Mackenzi wrote on June 21, 2018, 1:38 pm:
Ima razlike u 1 jeb*noj liniji i pravis se pametan i dalje oko samo te 1 linije, kazes enumator je brzi ali zasto da ga koristim za 4 dialoga, uredu je uzivaj mi... 😄
http://forum.sa-mp.com/showthread.php?t=318307 read this moron, kakva kretencina wannabe scripter gori od comija rofl
#include "a_samp"
main(){}
public OnPlayerConnect(playerid)
{
new string;
format(string,sizeof(string),"seks");
SetGameModeText(string);
return 1;
}
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Header size: 164 bytes
Code size: 188 bytes
Data size: 20 bytes
Stack/heap size: 16384 bytes; estimated max. usage=110 cells (440 bytes)
Total requirements: 16756 bytes
#include "a_samp"
main(){}
public OnPlayerConnect(playerid)
{
new string;
format(string,sizeof(string),"seks"), SetGameModeText(string);
return 1;
}
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Header size: 164 bytes
Code size: 184 bytes
Data size: 20 bytes
Stack/heap size: 16384 bytes; estimated max. usage=110 cells (440 bytes)
Total requirements: 16752 bytes
evo ti kretencino, vidis da kad smanjis linije manje ce zauzimati fajl i manje linija logicno, citaj Code size rofl
hahahaha comi v2
inace samo ti roki pricaj nece tebi niko govoriti kako ces ti 'skriptati', ko te jebe wannabe skripteru aj em off