Animated Textdraw
Usage:
#include Currently supported
Callbacks:
native OnTextdrawAnimationFinish(playerid, PlayerText:textdraw);Methods:
CreateTextdrawAnimation(playerid, PlayerText:textdraw, frame, color[], string[]);Configuration:
(not required, but if you use it, use it before #include
#define MAX_ANIM_DATA 100 // default
#define MAX_ANIM_STRING 512 // default
Source Code:
(download)
https://github.com/Ino-Bagaric/animated-textdraw
Compile filterscript animated-textdraw-example.pwn and run it for test
Included commands:
/show - Show test textdraws
/hide - Hides test textdraws
/anim
/anim2, /anim3, /anim4, /anim5
/animzombie - Zombie style
Videos:
https://www.youtube.com/watch?v=XJc9wnhk_Zk
https://www.youtube.com/watch?v=jVBrYvY_vUI
Include will be updated, this is just beta!

