Započeo Savke_Diaz
•13. Feb. 2013.• ZaključanoKuce na SPAWN-u kod aerodroma [IZMENE]
1,546
pregleda
15
postova
Hustler
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
52
Postovi:
14
Teme:
Pridružio se:Nov. 2012
13. Feb. 2013.
Naziv rada: Kuce na SPAWNU
Vrijeme rada: nisam merio vreme 😛




Nadam se da je sad BOLJE 🙂
Vrijeme rada: nisam merio vreme 😛




CreateObject(7940,1497.0996094,-2174.1992188,15.3999996,0.0000000,0.0000000,0.0000000); //object(vegirlfrhouse02) (1)
CreateObject(7932,1525.0996094,-2169.8994141,15.5000000,0.0000000,0.0000000,90.0000000); //object(vgsnotxrefhse02) (1)
CreateObject(983,1808.6999512,-2124.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1)
CreateObject(981,1804.0000000,-2195.6000977,13.1999998,0.0000000,0.0000000,270.0000000); //object(helix_barrier) (1)
CreateObject(3445,1473.8000488,-2170.1999512,15.6000004,0.0000000,0.0000000,0.0000000); //object(vegasxrexhse08) (1)
CreateObject(3442,1447.0000000,-2167.1992188,16.7999992,0.0000000,0.0000000,0.0000000); //object(vegasxrexhse1) (1)
CreateObject(982,1592.3000488,-2184.8000488,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit) (1)
CreateObject(982,1643.5000000,-2184.8000488,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit) (3)
CreateObject(982,1669.0999756,-2184.8000488,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit) (4)
CreateObject(982,1694.6999512,-2184.8000488,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit) (5)
CreateObject(983,1707.5999756,-2181.6000977,13.1999998,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (2)
CreateObject(983,1707.5999756,-2178.3999023,13.1999998,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (3)
CreateObject(9833,1638.8000488,-2177.8999023,10.6000004,40.0000000,0.0000000,90.0000000); //object(fountain_sfw) (5)
CreateObject(9833,1653.0000000,-2177.8000488,10.6000004,320.0000000,0.0000000,90.0000000); //object(fountain_sfw) (6)
CreateObject(877,1638.3000488,-2177.6000977,14.6999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers04) (1)
CreateObject(877,1651.0000000,-2175.1999512,14.6999998,0.0000000,0.0000000,0.0000000); //object(veg_pflowers04) (2)
CreateObject(982,1431.0999756,-2164.1000977,13.1999998,0.0000000,0.0000000,0.0000000); //object(fenceshit) (7)
CreateObject(982,1431.0999756,-2176.8999023,13.1999998,0.0000000,0.0000000,0.0000000); //object(fenceshit) (8)
CreateObject(1232,1707.5000000,-2176.8000488,14.6999998,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (1)
CreateObject(1232,1707.5000000,-2184.8999023,15.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (2)
CreateObject(1232,1619.6999512,-2155.3000488,11.8000002,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (3)
CreateObject(1232,1620.5999756,-2156.3000488,11.8000002,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (4)
CreateObject(1232,1613.3000488,-2185.0000000,14.6999998,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (5)
CreateObject(1232,1632.1999512,-2184.8999023,14.6999998,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (6)
CreateObject(1232,1536.2998047,-2184.5000000,15.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
CreateObject(3442,1552.6999512,-2167.3999023,16.7999992,0.0000000,0.0000000,0.0000000); //object(vegasxrexhse1) (1)
CreateObject(3445,1579.3000488,-2170.3000488,15.6000004,0.0000000,0.0000000,0.0000000); //object(vegasxrexhse08) (1)
CreateObject(982,1562.0999756,-2204.6999512,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit) (6)
CreateObject(982,1550.9000244,-2204.6999512,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit) (9)
CreateObject(982,1525.3000488,-2204.6999512,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit) (10)
CreateObject(982,1499.6999512,-2204.6999512,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit) (11)
CreateObject(982,1498.0996094,-2204.6992188,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit) (12)
CreateObject(1232,1485.1992188,-2204.5996094,15.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
CreateObject(3445,1580.5000000,-2219.1000977,15.6000004,0.0000000,0.0000000,180.0000000); //object(vegasxrexhse08) (1)
CreateObject(982,1581.5000000,-2237.1000977,13.3000002,0.0000000,0.0000000,90.0000000); //object(fenceshit) (13)
CreateObject(982,1579.8994141,-2237.0996094,13.3000002,0.0000000,0.0000000,90.0000000); //object(fenceshit) (14)
CreateObject(982,1566.9000244,-2217.5000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(fenceshit) (15)
CreateObject(982,1566.8994141,-2223.8994141,13.1999998,0.0000000,0.0000000,0.0000000); //object(fenceshit) (16)
CreateObject(1232,1567.0000000,-2237.0000000,14.6999998,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
CreateObject(1232,1574.9000244,-2204.6999512,15.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
CreateObject(982,1485.3000488,-2217.6000977,13.1999998,0.0000000,0.0000000,0.0000000); //object(fenceshit) (12)
CreateObject(982,1498.0999756,-2230.6000977,13.1999998,0.0000000,0.0000000,269.0000000); //object(fenceshit) (12)
CreateObject(982,1523.6999512,-2231.0000000,13.1999998,0.0000000,0.0000000,268.9947510); //object(fenceshit) (12)
CreateObject(982,1526.9000244,-2231.1000977,13.1999998,0.0000000,0.0000000,268.9947510); //object(fenceshit) (12)
CreateObject(982,1539.6999512,-2244.1000977,13.1999998,0.0000000,0.0000000,0.0000000); //object(fenceshit) (16)
CreateObject(982,1539.6999512,-2263.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(fenceshit) (16)
CreateObject(982,1565.3000488,-2217.5000000,13.1999998,0.0000000,0.0000000,0.0000000); //object(fenceshit) (16)
CreateObject(982,1565.3000488,-2243.1000977,13.1999998,0.0000000,0.0000000,0.0000000); //object(fenceshit) (16)
CreateObject(982,1565.3000488,-2262.3000488,13.1999998,0.0000000,0.0000000,0.0000000); //object(fenceshit) (16)
CreateObject(673,1565.4000244,-2275.8999023,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (1)
CreateObject(8406,1549.8000488,-2276.5000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(carparksign01_lvs) (1)
CreateObject(673,1539.6999512,-2276.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(sm_bevhiltree) (2)
CreateObject(712,1532.0000000,-2262.0000000,21.6000004,0.0000000,0.0000000,0.0000000); //object(vgs_palm03) (1)
CreateObject(712,1526.3000488,-2247.6000977,21.6000004,0.0000000,0.0000000,0.0000000); //object(vgs_palm03) (3)
CreateObject(712,1534.4000244,-2236.5000000,21.6000004,0.0000000,0.0000000,0.0000000); //object(vgs_palm03) (4)
CreateObject(712,1517.3000488,-2237.3000488,21.6000004,0.0000000,0.0000000,0.0000000); //object(vgs_palm03) (5)
CreateObject(3061,1497.0999756,-2176.0000000,14.3999996,0.0000000,0.0000000,90.0000000); //object(ad_flatdoor) (1)
CreateObject(3061,1523.5000000,-2172.8999023,14.3999996,0.0000000,0.0000000,90.0000000); //object(ad_flatdoor) (2)
CreateObject(1232,1485.3000488,-2230.3999023,15.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
CreateObject(1232,1539.6999512,-2231.3000488,15.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
CreateObject(1232,1566.0000000,-2204.6999512,15.0000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
CreateObject(1280,1479.1999512,-2185.1999512,12.8999996,0.0000000,0.0000000,90.0000000); //object(parkbench1) (1)
CreateObject(1280,1489.5000000,-2185.1000977,12.8999996,0.0000000,0.0000000,90.0000000); //object(parkbench1) (2)
CreateObject(1280,1466.1999512,-2185.3000488,12.8999996,0.0000000,0.0000000,90.0000000); //object(parkbench1) (3)
CreateObject(1280,1511.0000000,-2185.1999512,12.8999996,0.0000000,0.0000000,90.0000000); //object(parkbench1) (4)
CreateObject(1280,1530.5999756,-2185.5000000,12.8999996,0.0000000,0.0000000,90.0000000); //object(parkbench1) (7)
CreateObject(1280,1551.6999512,-2185.5000000,12.8999996,0.0000000,0.0000000,90.0000000); //object(parkbench1) (8)
CreateObject(983,1608.3000488,-2184.8000488,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (8)
CreateObject(10378,1622.8000488,-2153.8999023,12.6000004,0.0000000,0.0000000,0.0000000); //object(ctiyhallsquare_sfs) (2)
CreateObject(983,1614.6999512,-2184.8000488,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (9)
CreateObject(983,1630.6999512,-2184.8000488,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (10)
CreateObject(1280,1583.8000488,-2185.6999512,12.8999996,0.0000000,0.0000000,90.0000000); //object(parkbench1) (10)
CreateObject(1280,1613.6999512,-2177.1000977,13.0000000,0.0000000,0.0000000,180.0000000); //object(parkbench1) (11)
CreateObject(1280,1632.1999512,-2177.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(parkbench1) (12)
CreateObject(1223,1494.0000000,-2184.6000977,12.5000000,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (1)
CreateObject(1223,1468.0999756,-2184.6000977,12.6000004,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (2)
CreateObject(1223,1443.3000488,-2183.8000488,12.6000004,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (3)
CreateObject(1223,1514.5000000,-2184.6999512,12.6000004,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (4)
CreateObject(1223,1538.9000244,-2184.8999023,12.6000004,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (5)
CreateObject(1223,1570.3000488,-2184.8999023,12.6000004,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (6)
CreateObject(1223,1588.3000488,-2184.6000977,12.6000004,0.0000000,0.0000000,0.0000000); //object(lampost_coast) (7)
CreateObject(620,1512.4000244,-2160.6999512,11.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palm04) (1)
CreateObject(620,1485.5000000,-2161.1000977,11.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palm04) (2)
CreateObject(982,1646.0000000,-2122.8000488,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit) (30)
CreateObject(982,1628.4000244,-2122.8000488,13.1999998,0.0000000,0.0000000,90.0000000); //object(fenceshit) (31)
CreateObject(698,184.8000031,-1420.4000244,43.0000000,0.0000000,0.0000000,90.0000000); //object(sm_firtbshg) (1)
Nadam se da je sad BOLJE 🙂
Shot Caller
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
40 / 100 XP
Početnik(0)
111
Postovi:
9
Teme:
Pridružio se:Jul 2011
13. Feb. 2013.
posluzice lepa je mapica jos samo kad bi bilo malo cveca i tako to park neki izmedju kuca ali sve u svemu 10/10
Enforcer
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
327
Postovi:
11
Teme:
Pridružio se:Mar. 2011
Hustler
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
52
Postovi:
14
Teme:
Pridružio se:Nov. 2012
Enforcer
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
273
Postovi:
38
Teme:
Pridružio se:Jan. 2013
Enforcer
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
279
Postovi:
16
Teme:
Pridružio se:Jan. 2011
Hustler
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
52
Postovi:
14
Teme:
Pridružio se:Nov. 2012
14. Feb. 2013.
Ma ja sam tako stavio ove kuce...
posto mi je na starom modu SPAWN bio kod aerodroma.
sad imam mod spawn je u gradu kod pruge , tako da ovo moze nekom da posluzi ako ima mod sa aerodrom spawn lokacijom..
dodacu par stvarcica ili ako neko oce da mu dam celu mapu sa meta. Upload cu pa cu staviti 😐
posto mi je na starom modu SPAWN bio kod aerodroma.
sad imam mod spawn je u gradu kod pruge , tako da ovo moze nekom da posluzi ako ima mod sa aerodrom spawn lokacijom..
dodacu par stvarcica ili ako neko oce da mu dam celu mapu sa meta. Upload cu pa cu staviti 😐
Hustler
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
52
Postovi:
14
Teme:
Pridružio se:Nov. 2012
Morate biti prijavljeni da biste odgovorili na ovu temu.
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