Enterijer moto salona - CONE

Započeo Cone
20. Dec. 2013. Zaključano
1,093
pregleda
12
postova
CONe
4
Shot Caller
20. Dec. 2013.
Naziv rada: Enterijer Moto Salona
Vrijeme rada: 10 minuta
Kod(objekti):
CreateDynamicObject(19366, -2947.77979, 924.22717, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(19366, -2954.76001, 933.80981, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(19366, -2951.27051, 921.02002, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(19366, -2951.26367, 924.22400, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(19366, -2944.2server uklonjen!, 933.80518, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(19366, -2947.76855, 933.80219, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(19366, -2951.26245, 933.80621, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(19366, -2944.26807, 930.61340, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(19366, -2947.76074, 930.61658, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(19366, -2951.26147, 930.61871, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(19366, -2954.74951, 930.61542, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(19366, -2947.79663, 927.42249, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(19366, -2951.26343, 927.42041, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(19366, -2947.78394, 921.01898, 1000.00000,  0.00000, 90.00000, 0.00000);
CreateDynamicObject(2166, -2943.46899, 933.34937, 1000.09039,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(1721, -2943.27173, 933.96313, 1000.08832,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2956.39844, 931.41278, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2956.39868, 933.00140, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2956.39868, 934.58899, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2956.39697, 929.82892, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2955.34204, 929.12238, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2953.75049, 929.12128, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2956.92944, 929.12189, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2953.02075, 928.40729, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2953.02148, 925.22711, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2953.02148, 926.81519, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19407, -2953.02295, 922.82013, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2953.02344, 920.42371, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2950.83472, 919.57648, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2952.42627, 919.57867, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2947.64136, 919.57617, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2949.23877, 919.57440, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2946.79175, 921.90918, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2946.79077, 920.32727, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2946.79468, 925.07251, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2946.79224, 923.50861, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2946.79346, 926.66840, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2946.79443, 928.27240, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2946.07666, 929.01813, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2942.89600, 929.01770, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2944.48804, 929.01599, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2942.52246, 929.82861, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19407, -2942.52075, 932.21259, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2942.52075, 934.60773, 1001.62720,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19434, -2944.90527, 935.32123, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2943.30981, 935.32172, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2946.50073, 935.32062, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2948.10645, 935.32111, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2951.27710, 935.32281, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2949.69434, 935.32208, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2954.44312, 935.32703, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2952.86035, 935.32373, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(19434, -2956.02588, 935.32898, 1001.62720,  0.00000, 0.00000, 90.00000);
CreateDynamicObject(1557, -2946.48047, 929.04346, 1000.08655,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(1557, -2943.46265, 929.04663, 1000.08917,  0.00000, 0.00000, 180.00000);
CreateDynamicObject(19466, -2953.01538, 922.86151, 1001.56848,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19466, -2942.53198, 932.15918, 1001.56848,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(19454, -2950.63110, 921.21033, 1003.26801,  0.00000, 90.00000, 90.00000);
CreateDynamicObject(19454, -2949.69824, 924.68115, 1003.26801,  0.00000, 90.00000, 90.00000);
CreateDynamicObject(19454, -2949.71289, 927.36072, 1003.26801,  0.00000, 90.00000, 90.00000);
CreateDynamicObject(19454, -2947.00415, 930.83588, 1003.26801,  0.00000, 90.00000, 90.00000);
CreateDynamicObject(19454, -2956.57104, 930.83282, 1003.26801,  0.00000, 90.00000, 90.00000);
CreateDynamicObject(19454, -2946.99707, 934.30225, 1003.26801,  0.00000, 90.00000, 90.00000);
CreateDynamicObject(19454, -2956.56616, 934.31183, 1003.26801,  0.00000, 90.00000, 90.00000);
CreateDynamicObject(2011, -2955.86060, 934.82233, 1000.08569,  0.00000, 0.00000, 0.00000);
CreateDynamicObject(2011, -2955.83936, 929.61694, 1000.08569,  0.00000, 0.00000, 0.00000);
CreateVehicle(522, -2950.0481, 920.9536, 1000.5624, 0.0000, -1, -1, 100);
CreateVehicle(461, -2947.8906, 923.0143, 1000.5668, 30.0000, -1, -1, 100);
CreateVehicle(581, -2952.1299, 922.9706, 1000.5670, -30.0000, -1, -1, 100);
CreateVehicle(471, -2955.2690, 932.2091, 1000.4469, 270.0000, -1, -1, 100);
CreateVehicle(468, -2952.0063, 925.5734, 1000.6654, -35.0000, -1, -1, 100);
CreateVehicle(463, -2947.8770, 925.4844, 1000.5654, 30.0000, -1, -1, 100);
CreateVehicle(462, -2950.5132, 933.9532, 1000.5870, 180.0000, -1, -1, 100);

Vozila: 7
Slike/Video: http://zaslike.com/files/gb9cdo3gi6zbvkkl61.png
Komentar: Mapu sam radio iz dosade,mozda nekom posluzi, mogu reci da je precizna nema preklapanja kada je testirate, eto ako nekom posluzi bice mi drago 🙂
P.S u kodovima je i krov , ali slikao sam bez krov da vam pokazem unutrasnjojs,krov je odlicno odradjen 😉

Ako zelite ocenite 1/10 ako ne nista 😄

Kod 5 linije tj CreateDynamicObject pise server uklonjen ne znam razlog :/
Cimbur
5
Kingpin
21. Dec. 2013.
Nemanja, moj komentar vec znas 🙂
Svaka cast samo cu to reci 😉
BTL Vucko
4
Shot Caller
21. Dec. 2013.
Dobro je, 7/10
Djole_Johnson
4
Shot Caller
21. Dec. 2013.
Nista posebno 6/10 pohvale za trud
Raza
5
Underboss
21. Dec. 2013.
Može ovo puno bolje
Dejan_Savan
3
Hustler
21. Dec. 2013.
Nije lose.Jos tu treba raditi,ali dobro je  😎
Mihajlo98
5
Godfather
21. Dec. 2013.
Odlicno (Y) 10/10
Ismet_BN
4
Made Man
21. Dec. 2013.
5/10 zasto si korisitio mini wall object, tj. male ove zidove kada imas ovakav isti 5x veci od malog, samo si tu sebi mogau ustedit jedno 40 objekata i lagg smanjit, tj. samo nekima, ali za trud 5.
Antonio_Leko
5
Kingpin
22. Dec. 2013.
Vuckoâ„¢ wrote on December 21, 2013, 1:02 am:
Dobro je, 7/10
CONe
4
Shot Caller
22. Dec. 2013.
007Bondâ„¢ wrote on December 21, 2013, 10:27 pm:
5/10 zasto si korisitio mini wall object, tj. male ove zidove kada imas ovakav isti 5x veci od malog, samo si tu sebi mogau ustedit jedno 40 objekata i lagg smanjit, tj. samo nekima, ali za trud 5.


ccc , lag ne postoji, nema mnogo objekata, pronalazis sitne grescice koje nisu ni greske, vidi se da nemas pojma o mapanju
|BC| Matthew.
5
Underboss
4. Jan. 2014.
Nije nešto, može dosta bolje. 5/10..
Pohvale za trud .
James_Carraro
4
Made Man
4. Jan. 2014.
Malo stavi jos slika i cvijeca 🙂
9/10

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