateObject(19445, -4.50, 2724.36, -41.18, 0.00, 0.00, 0.00);
CreateObject(19445, -4.50, 2724.36, -37.69, 0.00, 0.00, 0.00);
CreateObject(19445, 9.99, 2729.15, -44.68, 0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2729.15, -41.18, 0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2729.15, -37.69, 0.00, 0.00, 90.00);
CreateObject(19445, 0.30, 2722.94, -44.68, 0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2722.94, -41.18, 0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2722.94, -37.69, 0.00, 0.00, 90.00);
CreateObject(19445, 9.93, 2722.94, -44.68, 0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2722.94, -41.18, 0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2722.94, -37.69, 0.00, 0.00, 90.00);
CreateObject(19445, 14.68, 2724.25, -41.18, 0.00, 0.00, 0.00);
CreateObject(19445, 14.68, 2724.36, -44.68, 0.00, 0.00, 0.00);
CreateObject(19445, 14.68, 2724.36, -37.69, 0.00, 0.00, 0.00);
CreateObject(19377, 19.15, 2724.57, -46.46, 0.00, 90.00, 0.00);
CreateObject(19445, -4.50, 2724.36, -34.19, 0.00, 0.00, 0.00);
CreateObject(19445, 0.37, 2722.94, -34.19, 0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2729.15, -34.19, 0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2729.15, -34.23, 0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2722.94, -34.19, 0.00, 0.00, 90.00);
CreateObject(19445, 14.68, 2724.36, -34.23, 0.00, 0.00, 0.00);
CreateObject(1569, -4.43, 2724.61, -46.37, 0.00, 0.00, 90.00);
CreateObject(1569, -4.43, 2727.61, -46.37, 0.00, 0.00, -90.00);
CreateObject(948, -4.14, 2728.12, -46.40, 0.00, 0.00, 0.00);
CreateObject(948, -4.17, 2724.05, -46.40, 0.00, 0.00, 0.00);
CreateObject(19377, 4.45, 2730.84, -45.44, 0.00, 55.00, 0.00);
CreateObject(19362, 7.48, 2724.37, -41.43, 0.00, -55.00, 0.00);
CreateObject(19362, 4.66, 2724.37, -39.46, 0.00, -55.00, 0.00);
CreateObject(19353, 4.36, 2726.02, -44.68, 0.00, 0.00, 90.00);
CreateObject(19353, 7.57, 2726.02, -44.68, 0.00, 0.00, 90.00);
CreateObject(19353, 7.57, 2726.02, -41.18, 0.00, 0.00, 90.00);
CreateObject(19353, 4.36, 2726.02, -41.18, 0.00, 0.00, 90.00);
CreateObject(19353, 7.57, 2726.02, -37.69, 0.00, 0.00, 90.00);
CreateObject(19353, 4.36, 2726.02, -37.69, 0.00, 0.00, 90.00);
CreateObject(19445, 3.44, 2730.85, -37.69, 0.00, 0.00, 0.00);
CreateObject(19377, 12.57, 2724.80, -37.04, 0.00, 90.00, 0.00);
CreateObject(19377, -0.89, 2724.34, -39.35, 0.00, 90.00, 0.00);
CreateObject(19377, 3.07, 2727.65, -34.04, 0.00, -55.00, 0.00);
CreateObject(19445, 3.44, 2730.85, -34.19, 0.00, 0.00, 0.00);
CreateObject(19353, 4.36, 2726.02, -34.19, 0.00, 0.00, 90.00);
CreateObject(19377, -1.86, 2724.38, -33.21, 0.00, 90.00, 0.00);
CreateObject(1506, 11.14, 2729.07, -42.32, 0.00, 0.00, 0.00);
CreateObject(1506, 14.61, 2725.23, -42.32, 0.00, 0.00, 90.00);
CreateObject(1506, 11.14, 2723.05, -42.32, 0.00, 0.00, 0.00);
CreateObject(1506, -4.37, 2725.26, -38.27, 0.00, 0.00, 90.00);
CreateObject(1506, -2.80, 2729.04, -38.27, 0.00, 0.00, 0.00);
CreateObject(1506, 0.04, 2729.04, -38.27, 0.00, 0.00, 0.00);
CreateObject(1506, -1.82, 2723.03, -38.27, 0.00, 0.00, 0.00);
CreateObject(948, 14.26, 2728.72, -42.33, 0.00, 0.00, 0.00);
CreateObject(948, 14.31, 2723.31, -42.33, 0.00, 0.00, 0.00);
CreateObject(948, -4.12, 2723.30, -38.27, 0.00, 0.00, 0.00);
CreateObject(948, -4.16, 2728.79, -38.27, 0.00, 0.00, 0.00);
CreateObject(948, -0.62, 2728.79, -38.27, 0.00, 0.00, 0.00);
CreateObject(19445, 4.33, 2721.14, -44.68, 0.00, 0.00, 0.00);
CreateObject(19445, 4.33, 2721.14, -41.18, 0.00, 0.00, 0.00);
CreateObject(19445, 4.29, 2730.85, -37.69, 0.00, 0.00, 0.00);
CreateObject(1498, 4.28, 2723.79, -46.37, 0.00, 0.00, 90.00);
CreateObject(2690, -0.78, 2723.04, -44.88, 0.00, 0.00, 0.00);
CreateObject(19378, -1.85, 2724.38, -38.31, 0.00, 90.00, 0.00);
Na 2. slici je ulaz u podrum,da vas ne zbuni to sto vrata nisu kao kod stanova 🙂
Made Man
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
492
Postovi:
91
Teme:
Pridružio se:Jun 2011
3. Nov. 2012.
Quote from November 3, 2012, 12:41 pm:
Naziv rada: Stambena zgrada (int)
Vrijeme rada: 15-ak minuta
Kod(objekti): /
Vozila: 0
Komentar: Mozda nisam pogodio bas najbolji ID za zidove,al ajd..ovo je samo da pokazem nekim osobama da nije tesko uraditi.Puno ljespe izgleda InGame nego na slikama,i moglo je tu biti jos malo detalja al nemam vremena oko toga sad 🙂
Na 2. slici je ulaz u podrum,da vas ne zbuni to sto vrata nisu kao kod stanova 🙂
Vrijeme rada: 15-ak minuta
Kod(objekti): /
Vozila: 0
Komentar: Mozda nisam pogodio bas najbolji ID za zidove,al ajd..ovo je samo da pokazem nekim osobama da nije tesko uraditi.Puno ljespe izgleda InGame nego na slikama,i moglo je tu biti jos malo detalja al nemam vremena oko toga sad 🙂
CreateObject(14877, 7.71, 2727.58, -44.41, 0.00, 0.00, 0.00);
CreateObject(19378, -1.83, 2724.38, -46.46, 0.00, 90.00, 0.00);
CreateObject(19378, 13.84, 2724.37, -42.41, 0.00, 90.00, 0.00);
CreateObject(14877, 4.13, 2724.49, -40.36, 0.00, 0.00, 180.00);
CreateObject(19377, -1.86, 2724.38, -38.34, 0.00, 90.00, 0.00);
CreateObject(19378, 8.67, 2724.38, -46.46, 0.00, 90.00, 0.00);
CreateObject(19445, -4.50, 2724.36, -44.68, 0.00, 0.00, 0.00);
CreateObject(19445, 0.37, 2729.15, -44.68, 0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2729.15, -41.18, 0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2729.15, -37.69, 0.00, 0.00, 90.00);
CreateObject(19445, -4.50, 2724.36, -41.18, 0.00, 0.00, 0.00);
CreateObject(19445, -4.50, 2724.36, -37.69, 0.00, 0.00, 0.00);
CreateObject(19445, 9.99, 2729.15, -44.68, 0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2729.15, -41.18, 0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2729.15, -37.69, 0.00, 0.00, 90.00);
CreateObject(19445, 0.30, 2722.94, -44.68, 0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2722.94, -41.18, 0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2722.94, -37.69, 0.00, 0.00, 90.00);
CreateObject(19445, 9.93, 2722.94, -44.68, 0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2722.94, -41.18, 0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2722.94, -37.69, 0.00, 0.00, 90.00);
CreateObject(19445, 14.68, 2724.25, -41.18, 0.00, 0.00, 0.00);
CreateObject(19445, 14.68, 2724.36, -44.68, 0.00, 0.00, 0.00);
CreateObject(19445, 14.68, 2724.36, -37.69, 0.00, 0.00, 0.00);
CreateObject(19377, 19.15, 2724.57, -46.46, 0.00, 90.00, 0.00);
CreateObject(19445, -4.50, 2724.36, -34.19, 0.00, 0.00, 0.00);
CreateObject(19445, 0.37, 2722.94, -34.19, 0.00, 0.00, 90.00);
CreateObject(19445, 0.37, 2729.15, -34.19, 0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2729.15, -34.23, 0.00, 0.00, 90.00);
CreateObject(19445, 9.99, 2722.94, -34.19, 0.00, 0.00, 90.00);
CreateObject(19445, 14.68, 2724.36, -34.23, 0.00, 0.00, 0.00);
CreateObject(1569, -4.43, 2724.61, -46.37, 0.00, 0.00, 90.00);
CreateObject(1569, -4.43, 2727.61, -46.37, 0.00, 0.00, -90.00);
CreateObject(948, -4.14, 2728.12, -46.40, 0.00, 0.00, 0.00);
CreateObject(948, -4.17, 2724.05, -46.40, 0.00, 0.00, 0.00);
CreateObject(19377, 4.45, 2730.84, -45.44, 0.00, 55.00, 0.00);
CreateObject(19362, 7.48, 2724.37, -41.43, 0.00, -55.00, 0.00);
CreateObject(19362, 4.66, 2724.37, -39.46, 0.00, -55.00, 0.00);
CreateObject(19353, 4.36, 2726.02, -44.68, 0.00, 0.00, 90.00);
CreateObject(19353, 7.57, 2726.02, -44.68, 0.00, 0.00, 90.00);
CreateObject(19353, 7.57, 2726.02, -41.18, 0.00, 0.00, 90.00);
CreateObject(19353, 4.36, 2726.02, -41.18, 0.00, 0.00, 90.00);
CreateObject(19353, 7.57, 2726.02, -37.69, 0.00, 0.00, 90.00);
CreateObject(19353, 4.36, 2726.02, -37.69, 0.00, 0.00, 90.00);
CreateObject(19445, 3.44, 2730.85, -37.69, 0.00, 0.00, 0.00);
CreateObject(19377, 12.57, 2724.80, -37.04, 0.00, 90.00, 0.00);
CreateObject(19377, -0.89, 2724.34, -39.35, 0.00, 90.00, 0.00);
CreateObject(19377, 3.07, 2727.65, -34.04, 0.00, -55.00, 0.00);
CreateObject(19445, 3.44, 2730.85, -34.19, 0.00, 0.00, 0.00);
CreateObject(19353, 4.36, 2726.02, -34.19, 0.00, 0.00, 90.00);
CreateObject(19377, -1.86, 2724.38, -33.21, 0.00, 90.00, 0.00);
CreateObject(1506, 11.14, 2729.07, -42.32, 0.00, 0.00, 0.00);
CreateObject(1506, 14.61, 2725.23, -42.32, 0.00, 0.00, 90.00);
CreateObject(1506, 11.14, 2723.05, -42.32, 0.00, 0.00, 0.00);
CreateObject(1506, -4.37, 2725.26, -38.27, 0.00, 0.00, 90.00);
CreateObject(1506, -2.80, 2729.04, -38.27, 0.00, 0.00, 0.00);
CreateObject(1506, 0.04, 2729.04, -38.27, 0.00, 0.00, 0.00);
CreateObject(1506, -1.82, 2723.03, -38.27, 0.00, 0.00, 0.00);
CreateObject(948, 14.26, 2728.72, -42.33, 0.00, 0.00, 0.00);
CreateObject(948, 14.31, 2723.31, -42.33, 0.00, 0.00, 0.00);
CreateObject(948, -4.12, 2723.30, -38.27, 0.00, 0.00, 0.00);
CreateObject(948, -4.16, 2728.79, -38.27, 0.00, 0.00, 0.00);
CreateObject(948, -0.62, 2728.79, -38.27, 0.00, 0.00, 0.00);
CreateObject(19445, 4.33, 2721.14, -44.68, 0.00, 0.00, 0.00);
CreateObject(19445, 4.33, 2721.14, -41.18, 0.00, 0.00, 0.00);
CreateObject(19445, 4.29, 2730.85, -37.69, 0.00, 0.00, 0.00);
CreateObject(1498, 4.28, 2723.79, -46.37, 0.00, 0.00, 90.00);
CreateObject(2690, -0.78, 2723.04, -44.88, 0.00, 0.00, 0.00);
CreateObject(19378, -1.85, 2724.38, -38.31, 0.00, 90.00, 0.00);
Na 2. slici je ulaz u podrum,da vas ne zbuni to sto vrata nisu kao kod stanova 🙂
sve je odlicno samo si trebao da stavis lift
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
573
Postovi:
29
Teme:
Pridružio se:Jul 2011
Street Runner
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
17
Postovi:
7
Teme:
Pridružio se:Sep. 2012
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
575
Postovi:
90
Teme:
Pridružio se:Jun 2012
Enforcer
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
327
Postovi:
11
Teme:
Pridružio se:Mar. 2011
Crime Lord
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
918
Postovi:
33
Teme:
Pridružio se:Jan. 2012
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